SteamWar/BauSystem
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Update CommandDetonator to new SWCommand system

Dieser Commit ist enthalten in:
yoyosource 2021-04-01 21:01:55 +02:00
Ursprung c3f3a5b12c
Commit 35f0108f70
3 geänderte Dateien mit 61 neuen und 88 gelöschten Zeilen

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@ -8,101 +8,81 @@ import de.steamwar.bausystem.world.Welt;
import de.steamwar.command.SWCommand; import de.steamwar.command.SWCommand;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
public class CommandDetonator extends SWCommand { public class CommandDetonator extends SWCommand {
public CommandDetonator() { public CommandDetonator() {
super ("detonator", "dt"); super ("detonator", "dt");
} }
@Register(help = true) @Register(help = true)
public void genericHelp(Player p, String... args) { public void genericHelp(Player p, String... args) {
help(p); p.sendMessage("§8/§edetonator wand §8- §7Legt den Fernzünder ins Inventar");
p.sendMessage("§8/§edetonator detonate §8- §7Benutzt den nächst besten Fernzünder");
p.sendMessage("§8/§edetonator reset §8- §7Löscht alle markierten Positionen");
p.sendMessage("§8/§edetonator remove §8- §7Entfernt den Fernzünder");
} }
@Register("wand") @Register("wand")
public void wandCommand(Player p) { public void wandCommand(Player p) {
if (permissionCheck(p)) { if (!permissionCheck(p)) return;
SWUtils.giveItemToPlayer(p, Detonator.WAND); SWUtils.giveItemToPlayer(p, Detonator.WAND);
p.updateInventory();
}
} }
@Register("detonator") @Register("detonator")
public void detonatorCommand(Player p) { public void detonatorCommand(Player p) {
if (permissionCheck(p)) { if (!permissionCheck(p)) return;
SWUtils.giveItemToPlayer(p, Detonator.WAND); SWUtils.giveItemToPlayer(p, Detonator.WAND);
p.updateInventory();
}
} }
@Register("item") @Register("item")
public void itemCommand(Player p) { public void itemCommand(Player p) {
if (permissionCheck(p)) { if (!permissionCheck(p)) return;
SWUtils.giveItemToPlayer(p, Detonator.WAND); SWUtils.giveItemToPlayer(p, Detonator.WAND);
p.updateInventory();
}
} }
@Register("remove") @Register("remove")
public void removeCommand(Player p) { public void removeCommand(Player p) {
if (permissionCheck(p)) { if (!permissionCheck(p)) return;
p.getInventory().removeItem(Detonator.WAND); p.getInventory().removeItem(Detonator.WAND);
}
} }
@Register("detonate") @Register("detonate")
public void detonateCommand(Player p) { public void detonateCommand(Player p) {
if (permissionCheck(p)) { if (!permissionCheck(p)) return;
Detonator.execute(p); Detonator.execute(p);
}
} }
@Register("click") @Register("click")
public void clickCommand(Player p) { public void clickCommand(Player p) {
if (permissionCheck(p)) { if (!permissionCheck(p)) return;
Detonator.execute(p); Detonator.execute(p);
}
} }
@Register("use") @Register("use")
public void useCommand(Player p) { public void useCommand(Player p) {
if (permissionCheck(p)) { if (!permissionCheck(p)) return;
Detonator.execute(p); Detonator.execute(p);
}
} }
@Register("clear") @Register("clear")
public void clearCommand(Player p) { public void clearCommand(Player p) {
if (permissionCheck(p)) { if (!permissionCheck(p)) return;
p.getInventory().setItemInMainHand(Detonator.clearDetonator(p.getInventory().getItemInMainHand())); p.getInventory().setItemInMainHand(Detonator.clearDetonator(p.getInventory().getItemInMainHand()));
}
} }
@Register("delete") @Register("delete")
public void deleteCommand(Player p) { public void deleteCommand(Player p) {
if (permissionCheck(p)) { if (!permissionCheck(p)) return;
p.getInventory().setItemInMainHand(Detonator.clearDetonator(p.getInventory().getItemInMainHand())); p.getInventory().setItemInMainHand(Detonator.clearDetonator(p.getInventory().getItemInMainHand()));
}
} }
@Register("reset") @Register("reset")
public void resetCommand(Player p) { public void resetCommand(Player p) {
if (permissionCheck(p)) { if (!permissionCheck(p)) return;
p.getInventory().setItemInMainHand(Detonator.clearDetonator(p.getInventory().getItemInMainHand())); p.getInventory().setItemInMainHand(Detonator.clearDetonator(p.getInventory().getItemInMainHand()));
}
}
private void help(Player player) {
player.sendMessage("§8/§edetonator wand §8- §7Legt den Fernzünder ins Inventar");
player.sendMessage("§8/§edetonator detonate §8- §7Benutzt den nächst besten Fernzünder");
player.sendMessage("§8/§edetonator reset §8- §7Löscht alle markierten Positionen");
player.sendMessage("§8/§edetonator remove §8- §7Entfernt den Fernzünder");
} }
private boolean permissionCheck(Player player) { private boolean permissionCheck(Player player) {

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@ -1,44 +0,0 @@
/*
This file is a part of the SteamWar software.
Copyright (C) 2020 SteamWar.de-Serverteam
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.commands;
import de.steamwar.bausystem.SWUtils;
import org.bukkit.command.Command;
import org.bukkit.command.CommandSender;
import org.bukkit.command.TabCompleter;
import org.bukkit.entity.Player;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
public class CommandDetonatorTabCompleter implements TabCompleter {
private List<String> arguments = new ArrayList<>(Arrays.asList("wand", "reset", "detonate", "remove"));
@Override
public List<String> onTabComplete(CommandSender sender, Command command, String label, String[] args) {
if(!(sender instanceof Player)) return new ArrayList<>();
if (args.length != 1) {
return new ArrayList<>();
}
return SWUtils.manageList(arguments, args);
}
}

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@ -0,0 +1,37 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2020 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.commands;
import de.steamwar.bausystem.world.Region;
import net.md_5.bungee.api.ChatMessageType;
import net.md_5.bungee.api.chat.TextComponent;
import org.bukkit.Bukkit;
public class RegionUtils {
public static void actionBar(Region region, String s) {
if (Region.GlobalRegion.isGlobalRegion(region)) {
Bukkit.getOnlinePlayers().stream().filter(player -> Region.getRegion(player.getLocation()) == null).forEach(player -> player.spigot().sendMessage(ChatMessageType.ACTION_BAR, TextComponent.fromLegacyText(s)));
} else {
Bukkit.getOnlinePlayers().stream().filter(player -> region.inRegion(player.getLocation())).forEach(player -> player.spigot().sendMessage(ChatMessageType.ACTION_BAR, TextComponent.fromLegacyText(s)));
}
}
}