Fix pr stuff
Dieser Commit ist enthalten in:
Ursprung
a16a299962
Commit
e6417bd578
@ -33,10 +33,10 @@ public class CommandSimulatorTabCompleter implements TabCompleter {
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@Override
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@Override
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public List<String> onTabComplete(CommandSender sender, Command command, String label, String[] args) {
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public List<String> onTabComplete(CommandSender sender, Command command, String label, String[] args) {
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if(!(sender instanceof Player)) return new ArrayList<>();
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if(!(sender instanceof Player)) return new ArrayList<>();
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return detonaterTabComplete((Player) sender, args);
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return simulatorTabComplete((Player) sender, args);
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}
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}
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private List<String> detonaterTabComplete(Player player, String[] args) {
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private List<String> simulatorTabComplete(Player player, String[] args) {
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List<String> tabComplete = new ArrayList<>();
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List<String> tabComplete = new ArrayList<>();
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tabComplete.add("wand");
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tabComplete.add("wand");
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tabComplete.add("start");
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tabComplete.add("start");
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@ -117,7 +117,7 @@ public class TNTSimulator {
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}));
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}));
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// Change Count of spawned TNT
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// Change Count of spawned TNT
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swInventory.setItem(10, new SWItem(SWItem.getDye(10), "§a+1", clickType -> {
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swInventory.setItem(10, new SWItem(SWItem.getDye(10), "§7+1", clickType -> {
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tntSpawn.setCount(tntSpawn.getCount() + 1);
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tntSpawn.setCount(tntSpawn.getCount() + 1);
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if (tntSpawn.getCount() > 400) {
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if (tntSpawn.getCount() > 400) {
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tntSpawn.setCount(400);
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tntSpawn.setCount(400);
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@ -132,7 +132,7 @@ public class TNTSimulator {
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editTNT(player, tntSpawn);
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editTNT(player, tntSpawn);
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}, () -> editTNT(player, tntSpawn));
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}, () -> editTNT(player, tntSpawn));
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}));
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}));
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swInventory.setItem(28, new SWItem(SWItem.getDye(1), "§c-1", clickType -> {
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swInventory.setItem(28, new SWItem(SWItem.getDye(1), "§7-1", clickType -> {
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tntSpawn.setCount(tntSpawn.getCount() - 1);
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tntSpawn.setCount(tntSpawn.getCount() - 1);
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if (tntSpawn.getCount() < 1) {
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if (tntSpawn.getCount() < 1) {
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tntSpawn.setCount(1);
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tntSpawn.setCount(1);
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@ -141,7 +141,7 @@ public class TNTSimulator {
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}));
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}));
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// Change TickOffset
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// Change TickOffset
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swInventory.setItem(11, new SWItem(SWItem.getDye(10), "§a+1", clickType -> {
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swInventory.setItem(11, new SWItem(SWItem.getDye(10), "§7+1", clickType -> {
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tntSpawn.setTickOffset(tntSpawn.getTickOffset() + 1);
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tntSpawn.setTickOffset(tntSpawn.getTickOffset() + 1);
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if (tntSpawn.getTickOffset() > 8000) {
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if (tntSpawn.getTickOffset() > 8000) {
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tntSpawn.setTickOffset(8000);
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tntSpawn.setTickOffset(8000);
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@ -156,7 +156,7 @@ public class TNTSimulator {
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editTNT(player, tntSpawn);
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editTNT(player, tntSpawn);
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}, () -> editTNT(player, tntSpawn));
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}, () -> editTNT(player, tntSpawn));
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}));
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}));
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swInventory.setItem(29, new SWItem(SWItem.getDye(1), "§c-1", clickType -> {
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swInventory.setItem(29, new SWItem(SWItem.getDye(1), "§7-1", clickType -> {
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tntSpawn.setTickOffset(tntSpawn.getTickOffset() - 1);
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tntSpawn.setTickOffset(tntSpawn.getTickOffset() - 1);
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if (tntSpawn.getTickOffset() < 0) {
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if (tntSpawn.getTickOffset() < 0) {
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tntSpawn.setTickOffset(0);
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tntSpawn.setTickOffset(0);
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@ -165,7 +165,7 @@ public class TNTSimulator {
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}));
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}));
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// Change FuseTicks
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// Change FuseTicks
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swInventory.setItem(12, new SWItem(SWItem.getDye(10), "§a+1", clickType -> {
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swInventory.setItem(12, new SWItem(SWItem.getDye(10), "§7+1", clickType -> {
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tntSpawn.setFuseTicks(tntSpawn.getFuseTicks() + 1);
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tntSpawn.setFuseTicks(tntSpawn.getFuseTicks() + 1);
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if (tntSpawn.getFuseTicks() > 80) {
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if (tntSpawn.getFuseTicks() > 80) {
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tntSpawn.setFuseTicks(80);
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tntSpawn.setFuseTicks(80);
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@ -180,7 +180,7 @@ public class TNTSimulator {
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editTNT(player, tntSpawn);
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editTNT(player, tntSpawn);
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}, () -> editTNT(player, tntSpawn));
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}, () -> editTNT(player, tntSpawn));
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}));
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}));
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swInventory.setItem(30, new SWItem(SWItem.getDye(1), "§c-1", clickType -> {
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swInventory.setItem(30, new SWItem(SWItem.getDye(1), "§7-1", clickType -> {
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tntSpawn.setFuseTicks(tntSpawn.getFuseTicks() - 1);
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tntSpawn.setFuseTicks(tntSpawn.getFuseTicks() - 1);
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if (tntSpawn.getFuseTicks() < 1) {
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if (tntSpawn.getFuseTicks() < 1) {
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tntSpawn.setFuseTicks(1);
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tntSpawn.setFuseTicks(1);
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@ -195,21 +195,21 @@ public class TNTSimulator {
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}));
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}));
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// Velocity Settings
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// Velocity Settings
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swInventory.setItem(13, new SWItem(tntSpawn.isxVelocity() ? Material.LIME_CONCRETE : Material.RED_CONCRETE, "§7Start §eVelocity X §8- §7" + active(tntSpawn.isxVelocity()), clickType -> {
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swInventory.setItem(13, new SWItem(tntSpawn.isxVelocity() ? Material.LIME_CONCRETE : Material.RED_CONCRETE, "§7TNT §eSprung X §8- §7" + active(tntSpawn.isxVelocity()), clickType -> {
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tntSpawn.setxVelocity(!tntSpawn.isxVelocity());
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tntSpawn.setxVelocity(!tntSpawn.isxVelocity());
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editTNT(player, tntSpawn);
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editTNT(player, tntSpawn);
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}));
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}));
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swInventory.setItem(22, new SWItem(tntSpawn.isyVelocity() ? Material.LIME_CONCRETE : Material.RED_CONCRETE, "§7Start §eVelocity Y §8- §7" + active(tntSpawn.isyVelocity()), clickType -> {
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swInventory.setItem(22, new SWItem(tntSpawn.isyVelocity() ? Material.LIME_CONCRETE : Material.RED_CONCRETE, "§7TNT §eSprung Y §8- §7" + active(tntSpawn.isyVelocity()), clickType -> {
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tntSpawn.setyVelocity(!tntSpawn.isyVelocity());
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tntSpawn.setyVelocity(!tntSpawn.isyVelocity());
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editTNT(player, tntSpawn);
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editTNT(player, tntSpawn);
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}));
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}));
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swInventory.setItem(31, new SWItem(tntSpawn.iszVelocity() ? Material.LIME_CONCRETE : Material.RED_CONCRETE, "§7Start §eVelocity Z §8- §7" + active(tntSpawn.iszVelocity()), clickType -> {
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swInventory.setItem(31, new SWItem(tntSpawn.iszVelocity() ? Material.LIME_CONCRETE : Material.RED_CONCRETE, "§7TNT §eSprung Z §8- §7" + active(tntSpawn.iszVelocity()), clickType -> {
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tntSpawn.setzVelocity(!tntSpawn.iszVelocity());
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tntSpawn.setzVelocity(!tntSpawn.iszVelocity());
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editTNT(player, tntSpawn);
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editTNT(player, tntSpawn);
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}));
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}));
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// X Position
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// X Position
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swInventory.setItem(14, new SWItem(SWItem.getDye(10), "§a+0,0625", clickType -> {
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swInventory.setItem(14, new SWItem(SWItem.getDye(10), "§7+0,0625", clickType -> {
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tntSpawn.getPosition().add(X_VECTOR);
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tntSpawn.getPosition().add(X_VECTOR);
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editTNT(player, tntSpawn);
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editTNT(player, tntSpawn);
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}));
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}));
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@ -219,13 +219,13 @@ public class TNTSimulator {
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editTNT(player, tntSpawn);
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editTNT(player, tntSpawn);
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}, () -> editTNT(player, tntSpawn));
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}, () -> editTNT(player, tntSpawn));
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}));
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}));
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swInventory.setItem(32, new SWItem(SWItem.getDye(1), "§c-0,0625", clickType -> {
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swInventory.setItem(32, new SWItem(SWItem.getDye(1), "§7-0,0625", clickType -> {
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tntSpawn.getPosition().add(NX_VECTOR);
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tntSpawn.getPosition().add(NX_VECTOR);
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editTNT(player, tntSpawn);
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editTNT(player, tntSpawn);
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}));
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}));
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// Y Position
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// Y Position
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swInventory.setItem(15, new SWItem(SWItem.getDye(10), "§a+0,0625", clickType -> {
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swInventory.setItem(15, new SWItem(SWItem.getDye(10), "§7+0,0625", clickType -> {
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tntSpawn.getPosition().add(Y_VECTOR);
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tntSpawn.getPosition().add(Y_VECTOR);
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editTNT(player, tntSpawn);
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editTNT(player, tntSpawn);
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}));
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}));
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@ -235,13 +235,13 @@ public class TNTSimulator {
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editTNT(player, tntSpawn);
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editTNT(player, tntSpawn);
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}, () -> editTNT(player, tntSpawn));
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}, () -> editTNT(player, tntSpawn));
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}));
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}));
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swInventory.setItem(33, new SWItem(SWItem.getDye(1), "§c-0,0625", clickType -> {
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swInventory.setItem(33, new SWItem(SWItem.getDye(1), "§7-0,0625", clickType -> {
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tntSpawn.getPosition().add(NY_VECTOR);
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tntSpawn.getPosition().add(NY_VECTOR);
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editTNT(player, tntSpawn);
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editTNT(player, tntSpawn);
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}));
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}));
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// Z Position
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// Z Position
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swInventory.setItem(16, new SWItem(SWItem.getDye(10), "§a+0,0625", clickType -> {
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swInventory.setItem(16, new SWItem(SWItem.getDye(10), "§7+0,0625", clickType -> {
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tntSpawn.getPosition().add(Z_VECTOR);
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tntSpawn.getPosition().add(Z_VECTOR);
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editTNT(player, tntSpawn);
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editTNT(player, tntSpawn);
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}));
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}));
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@ -251,7 +251,7 @@ public class TNTSimulator {
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editTNT(player, tntSpawn);
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editTNT(player, tntSpawn);
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}, () -> editTNT(player, tntSpawn));
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}, () -> editTNT(player, tntSpawn));
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}));
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}));
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swInventory.setItem(34, new SWItem(SWItem.getDye(1), "§c-0,0625", clickType -> {
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swInventory.setItem(34, new SWItem(SWItem.getDye(1), "§7-0,0625", clickType -> {
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tntSpawn.getPosition().add(NZ_VECTOR);
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tntSpawn.getPosition().add(NZ_VECTOR);
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editTNT(player, tntSpawn);
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editTNT(player, tntSpawn);
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}));
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}));
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