SteamWar/BauSystem
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Dieses Repository wurde am 2024-08-04 archiviert. Du kannst Dateien ansehen und es klonen, aber nicht pushen oder Issues/Pull-Requests öffnen.
BauSystem/BauSystem_Main/src/de/steamwar/bausystem/BauSystem.java

263 Zeilen
14 KiB
Java

package de.steamwar.bausystem;
import de.steamwar.bausystem.commands.*;
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import de.steamwar.bausystem.world.*;
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import de.steamwar.core.CommandRemover;
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import de.steamwar.scoreboard.SWScoreboard;
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import de.steamwar.sql.SteamwarUser;
import org.bukkit.Bukkit;
import org.bukkit.configuration.InvalidConfigurationException;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.entity.PlayerDeathEvent;
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import org.bukkit.event.player.PlayerLoginEvent;
import org.bukkit.event.player.PlayerQuitEvent;
import org.bukkit.permissions.PermissionAttachment;
import org.bukkit.plugin.java.JavaPlugin;
import org.bukkit.scheduler.BukkitTask;
import java.io.File;
import java.io.IOException;
import java.util.List;
import java.util.UUID;
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import java.util.logging.Level;
public class BauSystem extends JavaPlugin implements Listener {
private static BauSystem plugin;
private static UUID owner;
private static List<ArenaSection> sections;
public static final String PREFIX = "§eBauSystem§8» §7";
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public static final String SECTION_PATH = "/home/minecraft/backbone/server/UserBau/";
private BukkitTask autoShutdown;
@Override
public void onEnable() {
plugin = this;
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String worldName = Bukkit.getWorlds().get(0).getName();
try{
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owner = UUID.fromString(worldName);
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sections = ArenaSection.loadFromFile(new File(Bukkit.getWorldContainer().getPath() + '/' + owner.toString() + "/sections.yml"));
}catch(IllegalArgumentException e){
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try{
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int ownerID = Integer.parseInt(worldName);
owner = SteamwarUser.get(ownerID).getUUID();
sections = ArenaSection.loadFromFile(new File(Bukkit.getWorldContainer().getPath() + '/' + ownerID + "/sections.yml"));
}catch(NumberFormatException | IOException | InvalidConfigurationException ex){
getLogger().log(Level.SEVERE, "owner is no UUID / failed to load sections.yml", e);
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Bukkit.shutdown();
return;
}
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} catch (InvalidConfigurationException | IOException e) {
getLogger().log(Level.SEVERE, "Failed to load sections.yml", e);
Bukkit.shutdown();
return;
}
try {
CommandRemover.removeAll("tp", "gamemode", "time", "clear");
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CommandInjector.injectCommand(new CommandTeleport());
CommandInjector.injectCommand(new CommandGamemode());
CommandInjector.injectCommand(new CommandTime());
CommandInjector.injectCommand(new CommandClear());
} catch (Exception e) {
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getLogger().log(Level.SEVERE, "Failed to replace commands", e);
Bukkit.shutdown();
return;
}
getCommand("trace").setExecutor(new CommandTrace());
getCommand("nightvision").setExecutor(new CommandNV());
getCommand("reset").setExecutor(new CommandReset());
getCommand("speed").setExecutor(new CommandSpeed());
getCommand("tnt").setExecutor(new CommandTNT());
getCommand("fire").setExecutor(new CommandFire());
getCommand("freeze").setExecutor(new CommandFreeze());
getCommand("testblock").setExecutor(new CommandTestblock());
getCommand("bau").setExecutor(new CommandBau());
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getCommand("bauinfo").setExecutor(new CommandInfo());
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getCommand("protect").setExecutor(new CommandProtect());
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getCommand("skull").setExecutor(new CommandSkull());
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getCommand("loader").setExecutor(new CommandLoader());
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getCommand("lockschem").setExecutor(new CommandLockschem());
Bukkit.getPluginManager().registerEvents(this, this);
Bukkit.getPluginManager().registerEvents(new RegionListener(), this);
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Bukkit.getPluginManager().registerEvents(new TNTListener(), this);
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Bukkit.getPluginManager().registerEvents(new BauScoreboard(), this);
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new AFKStopper();
autoShutdown = Bukkit.getScheduler().runTaskLater(this, Bukkit::shutdown, 1200);
}
public static BauSystem getPlugin(){
return plugin;
}
public static UUID getOwner(){
return owner;
}
public static List<ArenaSection> getSections(){
return sections;
}
public static int getOwnerID(){
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return SteamwarUser.get(owner).getId();
}
@EventHandler
public void onDeath(PlayerDeathEvent e) {
e.setDeathMessage(null);
}
@EventHandler
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public void onJoin(PlayerLoginEvent e) {
if(autoShutdown != null){
autoShutdown.cancel();
autoShutdown = null;
}
Player p = e.getPlayer();
PermissionAttachment attachment = p.addAttachment(this);
attachment.setPermission("F3NPerm.use", true);
attachment.setPermission("fawe.tips", false);
attachment.setPermission("fawe.admin", true);
attachment.setPermission("fawe.permpack.basic", true);
attachment.setPermission("worldedit.navigation.jumpto.tool", true);
attachment.setPermission("worldedit.navigation.thru.tool", true);
attachment.setPermission("worldedit.biome.info", true);
attachment.setPermission("worldedit.biome.set", true);
attachment.setPermission("worldedit.biome.list", true);
attachment.setPermission("worldedit.chunkinfo", true);
attachment.setPermission("worldedit.listchunks", true);
attachment.setPermission("worldedit.clipboard.cut", true);
attachment.setPermission("worldedit.clipboard.paste", true);
attachment.setPermission("worldedit.schematic.formats", true);
attachment.setPermission("worldedit.schematic.load", true);
attachment.setPermission("worldedit.schematic.list", true);
attachment.setPermission("worldedit.schematic.save", true);
attachment.setPermission("worldedit.clipboard.clear", true);
attachment.setPermission("worldedit.clipboard.copy", true);
attachment.setPermission("worldedit.clipboard.lazycopy", true);
attachment.setPermission("worldedit.clipboard.place", true);
attachment.setPermission("worldedit.clipboard.download", true);
attachment.setPermission("worldedit.clipboard.flip", true);
attachment.setPermission("worldedit.clipboard.rotate", true);
attachment.setPermission("worldedit.help", true);
attachment.setPermission("worldedit.global-mask", true);
attachment.setPermission("worldedit.global-transform", true);
attachment.setPermission("worldedit.generation.cylinder", true);
attachment.setPermission("worldedit.generation.sphere", true);
attachment.setPermission("worldedit.generation.forest", true);
attachment.setPermission("worldedit.generation.pumpkins", true);
attachment.setPermission("worldedit.generation.pyramid", true);
attachment.setPermission("worldedit.generation.shape", true);
attachment.setPermission("worldedit.biome.set", true);
attachment.setPermission("worldedit.history.undo", true);
attachment.setPermission("worldedit.history.redo", true);
attachment.setPermission("worldedit.history.rollback", true);
attachment.setPermission("worldedit.navigation.unstuck", true);
attachment.setPermission("worldedit.navigation.ascend", true);
attachment.setPermission("worldedit.navigation.descend", true);
attachment.setPermission("worldedit.navigation.ceiling", true);
attachment.setPermission("worldedit.navigation.thru.command", true);
attachment.setPermission("worldedit.navigation.jumpto.command", true);
attachment.setPermission("worldedit.navigation.up", true);
attachment.setPermission("worldedit.region.hollow", true);
attachment.setPermission("worldedit.region.line", true);
attachment.setPermission("worldedit.region.curve", true);
attachment.setPermission("worldedit.region.overlay", true);
attachment.setPermission("worldedit.region.center", true);
attachment.setPermission("worldedit.region.naturalize", true);
attachment.setPermission("worldedit.region.walls", true);
attachment.setPermission("worldedit.region.faces", true);
attachment.setPermission("worldedit.region.smooth", true);
attachment.setPermission("worldedit.region.move", true);
attachment.setPermission("worldedit.region.forest", true);
attachment.setPermission("worldedit.region.replace", true);
attachment.setPermission("worldedit.region.stack", true);
attachment.setPermission("worldedit.region.set", true);
attachment.setPermission("worldedit.selection.pos", true);
attachment.setPermission("worldedit.selection.chunk", true);
attachment.setPermission("worldedit.selection.hpos", true);
attachment.setPermission("worldedit.wand", true);
attachment.setPermission("worldedit.wand.toggle", true);
attachment.setPermission("worldedit.selection.contract", true);
attachment.setPermission("worldedit.selection.outset", true);
attachment.setPermission("worldedit.selection.inset", true);
attachment.setPermission("worldedit.analysis.distr", true);
attachment.setPermission("worldedit.analysis.count", true);
attachment.setPermission("worldedit.selection.size", true);
attachment.setPermission("worldedit.selection.expand", true);
attachment.setPermission("worldedit.selection.shift", true);
attachment.setPermission("worldedit.snapshots.list", true);
attachment.setPermission("worldedit.superpickaxe", true);
attachment.setPermission("worldedit.superpickaxe.area", true);
attachment.setPermission("worldedit.superpickaxe.recursive", true);
attachment.setPermission("worldedit.brush.blendball", true);
attachment.setPermission("worldedit.brush.erode", true);
attachment.setPermission("worldedit.brush.pull", true);
attachment.setPermission("worldedit.brush.circle", true);
attachment.setPermission("worldedit.brush.recursive", true);
attachment.setPermission("worldedit.brush.line", true);
attachment.setPermission("worldedit.brush.spline", true);
attachment.setPermission("worldedit.brush.surfacespline", true);
attachment.setPermission("worldedit.brush.shatter", true);
attachment.setPermission("worldedit.brush.stencil", true);
attachment.setPermission("worldedit.brush.height", true);
attachment.setPermission("worldedit.brush.layer", true);
attachment.setPermission("worldedit.brush.populateschematic", true);
attachment.setPermission("worldedit.brush.scatter", true);
attachment.setPermission("worldedit.brush.splatter", true);
attachment.setPermission("worldedit.brush.scattercommand", true);
attachment.setPermission("worldedit.brush.copy", true);
attachment.setPermission("worldedit.brush.command", true);
attachment.setPermission("worldedit.brush.apply", true);
attachment.setPermission("worldedit.brush.sphere", true);
attachment.setPermission("worldedit.brush.cylinder", true);
attachment.setPermission("worldedit.brush.clipboard", true);
attachment.setPermission("worldedit.brush.smooth", true);
attachment.setPermission("worldedit.brush.ex", true);
attachment.setPermission("worldedit.brush.gravity", true);
attachment.setPermission("worldedit.brush.options.range", true);
attachment.setPermission("worldedit.brush.options.material", true);
attachment.setPermission("worldedit.brush.options.size", true);
attachment.setPermission("worldedit.brush.options.mask", true);
attachment.setPermission("worldedit.brush.options.smask", true);
attachment.setPermission("worldedit.brush.options.transform", true);
attachment.setPermission("worldedit.brush.options.scroll", true);
attachment.setPermission("worldedit.brush.options.visualize", true);
attachment.setPermission("worldedit.tool.deltree", true);
attachment.setPermission("worldedit.tool.farwand", true);
attachment.setPermission("worldedit.tool.lrbuild", true);
attachment.setPermission("worldedit.tool.info", true);
attachment.setPermission("worldedit.tool.tree", true);
attachment.setPermission("worldedit.tool.replacer", true);
attachment.setPermission("worldedit.tool.data-cycler", true);
attachment.setPermission("worldedit.tool.flood-fill", true);
attachment.setPermission("worldedit.tool.inspect", true);
attachment.setPermission("worldedit.fill.recursive", true);
attachment.setPermission("worldedit.drain", true);
attachment.setPermission("worldedit.fixlava", true);
attachment.setPermission("worldedit.fixwater", true);
attachment.setPermission("worldedit.removeabove", true);
attachment.setPermission("worldedit.removebelow", true);
attachment.setPermission("worldedit.removenear", true);
attachment.setPermission("worldedit.replacenear", true);
attachment.setPermission("worldedit.snow", true);
attachment.setPermission("worldedit.thaw", true);
attachment.setPermission("worldedit.green", true);
attachment.setPermission("worldedit.extinguish", true);
attachment.setPermission("worldedit.calc", true);
attachment.setPermission("worldedit.fill", true);
}
@EventHandler
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public void onLeave(PlayerQuitEvent e) {
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Player player = e.getPlayer();
SWScoreboard.removeScoreboard(player);
if(Bukkit.getOnlinePlayers().isEmpty() || (Bukkit.getOnlinePlayers().size() == 1 && Bukkit.getOnlinePlayers().contains(player)))
Bukkit.shutdown();
}
}