SteamWar/BauSystem
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Add CommandScript

Dieser Commit ist enthalten in:
jojo 2020-12-30 12:13:14 +01:00
Ursprung fec21c9a92
Commit d04032cd66
3 geänderte Dateien mit 42 neuen und 0 gelöschten Zeilen

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@ -117,6 +117,7 @@ public class BauSystem extends JavaPlugin implements Listener {
getCommand("watervision").setExecutor(new CommandGills()); getCommand("watervision").setExecutor(new CommandGills());
getCommand("detonator").setExecutor(new CommandDetonator()); getCommand("detonator").setExecutor(new CommandDetonator());
getCommand("detonator").setTabCompleter(new CommandDetonatorTabCompleter()); getCommand("detonator").setTabCompleter(new CommandDetonatorTabCompleter());
getCommand("script").setExecutor(new CommandScript());
Bukkit.getPluginManager().registerEvents(this, this); Bukkit.getPluginManager().registerEvents(this, this);
Bukkit.getPluginManager().registerEvents(new RegionListener(), this); Bukkit.getPluginManager().registerEvents(new RegionListener(), this);

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@ -0,0 +1,40 @@
/*
*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2020 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
* /
*/
package de.steamwar.bausystem.commands;
import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
public class CommandScript implements CommandExecutor {
@Override
public boolean onCommand(CommandSender sender, Command command, String s, String[] args) {
if (!(sender instanceof Player)) {
return false;
}
Player player = (Player) sender;
return false;
}
}

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@ -33,3 +33,4 @@ commands:
lockschem: lockschem:
detonator: detonator:
aliases: dt aliases: dt
script: