SteamWar/BauSystem
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Merge pull request 'Fixed Lever Activation for 0 Ticks' (#98) from detonator2.0 into master

Reviewed-by: YoyoNow <jwsteam@nidido.de>
Dieser Commit ist enthalten in:
YoyoNow 2020-09-19 08:45:54 +02:00
Commit 2d9c6f76ec

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@ -79,7 +79,7 @@ public class Detonator implements Listener {
for (Detoloader.DetonatorActivation activation: getLocations()) { for (Detoloader.DetonatorActivation activation: getLocations()) {
Boolean powered; Boolean powered;
if(activation.activation == 0) switch (Core.getVersion()) { if(activation.activation == -1) switch (Core.getVersion()) {
case 15: case 15:
powered = AutoLoader_15.getLever(activation.location.getBlock()); powered = AutoLoader_15.getLever(activation.location.getBlock());
AutoLoader_15.setRedstone(activation.location, !powered); AutoLoader_15.setRedstone(activation.location, !powered);