Rename PlayerUtils to SWUtils
Dieser Commit ist enthalten in:
Ursprung
7fa6c2cb09
Commit
0e74158941
@ -19,7 +19,7 @@
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package de.steamwar.bausystem.commands;
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package de.steamwar.bausystem.commands;
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import de.steamwar.bausystem.PlayerUtils;
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import de.steamwar.bausystem.SWUtils;
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import org.bukkit.Material;
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import org.bukkit.Material;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Player;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.ItemStack;
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@ -28,6 +28,6 @@ class CommandDebugStick_15 {
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private CommandDebugStick_15(){}
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private CommandDebugStick_15(){}
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static void giveStick(Player player){
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static void giveStick(Player player){
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PlayerUtils.giveItemToPlayer(player, new ItemStack(Material.DEBUG_STICK));
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SWUtils.giveItemToPlayer(player, new ItemStack(Material.DEBUG_STICK));
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}
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}
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}
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}
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@ -23,7 +23,9 @@ import org.bukkit.Material;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Player;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.ItemStack;
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public class PlayerUtils {
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import java.util.List;
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public class SWUtils {
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public static void giveItemToPlayer(Player player, ItemStack itemStack) {
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public static void giveItemToPlayer(Player player, ItemStack itemStack) {
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ItemStack current = player.getInventory().getItemInMainHand();
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ItemStack current = player.getInventory().getItemInMainHand();
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@ -33,4 +35,18 @@ public class PlayerUtils {
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}
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}
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}
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}
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public static List<String> manageList(List<String> strings, String[] args, int index) {
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for (int i = strings.size() - 1; i >= 0; i--) {
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if (!strings.get(i).startsWith(args[index])) {
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strings.remove(i);
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}
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}
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return strings;
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}
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public static List<String> manageList(List<String> strings, String[] args) {
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return manageList(strings, args, args.length - 1);
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}
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}
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}
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@ -1,35 +0,0 @@
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/*
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* This file is a part of the SteamWar software.
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*
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* Copyright (C) 2020 SteamWar.de-Serverteam
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.bausystem;
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import java.util.List;
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public class TabCompleteUtils {
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public static List<String> manageList(List<String> strings, String[] args, int index) {
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for (int i = strings.size() - 1; i >= 0; i--) {
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if (!strings.get(i).startsWith(args[index])) {
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strings.remove(i);
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}
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}
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return strings;
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}
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}
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@ -21,7 +21,7 @@ package de.steamwar.bausystem.commands;
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import de.steamwar.bausystem.BauSystem;
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import de.steamwar.bausystem.BauSystem;
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import de.steamwar.bausystem.Permission;
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import de.steamwar.bausystem.Permission;
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import de.steamwar.bausystem.PlayerUtils;
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import de.steamwar.bausystem.SWUtils;
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import de.steamwar.bausystem.world.Detonator;
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import de.steamwar.bausystem.world.Detonator;
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import de.steamwar.bausystem.world.Welt;
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import de.steamwar.bausystem.world.Welt;
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import org.bukkit.command.Command;
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import org.bukkit.command.Command;
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@ -63,7 +63,7 @@ public class CommandDetonator implements CommandExecutor {
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case "wand":
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case "wand":
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case "detonator":
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case "detonator":
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case "item":
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case "item":
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PlayerUtils.giveItemToPlayer(player, Detonator.WAND);
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SWUtils.giveItemToPlayer(player, Detonator.WAND);
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player.updateInventory();
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player.updateInventory();
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break;
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break;
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case "remove":
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case "remove":
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@ -19,6 +19,7 @@
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package de.steamwar.bausystem.commands;
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package de.steamwar.bausystem.commands;
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import de.steamwar.bausystem.SWUtils;
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import org.bukkit.command.Command;
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import org.bukkit.command.Command;
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import org.bukkit.command.CommandSender;
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import org.bukkit.command.CommandSender;
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import org.bukkit.command.TabCompleter;
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import org.bukkit.command.TabCompleter;
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@ -45,15 +46,6 @@ public class CommandDetonatorTabCompleter implements TabCompleter {
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if (args.length >= 2) {
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if (args.length >= 2) {
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return new ArrayList<>();
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return new ArrayList<>();
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}
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}
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return manageList(tabComplete, args, 0);
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return SWUtils.manageList(tabComplete, args, 0);
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}
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private List<String> manageList(List<String> strings, String[] args, int index) {
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for (int i = strings.size() - 1; i >= 0; i--) {
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if (!strings.get(i).startsWith(args[index])) {
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strings.remove(i);
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}
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}
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return strings;
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}
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}
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}
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}
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@ -2,7 +2,7 @@ package de.steamwar.bausystem.commands;
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import de.steamwar.bausystem.BauSystem;
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import de.steamwar.bausystem.BauSystem;
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import de.steamwar.bausystem.Permission;
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import de.steamwar.bausystem.Permission;
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import de.steamwar.bausystem.PlayerUtils;
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import de.steamwar.bausystem.SWUtils;
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import de.steamwar.bausystem.tracer.record.RecordStateMachine;
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import de.steamwar.bausystem.tracer.record.RecordStateMachine;
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import de.steamwar.bausystem.tracer.show.TraceShowManager;
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import de.steamwar.bausystem.tracer.show.TraceShowManager;
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import de.steamwar.bausystem.world.*;
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import de.steamwar.bausystem.world.*;
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@ -591,7 +591,7 @@ public class CommandGUI implements CommandExecutor, Listener {
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openBauGui(player);
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openBauGui(player);
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OPEN_INVS.add(player);
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OPEN_INVS.add(player);
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} else if ("item".equalsIgnoreCase(strings[0])) {
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} else if ("item".equalsIgnoreCase(strings[0])) {
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PlayerUtils.giveItemToPlayer(player, new ItemStack(Material.NETHER_STAR));
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SWUtils.giveItemToPlayer(player, new ItemStack(Material.NETHER_STAR));
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}
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}
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return true;
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return true;
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}
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}
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@ -19,8 +19,7 @@
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package de.steamwar.bausystem.commands;
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package de.steamwar.bausystem.commands;
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import de.steamwar.bausystem.BauSystem;
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import de.steamwar.bausystem.SWUtils;
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import de.steamwar.bausystem.PlayerUtils;
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import de.steamwar.bausystem.world.RedstoneListener;
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import de.steamwar.bausystem.world.RedstoneListener;
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import org.bukkit.command.Command;
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import org.bukkit.command.Command;
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import org.bukkit.command.CommandExecutor;
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import org.bukkit.command.CommandExecutor;
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@ -49,7 +48,7 @@ public class CommandRedstoneTester implements CommandExecutor {
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help(player);
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help(player);
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break;
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break;
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case "wand":
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case "wand":
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PlayerUtils.giveItemToPlayer(player, RedstoneListener.WAND);
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SWUtils.giveItemToPlayer(player, RedstoneListener.WAND);
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break;
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break;
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}
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}
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return false;
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return false;
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@ -19,7 +19,6 @@
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package de.steamwar.bausystem.commands;
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package de.steamwar.bausystem.commands;
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import de.steamwar.bausystem.TabCompleteUtils;
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import org.bukkit.command.Command;
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import org.bukkit.command.Command;
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import org.bukkit.command.CommandSender;
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import org.bukkit.command.CommandSender;
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import org.bukkit.command.TabCompleter;
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import org.bukkit.command.TabCompleter;
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@ -21,7 +21,7 @@
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package de.steamwar.bausystem.commands;
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package de.steamwar.bausystem.commands;
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import de.steamwar.bausystem.PlayerUtils;
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import de.steamwar.bausystem.SWUtils;
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import org.bukkit.Material;
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import org.bukkit.Material;
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import org.bukkit.command.Command;
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import org.bukkit.command.Command;
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import org.bukkit.command.CommandExecutor;
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import org.bukkit.command.CommandExecutor;
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@ -68,7 +68,7 @@ public class CommandScript implements CommandExecutor {
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if (!(sender instanceof Player)) {
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if (!(sender instanceof Player)) {
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return false;
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return false;
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}
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}
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PlayerUtils.giveItemToPlayer((Player) sender, BOOK);
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SWUtils.giveItemToPlayer((Player) sender, BOOK);
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return false;
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return false;
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}
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}
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@ -22,7 +22,7 @@ package de.steamwar.bausystem.commands;
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import de.steamwar.bausystem.BauSystem;
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import de.steamwar.bausystem.BauSystem;
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import de.steamwar.bausystem.Permission;
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import de.steamwar.bausystem.Permission;
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import de.steamwar.bausystem.PlayerUtils;
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import de.steamwar.bausystem.SWUtils;
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import de.steamwar.bausystem.world.TNTSimulator;
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import de.steamwar.bausystem.world.TNTSimulator;
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import de.steamwar.bausystem.world.Welt;
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import de.steamwar.bausystem.world.Welt;
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import org.bukkit.command.Command;
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import org.bukkit.command.Command;
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@ -59,7 +59,7 @@ public class CommandSimulator implements CommandExecutor {
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if (args.length == 1) {
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if (args.length == 1) {
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switch (args[0].toLowerCase()) {
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switch (args[0].toLowerCase()) {
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case "wand":
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case "wand":
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PlayerUtils.giveItemToPlayer(player, TNTSimulator.WAND);
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SWUtils.giveItemToPlayer(player, TNTSimulator.WAND);
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break;
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break;
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case "start":
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case "start":
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TNTSimulator.get(player).start();
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TNTSimulator.get(player).start();
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@ -20,7 +20,6 @@
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package de.steamwar.bausystem.commands;
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package de.steamwar.bausystem.commands;
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import de.steamwar.bausystem.TabCompleteUtils;
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import org.bukkit.command.Command;
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import org.bukkit.command.Command;
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import org.bukkit.command.CommandSender;
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import org.bukkit.command.CommandSender;
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import org.bukkit.command.TabCompleter;
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import org.bukkit.command.TabCompleter;
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@ -20,7 +20,7 @@
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package de.steamwar.bausystem.commands;
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package de.steamwar.bausystem.commands;
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import de.steamwar.bausystem.BauSystem;
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import de.steamwar.bausystem.BauSystem;
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import de.steamwar.bausystem.PlayerUtils;
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import de.steamwar.bausystem.SWUtils;
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import de.steamwar.inventory.SWItem;
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import de.steamwar.inventory.SWItem;
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import org.bukkit.command.Command;
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import org.bukkit.command.Command;
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import org.bukkit.command.CommandExecutor;
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import org.bukkit.command.CommandExecutor;
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@ -47,7 +47,7 @@ public class CommandSkull implements CommandExecutor {
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assert sm != null;
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assert sm != null;
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sm.setDisplayName("§e" + args[0] + "§8s Kopf");
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sm.setDisplayName("§e" + args[0] + "§8s Kopf");
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is.setItemMeta(sm);
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is.setItemMeta(sm);
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PlayerUtils.giveItemToPlayer(p, is);
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SWUtils.giveItemToPlayer(p, is);
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return false;
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return false;
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}
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}
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@ -21,7 +21,6 @@
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package de.steamwar.bausystem.commands;
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package de.steamwar.bausystem.commands;
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import de.steamwar.bausystem.TabCompleteUtils;
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import de.steamwar.bausystem.world.Region;
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import de.steamwar.bausystem.world.Region;
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import org.bukkit.command.Command;
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import org.bukkit.command.Command;
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import org.bukkit.command.CommandSender;
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import org.bukkit.command.CommandSender;
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@ -19,6 +19,7 @@
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package de.steamwar.bausystem.commands;
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package de.steamwar.bausystem.commands;
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import de.steamwar.bausystem.SWUtils;
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import de.steamwar.bausystem.tracer.record.RecordStateMachine;
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import de.steamwar.bausystem.tracer.record.RecordStateMachine;
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import de.steamwar.bausystem.tracer.record.RecordStatus;
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import de.steamwar.bausystem.tracer.record.RecordStatus;
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import org.bukkit.command.Command;
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import org.bukkit.command.Command;
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@ -54,14 +55,7 @@ public class CommandTraceTabCompleter implements TabCompleter {
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for (TabComplete tab : tabCompletes) {
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for (TabComplete tab : tabCompletes) {
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if (tab.test(player, args)) tabComplete.addAll(Arrays.asList(tab.getTabCompletes()));
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if (tab.test(player, args)) tabComplete.addAll(Arrays.asList(tab.getTabCompletes()));
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}
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}
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return manageList(tabComplete, args);
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return SWUtils.manageList(tabComplete, args);
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}
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private List<String> manageList(List<String> strings, String[] args) {
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for (int i = strings.size() - 1; i >= 0; i--) {
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if (!strings.get(i).startsWith(args[args.length - 1])) strings.remove(i);
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}
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return strings;
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}
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}
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private static class TabComplete {
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private static class TabComplete {
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In neuem Issue referenzieren
Einen Benutzer sperren