SteamWar/BauSystem
Archiviert
13
0

Merge remote-tracking branch 'origin/CommandFramework' into CommandFramework

Dieser Commit ist enthalten in:
Zeanon 2021-04-02 18:01:44 +02:00
Commit 0cfb5cff96
2 geänderte Dateien mit 5 neuen und 7 gelöschten Zeilen

Datei anzeigen

@ -21,7 +21,6 @@ package de.steamwar.bausystem;
import de.steamwar.bausystem.commands.*; import de.steamwar.bausystem.commands.*;
import de.steamwar.bausystem.world.*; import de.steamwar.bausystem.world.*;
import de.steamwar.core.CommandRemover;
import de.steamwar.core.Core; import de.steamwar.core.Core;
import de.steamwar.core.VersionedRunnable; import de.steamwar.core.VersionedRunnable;
import de.steamwar.scoreboard.SWScoreboard; import de.steamwar.scoreboard.SWScoreboard;
@ -44,7 +43,6 @@ import org.bukkit.plugin.java.JavaPlugin;
import org.bukkit.scheduler.BukkitTask; import org.bukkit.scheduler.BukkitTask;
import java.util.UUID; import java.util.UUID;
import java.util.logging.Level;
public class BauSystem extends JavaPlugin implements Listener { public class BauSystem extends JavaPlugin implements Listener {
private static BauSystem plugin; private static BauSystem plugin;
@ -92,7 +90,7 @@ public class BauSystem extends JavaPlugin implements Listener {
new CommandSimulator(); new CommandSimulator();
new CommandRedstoneTester(); new CommandRedstoneTester();
new CommandGUI(); new CommandGUI();
new CommandSpawn(); new CommandWorldSpawn();
Bukkit.getPluginManager().registerEvents(this, this); Bukkit.getPluginManager().registerEvents(this, this);
Bukkit.getPluginManager().registerEvents(new RegionListener(), this); Bukkit.getPluginManager().registerEvents(new RegionListener(), this);

Datei anzeigen

@ -25,17 +25,17 @@ import org.bukkit.World;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.event.player.PlayerTeleportEvent; import org.bukkit.event.player.PlayerTeleportEvent;
public class CommandSpawn extends SWCommand { public class CommandWorldSpawn extends SWCommand {
private World world = Bukkit.getWorlds().get(0); private World world = Bukkit.getWorlds().get(0);
public CommandSpawn() { public CommandWorldSpawn() {
super("spawn"); super("worldspawn");
} }
@Register(help = true) @Register(help = true)
public void genericHelp(Player p, String... args) { public void genericHelp(Player p, String... args) {
p.sendMessage("§8/§espawn §8- §7Teleportiere dich zum Spawn"); p.sendMessage("§8/§eworldspawn §8- §7Teleportiere dich zum Spawn");
} }
@Register @Register