/freeze
Dieser Commit ist enthalten in:
Ursprung
fcc76ae559
Commit
981938ea6c
@ -77,6 +77,7 @@ public class BauSystem extends JavaPlugin implements Listener {
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getCommand("bauinfo").setExecutor(new CommandInfo());
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getCommand("bauinfo").setExecutor(new CommandInfo());
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getCommand("protect").setExecutor(new CommandProtect());
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getCommand("protect").setExecutor(new CommandProtect());
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getCommand("skull").setExecutor(new CommandSkull());
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getCommand("skull").setExecutor(new CommandSkull());
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getCommand("freeze").setExecutor(new CommandFreeze());
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Bukkit.getPluginManager().registerEvents(this, this);
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Bukkit.getPluginManager().registerEvents(this, this);
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Bukkit.getPluginManager().registerEvents(new RegionListener(), this);
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Bukkit.getPluginManager().registerEvents(new RegionListener(), this);
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46
src/de/steamwar/bausystem/commands/CommandFreeze.java
Normale Datei
46
src/de/steamwar/bausystem/commands/CommandFreeze.java
Normale Datei
@ -0,0 +1,46 @@
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package de.steamwar.bausystem.commands;
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import de.steamwar.bausystem.BauSystem;
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import de.steamwar.bausystem.Permission;
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import de.steamwar.bausystem.world.Welt;
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import org.bukkit.Bukkit;
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import org.bukkit.command.Command;
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import org.bukkit.command.CommandExecutor;
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import org.bukkit.command.CommandSender;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.HandlerList;
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import org.bukkit.event.Listener;
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import org.bukkit.event.block.BlockPhysicsEvent;
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public class CommandFreeze implements CommandExecutor, Listener {
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private boolean frozen = false;
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@Override
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public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
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if(!(sender instanceof Player))
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return false;
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Player player = (Player) sender;
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if (!Welt.hasPermission(player, Permission.world)){
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player.sendMessage(BauSystem.PREFIX + "§cDu darfst diese Welt nicht einfrieren");
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return false;
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}
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if(frozen){
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HandlerList.unregisterAll(this);
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Bukkit.broadcastMessage(BauSystem.PREFIX + "§cDie Welt wurde eingefroren");
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}else{
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Bukkit.getPluginManager().registerEvents(this, BauSystem.getPlugin());
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Bukkit.broadcastMessage(BauSystem.PREFIX + "§aDie Welt wurde aufgetaut");
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}
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frozen = !frozen;
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return false;
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}
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@EventHandler
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public void onPhysicsEvent(BlockPhysicsEvent e){
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e.setCancelled(true);
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}
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}
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@ -15,5 +15,6 @@ commands:
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bauinfo:
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bauinfo:
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speed:
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speed:
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skull:
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skull:
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freeze:
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nightvision:
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nightvision:
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aliases: nv
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aliases: nv
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