SteamWar/BauSystem
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BauSystem/BauSystem_Main/src/de/steamwar/bausystem/commands/CommandProtect.java

73 Zeilen
2.7 KiB
Java

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/*
This file is a part of the SteamWar software.
Copyright (C) 2020 SteamWar.de-Serverteam
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
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package de.steamwar.bausystem.commands;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.Permission;
import de.steamwar.bausystem.world.Region;
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import de.steamwar.bausystem.world.Welt;
import de.steamwar.sql.Schematic;
import org.bukkit.Bukkit;
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import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import java.util.logging.Level;
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public class CommandProtect implements CommandExecutor {
@Override
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
if(!(sender instanceof Player))
return false;
Player player = (Player) sender;
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if(Welt.noPermission(player, Permission.worldedit)){
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player.sendMessage(BauSystem.PREFIX + "§cDu darfst hier nicht den Boden schützen");
return false;
}
for(Region region : Region.getRegions()){
if(region.inRegion(player.getLocation()) && region.hasProtection()){
try {
Schematic schem = null;
if(args.length > 0){
schem = Schematic.getSchemFromDB(args[0], player.getUniqueId());
if(schem == null){
player.sendMessage(BauSystem.PREFIX + "§cSchematic nicht gefunden");
return false;
}
}
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region.protect(schem);
player.sendMessage(BauSystem.PREFIX + "§7Boden geschützt");
}catch(Exception e){
player.sendMessage(BauSystem.PREFIX + "§cFehler beim Schützen der Region");
Bukkit.getLogger().log(Level.WARNING, "Failed protect", e);
}
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return false;
}
}
player.sendMessage(BauSystem.PREFIX + "§cDu befindest dich derzeit in keiner (M)WG-Region");
return false;
}
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}