SteamWar/BauSystem
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Hotfix ScriptListener

Dieser Commit ist enthalten in:
jojo 2021-01-09 20:43:53 +01:00
Ursprung bc3174174e
Commit ac35ae2a47

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@ -24,7 +24,7 @@ import de.steamwar.bausystem.commands.CommandFire;
import de.steamwar.bausystem.commands.CommandFreeze;
import de.steamwar.bausystem.commands.CommandScript;
import de.steamwar.bausystem.commands.CommandTNT;
import de.steamwar.bausystem.tracer.recorder.RecordManager;
import de.steamwar.bausystem.tracer.record.RecordStateMachine;
import de.steamwar.core.Core;
import org.bukkit.Bukkit;
import org.bukkit.ChatColor;
@ -33,8 +33,6 @@ import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.block.Action;
import org.bukkit.event.inventory.InventoryClickEvent;
import org.bukkit.event.inventory.InventoryCreativeEvent;
import org.bukkit.event.player.PlayerCommandPreprocessEvent;
import org.bukkit.event.player.PlayerInteractEvent;
import org.bukkit.inventory.ItemStack;
@ -284,7 +282,7 @@ public class ScriptListener implements Listener {
private static int getValue(ScriptExecutor scriptExecutor, String key) {
switch (key) {
case "trace":
return RecordManager.getStatus().isTracing() ? 1 : 0;
return RecordStateMachine.getRecordStatus().isTracing() ? 1 : 0;
case "tnt":
return CommandTNT.getInstance().isOn() ? 1 : 0;
case "freeze":