Add TNTSpawn naming
Dieser Commit ist enthalten in:
Ursprung
bbdf02594b
Commit
12ed389ae3
@ -103,7 +103,7 @@ public class TNTSimulator {
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static void editTNT(Player player, TNTSpawn tntSpawn) {
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static void editTNT(Player player, TNTSpawn tntSpawn) {
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TNTSimulator tntSimulator = get(player);
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TNTSimulator tntSimulator = get(player);
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SWInventory swInventory = new SWInventory(player, 54, "TNT" + (tntSpawn.getName().isEmpty() ? "§8- §e" + tntSpawn.getName() : ""));
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SWInventory swInventory = new SWInventory(player, 54, "TNT" + (!tntSpawn.getName().isEmpty() ? "§8- §e" + tntSpawn.getName() : ""));
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swInventory.setItem(49, new SWItem(Material.REDSTONE_BLOCK, "§cZurück", clickType -> {
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swInventory.setItem(49, new SWItem(Material.REDSTONE_BLOCK, "§cZurück", clickType -> {
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openSimulator(player);
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openSimulator(player);
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}));
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}));
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@ -116,12 +116,12 @@ public class TNTSimulator {
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// tnt Name
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// tnt Name
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swInventory.setItem(45, new SWItem(Material.NAME_TAG, "§eName", clickType -> {
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swInventory.setItem(45, new SWItem(Material.NAME_TAG, "§eName", clickType -> {
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SWAnvilInv swAnvilInv = new SWAnvilInv(player, "Name");
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TNTSimulatorAnvil tntSimulatorAnvil = new TNTSimulatorAnvil(player, "Name", tntSpawn.getName());
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swAnvilInv.setCallback(s -> {
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tntSimulatorAnvil.setCallback(s -> {
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tntSpawn.setName(s);
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tntSpawn.setName(s);
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editTNT(player, tntSpawn);
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editTNT(player, tntSpawn);
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});
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});
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swAnvilInv.open();
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tntSimulatorAnvil.open();
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}));
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}));
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// Change Count of spawned TNT
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// Change Count of spawned TNT
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