SteamWar/BauSystem
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BauSystem/BauSystem_Main/src/de/steamwar/bausystem/commands/CommandLoader.java

160 Zeilen
5.1 KiB
Java

2020-08-26 18:48:57 +02:00
/*
This file is a part of the SteamWar software.
Copyright (C) 2020 SteamWar.de-Serverteam
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
2019-09-03 19:56:41 +02:00
package de.steamwar.bausystem.commands;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.Permission;
import de.steamwar.bausystem.world.AutoLoader;
import de.steamwar.bausystem.world.Welt;
import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
public class CommandLoader implements CommandExecutor {
private void help(Player player){
player.sendMessage("§8/§eloader setup §8- §7Startet die Aufnahme der Aktionen");
player.sendMessage("§8/§7loader undo §8- §7Entfernt die zuletzt aufgenommene Aktion");
player.sendMessage("§8/§eloader start §8- §7Spielt die zuvor aufgenommenen Aktionen ab");
player.sendMessage("§8/§7loader wait §8[§7Ticks§8] - §7Setzt die Wartezeit zwischen Schüssen");
player.sendMessage("§8/§7loader speed §8[§7Ticks§8] - §7Setzt die Wartezeit zwischen Aktionen");
player.sendMessage("§8/§eloader stop §8- §7Stoppt die Aufnahme bzw. das Abspielen");
player.sendMessage("§7Der AutoLader arbeitet mit §eIngame§8-§eTicks §8(20 Ticks pro Sekunde)");
}
@Override
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
if(!(sender instanceof Player))
return false;
Player player = (Player) sender;
if(Welt.noPermission(player, Permission.build)){
player.sendMessage(BauSystem.PREFIX + "§cDu darfst hier nicht den AutoLader verwenden");
return false;
}
if(args.length == 0){
help(player);
return false;
}
switch(args[0].toLowerCase()){
case "setup":
setup(player);
break;
case "undo":
undo(player);
break;
case "start":
start(player);
break;
case "stop":
stop(player);
break;
case "wait":
wait(player, args);
break;
case "speed":
speed(player, args);
break;
default:
help(player);
}
return false;
}
private void setup(Player player){
AutoLoader.getLoader(player).setup();
}
private void undo(Player player){
AutoLoader loader = loader(player);
if(loader == null)
return;
if(!loader.isSetup()){
player.sendMessage("§cDer AutoLader wird in den Setup-Zustand versetzt");
setup(player);
}
loader.undo();
}
private void start(Player player){
AutoLoader loader = loader(player);
if(loader == null)
return;
loader.start();
}
private void stop(Player player){
if(!AutoLoader.hasLoader(player)){
player.sendMessage(BauSystem.PREFIX + "§cDu hast keinen aktiven AutoLader");
return;
}
AutoLoader.getLoader(player).stop();
}
private void wait(Player player, String[] args){
if(args.length != 2){
help(player);
return;
}
AutoLoader loader = loader(player);
if(loader == null)
loader = AutoLoader.getLoader(player);
try {
loader.wait(Integer.parseInt(args[1]));
}catch (NumberFormatException e){
player.sendMessage(BauSystem.PREFIX + "§cBitte gib eine Ganzzahl an");
}
}
private void speed(Player player, String[] args){
if(args.length != 2){
help(player);
return;
}
AutoLoader loader = loader(player);
if(loader == null)
loader = AutoLoader.getLoader(player);
try {
loader.blockWait(Integer.parseInt(args[1]));
}catch (NumberFormatException e){
player.sendMessage(BauSystem.PREFIX + "§cBitte gib eine Ganzzahl an");
}
}
private AutoLoader loader(Player player){
if(AutoLoader.hasLoader(player))
return AutoLoader.getLoader(player);
player.sendMessage(BauSystem.PREFIX + "§cDu hast keinen aktiven AutoLader");
player.sendMessage(BauSystem.PREFIX + "§7Es wird ein neuer AutoLader gestartet");
setup(player);
return null;
}
}