SteamWar/BauSystem
Archiviert
13
0
Dieser Commit ist enthalten in:
jojo 2021-02-17 14:36:32 +01:00
Ursprung 8c216527f7
Commit b7f1834137

Datei anzeigen

@ -473,38 +473,41 @@ public class CommandGUI implements CommandExecutor, Listener {
private static void bauweltMemberGUI(Player player, BauweltMember member) {
SteamwarUser user = SteamwarUser.get(member.getMemberID());
SWInventory inv = new SWInventory(player, 9, "Member: " + user.getUserName());
if (member.isBuild())
if (member.isBuild()) {
inv.setItem(0, getMaterial("GREEN_WOOL", "WOOL"), (byte) 13, "§7Bauen", Arrays.asList("§7Aktuell: §eJa", "§8/§7bau togglebuild §8[§eSpieler§8]"), false, clickType -> {
member.setBuild(false);
bauweltMemberGUI(player, member);
});
else
} else {
inv.setItem(0, getMaterial("RED_WOOL", "WOOL"), (byte) 14, "§7Bauen", Arrays.asList("§7Aktuell: §eNein", "§8/§7bau togglebuild §8[§eSpieler§8]"), false, clickType -> {
member.setBuild(true);
bauweltMemberGUI(player, member);
});
}
if (member.isWorldEdit())
if (member.isWorldEdit()) {
inv.setItem(2, getMaterial("GREEN_WOOL", "WOOL"), (byte) 13, "§7Worldedit", Arrays.asList("§7Aktuell: §eJa", "§8/§7bau togglewe §8[§eSpieler§8]"), false, clickType -> {
member.setWorldEdit(false);
bauweltMemberGUI(player, member);
});
else
} else {
inv.setItem(2, getMaterial("RED_WOOL", "WOOL"), (byte) 14, "§7Worldedit", Arrays.asList("§7Aktuell: §eNein", "§8/§7bau togglewe §8[§eSpieler§8]"), false, clickType -> {
member.setWorldEdit(true);
bauweltMemberGUI(player, member);
});
}
if (member.isWorld())
if (member.isWorld()) {
inv.setItem(4, getMaterial("GREEN_WOOL", "WOOL"), (byte) 13, "§7World", Arrays.asList("§7Aktuell: §eJa", "§8/§7bau toggleworld §8[§eSpieler§8]"), false, clickType -> {
member.setWorld(false);
bauweltMemberGUI(player, member);
});
else
} else {
inv.setItem(4, getMaterial("RED_WOOL", "WOOL"), (byte) 14, "§7World", Arrays.asList("§7Aktuell: §eNein", "§8/§7bau toggleworld §8[§eSpieler§8]"), false, clickType -> {
member.setWorld(true);
bauweltMemberGUI(player, member);
});
}
inv.setItem(6, Material.BARRIER, "§7Member entfernen", clickType -> {
player.closeInventory();