diff --git a/BauSystem_15/src/de/steamwar/bausystem/world/Region_15.java b/BauSystem_15/src/de/steamwar/bausystem/world/Region_15.java index 3ea6965..76588b8 100644 --- a/BauSystem_15/src/de/steamwar/bausystem/world/Region_15.java +++ b/BauSystem_15/src/de/steamwar/bausystem/world/Region_15.java @@ -47,9 +47,9 @@ public class Region_15 { BaseBlock fullBlock = clipboard.getFullBlock(BlockVector3.at(X, Y, Z).subtract(v).add(clipboard.getRegion().getMinimumPoint())); Material replaceTo = BukkitAdapter.adapt(fullBlock.getBlockType()); if(replaceTo == null) - world.setTypeAndData(blockPos, ((CraftBlockData)Material.AIR.createBlockData()).getState(), 1024); + world.setTypeAndData(blockPos, ((CraftBlockData)Material.AIR.createBlockData()).getState(), 1042); else - world.setTypeAndData(new BlockPosition(X, Y, Z), ((CraftBlockData)replaceTo.createBlockData()).getState(), 1024); + world.setTypeAndData(new BlockPosition(X, Y, Z), ((CraftBlockData)replaceTo.createBlockData()).getState(), 1042); world.getChunkProvider().flagDirty(blockPos); //world.getChunkProvider().getLightEngine().a(blockPos); //TODO: Fix lightning issues without preventing shutdown }