From 8f176cd8cd42a5e8e7e008bf7d202c51b8d011db Mon Sep 17 00:00:00 2001 From: Chaoscaot Date: Sat, 13 Feb 2021 23:46:50 +0100 Subject: [PATCH] Fixing some 1.12 Stuff --- .../de/steamwar/bausystem/commands/CommandGUI.java | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/BauSystem_Main/src/de/steamwar/bausystem/commands/CommandGUI.java b/BauSystem_Main/src/de/steamwar/bausystem/commands/CommandGUI.java index c76bd9d..926c8fc 100644 --- a/BauSystem_Main/src/de/steamwar/bausystem/commands/CommandGUI.java +++ b/BauSystem_Main/src/de/steamwar/bausystem/commands/CommandGUI.java @@ -170,7 +170,7 @@ public class CommandGUI implements CommandExecutor, Listener { inv.setItem(18, Material.BARRIER, "§eKeine Region", clickType -> {}); inv.setItem(27, Material.BARRIER, "§eKeine Region", clickType -> {}); }else { - inv.setItem(27, Material.HEAVY_WEIGHTED_PRESSURE_PLATE, "§eRegion Reseten", getNoPermsLore(Arrays.asList("§8/§7reset"), player, "§cDu hast keine Worldrechte", Permission.world), false, clickType -> { + inv.setItem(27, getMaterial("HEAVY_WEIGHTED_PRESSURE_PLATE", "IRON_PLATE"), "§eRegion Reseten", getNoPermsLore(Arrays.asList("§8/§7reset"), player, "§cDu hast keine Worldrechte", Permission.world), false, clickType -> { if(Welt.noPermission(player, Permission.world)) return; confirmationInventory(player, "Region Reseten?", () -> player.performCommand("reset"), () -> openBauGui(player)); @@ -233,7 +233,7 @@ public class CommandGUI implements CommandExecutor, Listener { }); break; case ONLY_TB: - inv.setItem(23, Material.TNT_MINECART, "§7TNT: §enur Testblock", tntLore, false, clickType -> { + inv.setItem(23, getMaterial("TNT_MINECART", "EXPLOSIVE_MINECART"), "§7TNT: §enur Testblock", tntLore, false, clickType -> { if(Welt.noPermission(player, Permission.world)) return; player.performCommand("tnt on"); @@ -250,7 +250,7 @@ public class CommandGUI implements CommandExecutor, Listener { } if(region.isFreeze()) { - inv.setItem(24, Material.GUNPOWDER, "§7Freeze: §eEingeschaltet", getNoPermsLore(Arrays.asList("§8/§7freeze"), player, "§cDu hast keine Worldrechte", Permission.world), false, clickType -> { + inv.setItem(24, getMaterial("GUNPOWDER", "SULPHUR"), "§7Freeze: §eEingeschaltet", getNoPermsLore(Arrays.asList("§8/§7freeze"), player, "§cDu hast keine Worldrechte", Permission.world), false, clickType -> { if(Welt.noPermission(player, Permission.world)) return; player.performCommand("freeze"); @@ -339,7 +339,7 @@ public class CommandGUI implements CommandExecutor, Listener { }); } - inv.setItem(4, Material.TNT_MINECART, "§7Trace GUI", Collections.singletonList("§8/§7trace show gui"), false, clickType -> { + inv.setItem(4, getMaterial("TNT_MINECART", "EXPLOSIVE_MINECART"), "§7Trace GUI", Collections.singletonList("§8/§7trace show gui"), false, clickType -> { player.closeInventory(); player.performCommand("trace show gui"); }); @@ -399,7 +399,7 @@ public class CommandGUI implements CommandExecutor, Listener { anvilInv.open(); }); - inv.setItem(6, Material.CLOCK, "§7Block platzier Geschwindigkeit", Arrays.asList("§7Aktuell: §e" + loader.getTicksBetweenBlocks(), "§8/§7loader speed §8[§eTicks§8]"), false, clickType -> { + inv.setItem(6, getMaterial("CLOCK", "WATCH"), "§7Block platzier Geschwindigkeit", Arrays.asList("§7Aktuell: §e" + loader.getTicksBetweenBlocks(), "§8/§7loader speed §8[§eTicks§8]"), false, clickType -> { SWAnvilInv anvilInv = new SWAnvilInv(player, "Platzier Geschwindigkeit", loader.getTicksBetweenBlocks() + ""); anvilInv.setItem(Material.STONE); anvilInv.setCallback(s -> { @@ -550,11 +550,11 @@ public class CommandGUI implements CommandExecutor, Listener { private static void confirmationInventory(Player player, String title, Runnable confirm, Runnable decline) { SWInventory inv = new SWInventory(player, 9, title); - inv.setItem(0, SWItem.getDye(1), "§cAbbrechen", clickType -> { + inv.setItem(0, SWItem.getDye(1), (byte) 1, "§cAbbrechen", clickType -> { player.closeInventory(); decline.run(); }); - inv.setItem(8, SWItem.getDye(10), "§aBestätigen", clickType -> { + inv.setItem(8, SWItem.getDye(10), (byte) 10, "§aBestätigen", clickType -> { player.closeInventory(); confirm.run(); });