SteamWar/BauSystem
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Add Script Book Inventory

Dieser Commit ist enthalten in:
Chaoscaot 2021-02-06 01:41:25 +01:00
Ursprung bd7fbb33a2
Commit d825a19a98
2 geänderte Dateien mit 129 neuen und 6 gelöschten Zeilen

Datei anzeigen

@ -4,10 +4,7 @@ import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.Permission; import de.steamwar.bausystem.Permission;
import de.steamwar.bausystem.tracer.record.RecordStateMachine; import de.steamwar.bausystem.tracer.record.RecordStateMachine;
import de.steamwar.bausystem.tracer.show.TraceShowManager; import de.steamwar.bausystem.tracer.show.TraceShowManager;
import de.steamwar.bausystem.world.AutoLoader; import de.steamwar.bausystem.world.*;
import de.steamwar.bausystem.world.Detonator;
import de.steamwar.bausystem.world.Region;
import de.steamwar.bausystem.world.Welt;
import de.steamwar.inventory.SWAnvilInv; import de.steamwar.inventory.SWAnvilInv;
import de.steamwar.inventory.SWInventory; import de.steamwar.inventory.SWInventory;
import de.steamwar.inventory.SWItem; import de.steamwar.inventory.SWItem;
@ -122,8 +119,9 @@ public class CommandGUI implements CommandExecutor, Listener {
inv.setItem(4, skull); inv.setItem(4, skull);
} }
inv.setItem(6, Material.BOOK, "§7Script Bücher", Arrays.asList("§7Aktuell §e" + 0 + " §7Bücher"), true, clickType -> { inv.setItem(6, Material.BOOK, "§7Script Bücher", Arrays.asList("§7Aktuell §e" + ScriptBook.getBookCount() + " §7Bücher"), true, clickType -> {
// TODO: 04.02.2021 Implement Script Book Database player.closeInventory();
scriptBooksGUI(player);
}); });
inv.setItem(21, Material.OBSERVER, "§7Tracer", getNoPermsLore(Arrays.asList("§7Status: §e" + RecordStateMachine.getRecordStatus().getName()), player, "§cDu hast keine Worldrechte", Permission.world), false, clickType -> { inv.setItem(21, Material.OBSERVER, "§7Tracer", getNoPermsLore(Arrays.asList("§7Status: §e" + RecordStateMachine.getRecordStatus().getName()), player, "§cDu hast keine Worldrechte", Permission.world), false, clickType -> {
@ -326,6 +324,17 @@ public class CommandGUI implements CommandExecutor, Listener {
inv.open(); inv.open();
} }
private static void scriptBooksGUI(Player player) {
List<SWListInv.SWListEntry<ScriptBook>> entries = new ArrayList<>();
List<ScriptBook> books = ScriptBook.getBooks();
books.forEach(scriptBook -> entries.add(new SWListInv.SWListEntry<>(new SWItem(scriptBook.getBookMat(), scriptBook.getName()), scriptBook)));
SWListInv<ScriptBook> inv = new SWListInv<>(player, "Script Bücher", entries, (clickType, scriptBook) -> {
player.closeInventory();
player.getInventory().addItem(scriptBook.toItemStack());
});
inv.open();
}
private static void autoLoaderGUI(Player player) { private static void autoLoaderGUI(Player player) {
SWInventory inv = new SWInventory(player, 9, "Autoloader"); SWInventory inv = new SWInventory(player, 9, "Autoloader");

Datei anzeigen

@ -0,0 +1,114 @@
package de.steamwar.bausystem.world;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.core.VersionedCallable;
import org.bukkit.Material;
import org.bukkit.configuration.ConfigurationSection;
import org.bukkit.configuration.file.FileConfiguration;
import org.bukkit.configuration.file.YamlConfiguration;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.meta.BookMeta;
import java.io.File;
import java.util.ArrayList;
import java.util.List;
import java.util.Objects;
public class ScriptBook {
private static final FileConfiguration configuration;
private static List<ScriptBook> bookCache;
static {
configuration = YamlConfiguration.loadConfiguration(new File(BauSystem.getPlugin().getDataFolder(), "books.yml"));
}
public static List<ScriptBook> getBooks() {
if(bookCache != null)
return bookCache;
List<ScriptBook> books = new ArrayList<>();
for (String book:configuration.getKeys(false)) {
ConfigurationSection section = Objects.requireNonNull(configuration.getConfigurationSection(book));
books.add(new ScriptBook(section));
}
bookCache = books;
return books;
}
public static int getBookCount() {
return configuration.getKeys(false).size();
}
private List<String> lines;
private String author;
private String name;
ScriptBook(ConfigurationSection section) {
this.lines = section.getStringList("lines");
this.author = section.getString("author", "§8Steam§eWar");
this.name = section.getName();
}
public ItemStack toItemStack() {
ItemStack book = new ItemStack(getBookMat());
BookMeta meta = (BookMeta) book.getItemMeta();
meta.setPages(getPages());
meta.setDisplayName(name);
meta.setTitle(name);
meta.setAuthor(author);
meta.setGeneration(BookMeta.Generation.ORIGINAL);
book.setItemMeta(meta);
return book;
}
public Material getBookMat() {
return Material.WRITTEN_BOOK;
}
public List<String> getLines() {
return lines;
}
public String getAuthor() {
return author;
}
public String getName() {
return name;
}
private String[] getPages() {
List<StringBuilder> pages = new ArrayList<>();
pages.add(0, new StringBuilder());
int charsPerLine = 19;
int currentLine = 0;
int currentpage = 0;
boolean first = true;
for (String line:lines) {
int linesPlus = (int) Math.ceil((double) line.length() / charsPerLine);
currentLine += linesPlus;
if(currentLine >= 14 || line.equals("!")) {
currentLine = linesPlus;
currentpage++;
if(currentpage > 50)
throw new IllegalStateException("Book " + name + " has more pages than 50");
pages.add(currentpage, new StringBuilder());
first = true;
if(line.equals("!"))
continue;
}
if(!first) {
pages.get(currentpage).append("\n");
}else {
first = false;
}
pages.get(currentpage).append(line);
}
String[] finalPages = new String[pages.size()];
for (int i = 0; i < pages.size(); i++) {
finalPages[i] = pages.get(i).toString();
}
return finalPages;
}
}