Start BasicShowMode
Dieser Commit ist enthalten in:
Ursprung
ba7888eb56
Commit
33584589a5
@ -1,19 +1,26 @@
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package de.steamwar.bausystem.tracer;
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package de.steamwar.bausystem.tracer;
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import net.minecraft.server.v1_12_R1.*;
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import net.minecraft.server.v1_12_R1.Blocks;
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import net.minecraft.server.v1_12_R1.EntityFallingBlock;
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import net.minecraft.server.v1_12_R1.EnumMoveType;
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import org.bukkit.World;
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import org.bukkit.craftbukkit.v1_12_R1.CraftWorld;
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import org.bukkit.entity.Player;
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public class TNTEntity_12 extends EntityFallingBlock {
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public class TNTEntity_12 extends EntityFallingBlock implements AbstractTNTEntity {
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private TNTPosition position;
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private TNTPosition position;
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public TNTEntity_12(World world, TNTPosition position) {
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public TNTEntity_12(World world, TNTPosition position, Player player) {
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super(world, position.getLocation().getX(), position.getLocation().getY(), position.getLocation().getZ(), Blocks.TNT.getBlockData());
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super(((CraftWorld) world).getHandle(), position.getLocation().getX(), position.getLocation().getY(), position.getLocation().getZ(), Blocks.TNT.getBlockData());
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this.position = position;
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this.position = position;
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this.setNoGravity(true);
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this.setNoGravity(true);
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this.ticksLived = -12000;
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this.ticksLived = -12000;
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this.dropItem = false;
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this.dropItem = false;
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this.setCustomNameVisible(true);
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this.setCustomNameVisible(true);
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display(player);
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}
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}
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@Override
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@Override
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@ -21,4 +28,18 @@ public class TNTEntity_12 extends EntityFallingBlock {
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}
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}
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@Override
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public AbstractTNTEntity display(Player player) {
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return this;
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}
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@Override
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public AbstractTNTEntity hide(Player player) {
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return this;
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}
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@Override
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public void remove() {
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killEntity();
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}
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}
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}
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@ -1,19 +1,27 @@
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package de.steamwar.bausystem.tracer;
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package de.steamwar.bausystem.tracer;
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import net.minecraft.server.v1_15_R1.*;
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import net.minecraft.server.v1_15_R1.Blocks;
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import net.minecraft.server.v1_15_R1.EntityFallingBlock;
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import net.minecraft.server.v1_15_R1.EnumMoveType;
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import net.minecraft.server.v1_15_R1.Vec3D;
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import org.bukkit.World;
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import org.bukkit.craftbukkit.v1_15_R1.CraftWorld;
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import org.bukkit.entity.Player;
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public class TNTEntity_15 extends EntityFallingBlock {
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public class TNTEntity_15 extends EntityFallingBlock implements AbstractTNTEntity {
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private TNTPosition position;
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private TNTPosition position;
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public TNTEntity_15(World world, TNTPosition position) {
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public TNTEntity_15(World world, TNTPosition position, Player player) {
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super(world, position.getLocation().getX(), position.getLocation().getY(), position.getLocation().getZ(), Blocks.TNT.getBlockData());
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super(((CraftWorld) world).getHandle(), position.getLocation().getX(), position.getLocation().getY(), position.getLocation().getZ(), Blocks.TNT.getBlockData());
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this.position = position;
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this.position = position;
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this.setNoGravity(true);
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this.setNoGravity(true);
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this.ticksLived = -12000;
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this.ticksLived = -12000;
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this.dropItem = false;
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this.dropItem = false;
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this.setCustomNameVisible(true);
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this.setCustomNameVisible(true);
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display(player);
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}
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}
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@Override
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@Override
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@ -21,4 +29,18 @@ public class TNTEntity_15 extends EntityFallingBlock {
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}
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}
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@Override
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public AbstractTNTEntity display(Player player) {
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return this;
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}
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@Override
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public AbstractTNTEntity hide(Player player) {
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return this;
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}
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@Override
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public void remove() {
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killEntity();
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}
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}
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}
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@ -0,0 +1,13 @@
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package de.steamwar.bausystem.tracer;
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import org.bukkit.entity.Player;
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public interface AbstractTNTEntity {
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AbstractTNTEntity display(Player player);
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AbstractTNTEntity hide(Player player);
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void remove();
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}
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@ -0,0 +1,41 @@
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package de.steamwar.bausystem.tracer.show.mode;
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import de.steamwar.bausystem.tracer.AbstractTNTEntity;
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import de.steamwar.bausystem.tracer.TNTEntity_12;
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import de.steamwar.bausystem.tracer.TNTEntity_15;
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import de.steamwar.bausystem.tracer.TNTPosition;
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import de.steamwar.bausystem.tracer.show.ShowMode;
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import de.steamwar.core.Core;
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import org.bukkit.entity.Player;
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import java.util.HashSet;
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import java.util.Set;
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public class BasicShowMode implements ShowMode {
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private final Player player;
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private Set<AbstractTNTEntity> tntEntitySet = new HashSet<>();
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public BasicShowMode(Player player) {
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this.player = player;
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}
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@Override
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public void show(TNTPosition position) {
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switch (Core.getVersion()) {
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case 12:
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tntEntitySet.add(new TNTEntity_12(player.getWorld(), position, player));
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break;
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default:
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tntEntitySet.add(new TNTEntity_15(player.getWorld(), position, player));
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break;
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}
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}
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@Override
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public void hide() {
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tntEntitySet.forEach(abstractTNTEntity -> abstractTNTEntity.hide(player));
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}
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}
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