geforkt von Mirrors/AxiomPaperPlugin
Update #1
@ -8,7 +8,7 @@ plugins {
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}
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group = "com.moulberry.axiom"
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version = "1.1.0"
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version = "1.2.1"
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description = "Serverside component for Axiom on Paper"
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java {
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@ -26,10 +26,10 @@ public class AxiomBigPayloadHandler extends ByteToMessageDecoder {
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@Override
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protected void decode(ChannelHandlerContext ctx, ByteBuf in, List<Object> out) throws Exception {
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int readerIndex = in.readerIndex();
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try {
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int i = in.readableBytes();
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if (i != 0) {
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int readerIndex = in.readerIndex();
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FriendlyByteBuf buf = new FriendlyByteBuf(in);
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int packetId = buf.readVarInt();
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@ -44,9 +44,9 @@ public class AxiomBigPayloadHandler extends ByteToMessageDecoder {
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}
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}
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}
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in.readerIndex(readerIndex);
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}
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} catch (Exception e) {
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in.readerIndex(readerIndex);
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e.printStackTrace();
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}
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@ -71,16 +71,6 @@ public class SetBlockBufferPacketListener {
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if (server == null) return;
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ResourceKey<Level> worldKey = friendlyByteBuf.readResourceKey(Registries.DIMENSION);
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NamespacedKey namespacedKey = new NamespacedKey(worldKey.location().getNamespace(), worldKey.location().getPath());
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World world = Bukkit.getWorld(namespacedKey);
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if (world != null) {
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AxiomModifyWorldEvent modifyWorldEvent = new AxiomModifyWorldEvent(player.getBukkitEntity(), world);
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Bukkit.getPluginManager().callEvent(modifyWorldEvent);
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if (modifyWorldEvent.isCancelled()) return;
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} else {
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return;
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}
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friendlyByteBuf.readUUID(); // Discard, we don't need to associate buffers
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boolean continuation = friendlyByteBuf.readBoolean();
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@ -91,7 +81,7 @@ public class SetBlockBufferPacketListener {
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byte type = friendlyByteBuf.readByte();
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if (type == 0) {
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BlockBuffer buffer = BlockBuffer.load(friendlyByteBuf);
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applyBlockBuffer(server, buffer, worldKey);
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applyBlockBuffer(player, server, buffer, worldKey);
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} else if (type == 1) {
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BiomeBuffer buffer = BiomeBuffer.load(friendlyByteBuf);
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applyBiomeBuffer(server, buffer, worldKey);
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@ -100,11 +90,17 @@ public class SetBlockBufferPacketListener {
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}
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}
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private void applyBlockBuffer(MinecraftServer server, BlockBuffer buffer, ResourceKey<Level> worldKey) {
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private void applyBlockBuffer(ServerPlayer player, MinecraftServer server, BlockBuffer buffer, ResourceKey<Level> worldKey) {
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server.execute(() -> {
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ServerLevel world = server.getLevel(worldKey);
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if (world == null) return;
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// Call AxiomModifyWorldEvent event
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AxiomModifyWorldEvent modifyWorldEvent = new AxiomModifyWorldEvent(player.getBukkitEntity(), world.getWorld());
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Bukkit.getPluginManager().callEvent(modifyWorldEvent);
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if (modifyWorldEvent.isCancelled()) return;
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// Allowed, apply buffer
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BlockPos.MutableBlockPos blockPos = new BlockPos.MutableBlockPos();
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var lightEngine = world.getChunkSource().getLightEngine();
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