Fix synchronization Deadlock
Dieser Commit ist enthalten in:
Ursprung
df72a08f99
Commit
7e5d690c9d
@ -23,6 +23,8 @@ public class PlayerTraceCache_15 {
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private float[] pLocation;
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private float locationThreshold = square(10.0F);
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private boolean hiding = false;
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public PlayerTraceCache_15() {
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this.pLocation = new float[]{0.0F, 0.0F, 0.0F};
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}
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@ -49,7 +51,8 @@ public class PlayerTraceCache_15 {
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return false;
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}
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public synchronized void show(Player player, TNTShowCallback_15.ShowMode showMode) {
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public void show(Player player, TNTShowCallback_15.ShowMode showMode) {
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if (hiding) return;
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if (positions.length == 0 || positions.length % 3 != 0) return;
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for (int i = 0; i < positions.length; i += 3) {
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float x = positions[i + 0];
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@ -84,6 +87,7 @@ public class PlayerTraceCache_15 {
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}
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public synchronized void hide(Player player) {
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hiding = true;
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if (positions.length == 0 || positions.length % 3 != 0) return;
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for (int i = 0; i < positions.length; i += 3) {
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float x = positions[i + 0];
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@ -102,6 +106,7 @@ public class PlayerTraceCache_15 {
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hideBlock(player, x, y + 0.49F, z);
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}
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updatePoints = new float[0];
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hiding = false;
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}
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private static void showCorner(Player player, float x, float y, float z, Particle particle) {
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@ -326,6 +326,7 @@ public class TNTTracer15 {
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Bukkit.getOnlinePlayers().forEach(player -> player.spigot().sendMessage(ChatMessageType.ACTION_BAR, TextComponent.fromLegacyText("§7Automatischer TNT-Tracer §8- §aAufnahme gestoppt")));
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status = Status.IDLE_AUTO;
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}
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ShowManager.dirty();
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if (task != null) task.cancel();
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if (tntFrames.getLast().finish()) {
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tntFrames.removeLast();
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@ -15,6 +15,14 @@ public class ShowManager {
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TNTTracer15.worldInit();
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}
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public static void dirty() {
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for (Map.Entry<Player, ShowStatus> entry : showMap.entrySet()) {
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if (entry.getValue().getShow() != ShowStatus.Show.NONE) {
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entry.getValue().dirty = true;
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}
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}
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}
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public static void remove(Player player) {
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showMap.remove(player);
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}
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@ -16,7 +16,7 @@ public class ShowStatus {
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private Player p;
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private boolean dirty = false;
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boolean dirty = false;
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public ShowStatus(Player p) {
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this.p = p;
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