SteamWar/BauSystem
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Fixed Lever Activation for 0 Ticks

Dieser Commit ist enthalten in:
Chaoscaot 2020-09-15 20:14:41 +02:00
Ursprung 0761b9105e
Commit 4fd2638040

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@ -79,7 +79,7 @@ public class Detonator implements Listener {
for (Detoloader.DetonatorActivation activation: getLocations()) { for (Detoloader.DetonatorActivation activation: getLocations()) {
Boolean powered; Boolean powered;
if(activation.activation == 0) switch (Core.getVersion()) { if(activation.activation == -1) switch (Core.getVersion()) {
case 15: case 15:
powered = AutoLoader_15.getLever(activation.location.getBlock()); powered = AutoLoader_15.getLever(activation.location.getBlock());
AutoLoader_15.setRedstone(activation.location, !powered); AutoLoader_15.setRedstone(activation.location, !powered);