diff --git a/BauSystem_Main/src/de/steamwar/bausystem/commands/CommandFreeze.java b/BauSystem_Main/src/de/steamwar/bausystem/commands/CommandFreeze.java
index 4c1103e..67b7e19 100644
--- a/BauSystem_Main/src/de/steamwar/bausystem/commands/CommandFreeze.java
+++ b/BauSystem_Main/src/de/steamwar/bausystem/commands/CommandFreeze.java
@@ -1,26 +1,26 @@
/*
- *
- * This file is a part of the SteamWar software.
- *
- * Copyright (C) 2020 SteamWar.de-Serverteam
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU Affero General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU Affero General Public License for more details.
- *
- * You should have received a copy of the GNU Affero General Public License
- * along with this program. If not, see .
- */
+ This file is a part of the SteamWar software.
+
+ Copyright (C) 2020 SteamWar.de-Serverteam
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU Affero General Public License as published by
+ the Free Software Foundation, either version 3 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU Affero General Public License for more details.
+
+ You should have received a copy of the GNU Affero General Public License
+ along with this program. If not, see .
+*/
package de.steamwar.bausystem.commands;
import de.steamwar.bausystem.BauSystem;
+import de.steamwar.bausystem.commands.RegionToggleCommand;
import de.steamwar.bausystem.world.Region;
import org.bukkit.Bukkit;
import org.bukkit.Material;