update for CommandDetonator
Dieser Commit ist enthalten in:
Ursprung
1b2da12ee9
Commit
d0ea73c56c
@ -92,8 +92,7 @@ public class BauSystem extends JavaPlugin implements Listener {
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getCommand("lockschem").setExecutor(new CommandLockschem());
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new CommandDebugStick();
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getCommand("watervision").setExecutor(new CommandGills());
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getCommand("detonator").setExecutor(new CommandDetonator());
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getCommand("detonator").setTabCompleter(new CommandDetonatorTabCompleter());
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new CommandDetonator();
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getCommand("script").setExecutor(new CommandScript());
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getCommand("scriptvars").setExecutor(new CommandScriptVars());
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getCommand("scriptvars").setTabCompleter(new CommandScriptVarsTabCompleter());
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@ -1,22 +1,3 @@
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/*
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This file is a part of the SteamWar software.
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Copyright (C) 2020 SteamWar.de-Serverteam
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU Affero General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Affero General Public License for more details.
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You should have received a copy of the GNU Affero General Public License
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along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.bausystem.commands;
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import de.steamwar.bausystem.BauSystem;
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@ -24,12 +5,98 @@ import de.steamwar.bausystem.Permission;
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import de.steamwar.bausystem.SWUtils;
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import de.steamwar.bausystem.world.Detonator;
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import de.steamwar.bausystem.world.Welt;
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import org.bukkit.command.Command;
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import org.bukkit.command.CommandExecutor;
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import org.bukkit.command.CommandSender;
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import de.steamwar.command.SWCommand;
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import org.bukkit.entity.Player;
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public class CommandDetonator implements CommandExecutor {
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public class CommandDetonator extends SWCommand {
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public CommandDetonator() {
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super ("detonator", "dt");
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}
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@Register(help = true)
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public void genericHelp(Player p, String... args) {
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help(p);
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}
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@Register("wand")
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public void wandCommand(Player p) {
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if (permissionCheck(p)) {
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SWUtils.giveItemToPlayer(p, Detonator.WAND);
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p.updateInventory();
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}
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}
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@Register("detonator")
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public void detonatorCommand(Player p) {
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if (permissionCheck(p)) {
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SWUtils.giveItemToPlayer(p, Detonator.WAND);
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p.updateInventory();
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}
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}
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@Register("item")
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public void itemCommand(Player p) {
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if (permissionCheck(p)) {
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SWUtils.giveItemToPlayer(p, Detonator.WAND);
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p.updateInventory();
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}
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}
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@Register("remove")
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public void removeCommand(Player p) {
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if (permissionCheck(p)) {
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p.getInventory().removeItem(Detonator.WAND);
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}
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}
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@Register("detonate")
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public void detonateCommand(Player p) {
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if (permissionCheck(p)) {
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Detonator.execute(p);
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}
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}
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@Register("click")
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public void clickCommand(Player p) {
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if (permissionCheck(p)) {
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Detonator.execute(p);
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}
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}
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@Register("use")
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public void useCommand(Player p) {
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if (permissionCheck(p)) {
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Detonator.execute(p);
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}
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}
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@Register("clear")
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public void clearCommand(Player p) {
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if (permissionCheck(p)) {
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p.getInventory().setItemInMainHand(Detonator.clearDetonator(p.getInventory().getItemInMainHand()));
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}
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}
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@Register("delete")
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public void deleteCommand(Player p) {
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if (permissionCheck(p)) {
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p.getInventory().setItemInMainHand(Detonator.clearDetonator(p.getInventory().getItemInMainHand()));
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}
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}
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@Register("reset")
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public void resetCommand(Player p) {
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if (permissionCheck(p)) {
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p.getInventory().setItemInMainHand(Detonator.clearDetonator(p.getInventory().getItemInMainHand()));
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}
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}
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private void help(Player player) {
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player.sendMessage("§8/§edetonator wand §8- §7Legt den Fernzünder ins Inventar");
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@ -45,44 +112,4 @@ public class CommandDetonator implements CommandExecutor {
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}
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return true;
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}
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@Override
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public boolean onCommand(CommandSender sender, Command command, String s, String[] args) {
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if (!(sender instanceof Player))
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return false;
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Player player = (Player) sender;
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if (args.length == 0) {
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help(player);
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return false;
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}
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if (!permissionCheck(player)) return false;
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switch (args[0].toLowerCase()) {
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case "wand":
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case "detonator":
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case "item":
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SWUtils.giveItemToPlayer(player, Detonator.WAND);
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player.updateInventory();
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break;
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case "remove":
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player.getInventory().removeItem(Detonator.WAND);
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break;
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case "detonate":
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case "click":
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case "use":
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Detonator.execute(player);
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break;
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case "clear":
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case "delete":
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case "reset":
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player.getInventory().setItemInMainHand(Detonator.clearDetonator(player.getInventory().getItemInMainHand()));
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break;
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default:
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help(player);
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}
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return true;
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}
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}
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}
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@ -23,8 +23,6 @@ commands:
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watervision:
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aliases: wv
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lockschem:
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detonator:
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aliases: dt
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script:
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scriptvars:
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simulator:
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