SteamWar/BauSystem
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Fix ConcurrentModificationException

Dieser Commit ist enthalten in:
jojo 2020-11-15 11:53:10 +01:00
Ursprung 9dd02f6c52
Commit 7a978a2f5b

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@ -40,26 +40,10 @@ public class TNTTracer {
private static final TraceCache traceCache = new TraceCache(); private static final TraceCache traceCache = new TraceCache();
public static void init(){ public static void init(){
Bukkit.getScheduler().runTaskTimer(BauSystem.getPlugin(), () -> { Bukkit.getScheduler().runTaskTimer(BauSystem.getPlugin(), TNTTracer::run, 0, 20);
synchronized (synchronizer) {
synchronizer.notifyAll();
}
}, 1, 20);
Bukkit.getScheduler().runTaskAsynchronously(BauSystem.getPlugin(), () -> {
while (true) {
synchronized (synchronizer) {
try {
synchronizer.wait();
} catch (InterruptedException e) {
Thread.currentThread().interrupt();
}
}
run();
}
});
} }
private static void run(){ private static void run() {
for (Player p : Bukkit.getOnlinePlayers()) { for (Player p : Bukkit.getOnlinePlayers()) {
if (DEBUG) { if (DEBUG) {
String actionBar = "§e" + TraceManager.getAllTraces().size() + " §cTraces §e" + ShowManager.get(p).getShowRadius() + " §cRadius"; String actionBar = "§e" + TraceManager.getAllTraces().size() + " §cTraces §e" + ShowManager.get(p).getShowRadius() + " §cRadius";