Fix GuiTraceShow
Dieser Commit ist enthalten in:
Ursprung
48346b1bc2
Commit
7025dabd8a
@ -34,4 +34,12 @@ public class TNTTracer_12 {
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return material == Material.WATER || material == Material.STATIONARY_WATER;
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return material == Material.WATER || material == Material.STATIONARY_WATER;
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}
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}
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public static Material getTraceShowMaterial() {
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return Material.CONCRETE;
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}
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public static Material getTraceHideMaterial() {
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return Material.CONCRETE;
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}
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}
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}
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@ -44,4 +44,12 @@ public class TNTTracer_15 {
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return ((Waterlogged) data).isWaterlogged();
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return ((Waterlogged) data).isWaterlogged();
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}
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}
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public static Material getTraceShowMaterial() {
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return Material.LIME_CONCRETE;
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}
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public static Material getTraceHideMaterial() {
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return Material.RED_CONCRETE;
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}
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}
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}
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@ -22,9 +22,12 @@
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package de.steamwar.bausystem.gui;
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package de.steamwar.bausystem.gui;
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import de.steamwar.bausystem.BauSystem;
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import de.steamwar.bausystem.BauSystem;
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import de.steamwar.bausystem.tracer.TNTTracer_12;
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import de.steamwar.bausystem.tracer.TNTTracer_15;
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import de.steamwar.bausystem.tracer.show.ShowModeParameter;
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import de.steamwar.bausystem.tracer.show.ShowModeParameter;
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import de.steamwar.bausystem.tracer.show.TraceShowManager;
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import de.steamwar.bausystem.tracer.show.TraceShowManager;
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import de.steamwar.bausystem.tracer.show.mode.EntityShowMode;
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import de.steamwar.bausystem.tracer.show.mode.EntityShowMode;
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import de.steamwar.core.VersionedCallable;
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import de.steamwar.inventory.SWInventory;
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import de.steamwar.inventory.SWInventory;
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import de.steamwar.inventory.SWItem;
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import de.steamwar.inventory.SWItem;
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import org.bukkit.Material;
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import org.bukkit.Material;
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@ -73,14 +76,16 @@ public class GuiTraceShow {
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private static void setActiveShow(Player player, SWInventory swInventory) {
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private static void setActiveShow(Player player, SWInventory swInventory) {
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if (TraceShowManager.hasActiveShow(player)) {
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if (TraceShowManager.hasActiveShow(player)) {
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SWItem shown = new SWItem(Material.LIME_CONCRETE, "§aTraces angezeigt", new ArrayList<>(), false, clickType -> {
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Material showMaterial = VersionedCallable.call(new VersionedCallable<>(TNTTracer_12::getTraceShowMaterial, 8), new VersionedCallable<>(TNTTracer_15::getTraceShowMaterial, 14));
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SWItem shown = new SWItem(showMaterial, (byte) 5, "§aTraces angezeigt", new ArrayList<>(), false, clickType -> {
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TraceShowManager.hide(player);
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TraceShowManager.hide(player);
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player.sendMessage(BauSystem.PREFIX + "§cAlle TNT-Positionen ausgeblendet");
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player.sendMessage(BauSystem.PREFIX + "§cAlle TNT-Positionen ausgeblendet");
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setActiveShow(player, swInventory);
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setActiveShow(player, swInventory);
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});
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});
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swInventory.setItem(1, shown);
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swInventory.setItem(1, shown);
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} else {
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} else {
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SWItem hidden = new SWItem(Material.RED_CONCRETE, "§cTraces ausgeblendet", new ArrayList<>(), false, clickType -> {
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Material hideMaterial = VersionedCallable.call(new VersionedCallable<>(TNTTracer_12::getTraceHideMaterial, 8), new VersionedCallable<>(TNTTracer_15::getTraceHideMaterial, 14));
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SWItem hidden = new SWItem(hideMaterial, (byte) 14, "§cTraces ausgeblendet", new ArrayList<>(), false, clickType -> {
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show(player);
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show(player);
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player.sendMessage(BauSystem.PREFIX + "§aAlle TNT-Positionen angezeigt");
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player.sendMessage(BauSystem.PREFIX + "§aAlle TNT-Positionen angezeigt");
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setActiveShow(player, swInventory);
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setActiveShow(player, swInventory);
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