diff --git a/BauSystem_Main/src/de/steamwar/bausystem/commands/CommandFreeze.java b/BauSystem_Main/src/de/steamwar/bausystem/commands/CommandFreeze.java index 4c1103e..67b7e19 100644 --- a/BauSystem_Main/src/de/steamwar/bausystem/commands/CommandFreeze.java +++ b/BauSystem_Main/src/de/steamwar/bausystem/commands/CommandFreeze.java @@ -1,26 +1,26 @@ /* - * - * This file is a part of the SteamWar software. - * - * Copyright (C) 2020 SteamWar.de-Serverteam - * - * This program is free software: you can redistribute it and/or modify - * it under the terms of the GNU Affero General Public License as published by - * the Free Software Foundation, either version 3 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU Affero General Public License for more details. - * - * You should have received a copy of the GNU Affero General Public License - * along with this program. If not, see . - */ + This file is a part of the SteamWar software. + + Copyright (C) 2020 SteamWar.de-Serverteam + + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU Affero General Public License as published by + the Free Software Foundation, either version 3 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU Affero General Public License for more details. + + You should have received a copy of the GNU Affero General Public License + along with this program. If not, see . +*/ package de.steamwar.bausystem.commands; import de.steamwar.bausystem.BauSystem; +import de.steamwar.bausystem.commands.RegionToggleCommand; import de.steamwar.bausystem.world.Region; import org.bukkit.Bukkit; import org.bukkit.Material;