SteamWar/BauSystem
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Merge pull request 'Fixed CCE When Block is Changed' (#101) from detonator2.0 into master

Reviewed-by: Lixfel <lixfel@steamwar.de>
Dieser Commit ist enthalten in:
Lixfel 2020-09-25 16:25:02 +02:00
Commit e5d3712287

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@ -81,7 +81,12 @@ public class Detonator implements Listener {
Boolean powered;
if(activation.activation == -1) switch (Core.getVersion()) {
case 15:
powered = AutoLoader_15.getLever(activation.location.getBlock());
try {
powered = AutoLoader_15.getLever(activation.location.getBlock());
}catch (ClassCastException e) {
locs.remove(activation);
return;
}
AutoLoader_15.setRedstone(activation.location, !powered);
break;
default:
@ -111,7 +116,7 @@ public class Detonator implements Listener {
event.setCancelled(true);
switch (event.getAction()) {
case LEFT_CLICK_BLOCK:
Detoloader detoloader = null;
Detoloader detoloader;
switch(Core.getVersion()){
case 15:
detoloader = AutoLoader_15.onPlayerInteractLoader(event);