Merge pull request 'Fix Sound of TNT ignite with freeze enabled' (#178) from FixFreeze into master
Reviewed-by: Lixfel <lixfel@steamwar.de>
Dieser Commit ist enthalten in:
Commit
664e3a4cf9
@ -60,24 +60,30 @@ public class CommandFreeze extends RegionToggleCommand {
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@EventHandler
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public void onEntitySpawn(EntitySpawnEvent e) {
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Region.getRegion(e.getLocation(), region -> {
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if (region.isFreeze()) e.setCancelled(true);
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}, () -> {
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if (Region.NoRegion.freeze) e.setCancelled(true);
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});
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}
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@EventHandler
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public void onBlockCanBuild(BlockCanBuildEvent e) {
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if (!e.isBuildable()) return;
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Region.getRegion(e.getBlock().getLocation(), region -> {
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if (!region.isFreeze()) {
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return;
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}
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e.setCancelled(true);
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if (e.getEntityType() == EntityType.PRIMED_TNT) {
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Bukkit.getScheduler().runTaskLater(BauSystem.getPlugin(), () -> {
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e.getLocation().getBlock().setType(Material.TNT, false);
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}, 1);
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if (e.getMaterial() == Material.TNT) {
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e.setBuildable(false);
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e.getBlock().setType(Material.TNT, false);
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}
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}, () -> {
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if (!Region.NoRegion.freeze) {
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return;
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}
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e.setCancelled(true);
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if (e.getEntityType() == EntityType.PRIMED_TNT) {
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Bukkit.getScheduler().runTaskLater(BauSystem.getPlugin(), () -> {
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e.getLocation().getBlock().setType(Material.TNT, false);
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}, 1);
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if (e.getMaterial() == Material.TNT) {
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e.setBuildable(false);
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e.getBlock().setType(Material.TNT, false);
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}
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});
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}
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