Update CommandSpeed to new SWCommand system
Dieser Commit ist enthalten in:
Ursprung
8f60ffdbf5
Commit
530252d96b
@ -79,7 +79,7 @@ public class BauSystem extends JavaPlugin implements Listener {
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new CommandTPSLimiter();
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getCommand("nightvision").setExecutor(new CommandNV());
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getCommand("reset").setExecutor(new CommandReset());
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getCommand("speed").setExecutor(new CommandSpeed());
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new CommandSpeed();
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new CommandTNT();
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getCommand("fire").setExecutor(new CommandFire());
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getCommand("freeze").setExecutor(new CommandFreeze());
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@ -20,40 +20,50 @@
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package de.steamwar.bausystem.commands;
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import de.steamwar.bausystem.BauSystem;
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import org.bukkit.command.Command;
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import org.bukkit.command.CommandExecutor;
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import org.bukkit.command.CommandSender;
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import de.steamwar.command.SWCommand;
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import de.steamwar.command.SWCommandUtils;
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import de.steamwar.command.TypeMapper;
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import org.bukkit.entity.Player;
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public class CommandSpeed implements CommandExecutor {
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import java.util.Arrays;
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import java.util.List;
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@Override
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public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
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if (!(sender instanceof Player))
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return false;
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Player player = (Player) sender;
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public class CommandSpeed extends SWCommand {
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if (args.length == 0) {
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player.sendMessage(BauSystem.PREFIX + "/speed [Geschwindigkeit]");
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return false;
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public CommandSpeed() {
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super("speed");
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}
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float speed;
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try {
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speed = Float.parseFloat(args[0]);
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} catch (NumberFormatException e) {
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player.sendMessage(BauSystem.PREFIX + "§cBitte gib eine Zahl zwischen 0 und 10 an");
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return false;
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@Register(help = true)
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public void genericHelp(Player p, String... args) {
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p.sendMessage(BauSystem.PREFIX + "/speed [Geschwindigkeit]");
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}
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@Register({"default"})
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public void defaultCommand(Player p) {
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speedCommand(p, 1);
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}
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public void speedCommand(Player p, float speed) {
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if (speed < 0 || speed > 10) {
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player.sendMessage(BauSystem.PREFIX + "§cBitte gib eine Zahl zwischen 0 und 10 an");
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return false;
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p.sendMessage(BauSystem.PREFIX + "§cBitte gib eine Zahl zwischen 0 und 10 an");
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return;
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}
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player.sendMessage("§aGeschwindigkeit wurde auf §6" + speed + " §agesetzt");
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p.sendMessage("§aGeschwindigkeit wurde auf §6" + speed + " §agesetzt");
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p.setFlySpeed(speed / 10);
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p.setWalkSpeed((speed >= 9 ? speed : speed + 1) / 10);
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}
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player.setFlySpeed(speed / 10);
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player.setWalkSpeed((speed >= 9 ? speed : speed + 1) / 10);
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return false;
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@ClassMapper(value = float.class, local = true)
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public TypeMapper<Float> doubleTypeMapper() {
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List<String> tabCompletes = Arrays.asList("0", "1", "2", "3", "4", "5", "6", "7", "8", "9", "10");
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return SWCommandUtils.createMapper(s -> {
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try {
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return Float.parseFloat(s.replace(',', '.'));
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} catch (NumberFormatException e) {
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return null;
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}
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}, s -> tabCompletes);
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}
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}
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@ -14,7 +14,6 @@ commands:
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reset:
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protect:
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bauinfo:
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speed:
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skull:
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freeze:
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aliases: stoplag
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