EnZaXD
20f7738f08
Add cancel-block-sounds option for 1.8->1.9 place/break fix ( #4011 )
2024-07-12 00:11:11 +02:00
EnZaXD
323f0fa087
Remove minimize-cooldown config option ( #4009 )
2024-07-07 18:03:35 +02:00
EnZaXD
463381b84e
Rename missing metadata references to entity data ( #4007 )
2024-07-06 21:05:40 +02:00
EnZaXD
f4d6659760
Only print broken json in component type when debug mode is enabled ( #3990 )
2024-06-28 13:44:31 +02:00
EnZaXD
9d3db4cf97
Improve performance in ProtocolVersionRange#contains ( #3964 )
2024-06-22 11:02:16 +02:00
Nassim Jahnke
f5b3799db9
Use default dimension data for defaulted registry entry
2024-06-20 17:32:19 +02:00
RK_01
c098e24c4f
Return generic Item array in StructuredItem#emptyArray ( #3955 )
2024-06-17 20:08:34 +02:00
EnZaXD
824ff375d4
Fix GameMode#getById behaviour in 1.8->1.9 ( #3947 )
...
Vanilla fallbacks to SURVIVAL and doesn't throw any errors,
also NOT_SET was missing previously.
2024-06-16 22:28:50 +02:00
Nassim Jahnke
aa312f7332
Merge branch 'refs/heads/dev' into preview
2024-06-16 10:19:43 +02:00
EnZaXD
ec976dfb6c
Add method to remove sub commands from command handler ( #3941 )
2024-06-15 20:51:24 +02:00
Nassim Jahnke
00088a90fd
Keep data component types fully immutable
2024-06-14 00:27:56 +02:00
Nassim Jahnke
ddf6df8097
Add new keys for item data types containing item arrays
2024-06-14 00:21:30 +02:00
Nassim Jahnke
cc6f789334
Handle block ids in tool and adventure more predicate data
2024-06-13 23:10:25 +02:00
Nassim Jahnke
67a349d74b
Add tooltip_order and manually add curse enchantment tags
2024-06-12 23:22:46 +02:00
Nassim Jahnke
bb59149fbd
Remove snapshot version for 1.21
2024-06-12 18:10:45 +02:00
Nassim Jahnke
089df6517e
1.21-rc1
2024-06-12 18:03:51 +02:00
Nassim Jahnke
d007beaeec
1.21-pre4
2024-06-12 18:03:51 +02:00
Nassim Jahnke
3d656d411d
1.21-pre3
2024-06-12 18:03:51 +02:00
Nassim Jahnke
2c44c275bc
1.21-pre2
2024-06-12 18:03:51 +02:00
Nassim Jahnke
d062229e0f
Fix item type in 1.21 entity data types
2024-06-12 18:03:51 +02:00
Nassim Jahnke
8bc22a1bad
Handle item changes in show item components
2024-06-12 18:03:50 +02:00
Nassim Jahnke
5d0846abe2
Handle chat and horse container changes
2024-06-12 18:03:50 +02:00
Nassim Jahnke
23dd8c55ad
1.21-pre1
2024-06-12 18:03:50 +02:00
Nassim Jahnke
5edb6ff411
Handle jukebox songs
2024-06-12 18:03:50 +02:00
Nassim Jahnke
251ab42c14
Update data component ids
2024-06-12 18:03:50 +02:00
Nassim Jahnke
134c3559bf
WIP 24w21b
2024-06-12 18:03:49 +02:00
Nassim Jahnke
832dbdf493
24w20a
2024-06-12 18:03:49 +02:00
Nassim Jahnke
ccc509432b
Rebase onto 5.0.0
2024-06-12 18:03:49 +02:00
Nassim Jahnke
cf2168aa95
24w19b, they couldn't have done that 10 seconds faster
2024-06-12 18:03:49 +02:00
Nassim Jahnke
58d7dc7ca6
24w19a
2024-06-12 18:03:49 +02:00
Nassim Jahnke
e3312b1c80
Add basic handling for items within item components
...
No changes so far, but will most likely be needed rather sooner than later
2024-06-12 18:03:48 +02:00
Nassim Jahnke
b5c718098d
24w18a
...
Abstract item rewriters still need additional handling for once there are actual item changes, but this works as is for now
2024-06-12 18:03:39 +02:00
RK_01
c07adfddb2
Add StructuredItem#emptyArray ( #3915 )
2024-06-07 22:34:45 +02:00
Nassim Jahnke
842cb8dac5
Change items to not be nullable in 1.20.5+
...
With the server and client actually having empty checks in many places now, this simplifies empty checks going forward
2024-06-07 13:34:46 +02:00
Nassim Jahnke
5053d739c0
Handle empty items in some thrown projectiles
...
Fixes #3909 , #3910
2024-06-07 12:24:02 +02:00
EnZaXD
d43ad37663
Add missing conditions to 1.20.5 item type writing ( #3913 )
2024-06-06 19:30:03 +02:00
EnZaXD
3f72e9ea47
Don't publish extra modules ( #3901 )
2024-06-03 15:22:59 +02:00
Nassim Jahnke
0f73304a1d
Fix trim pattern
2024-05-31 15:17:04 +02:00
EnZaXD
76abe4432f
Handle items with invalid amount in 1.20.3->.5 ( #3889 )
2024-05-29 16:46:25 +02:00
EnZaXD
d8aa3c4b39
Add DataItem constructor without data short ( #3884 )
2024-05-28 10:52:57 +02:00
RK_01
869755ec4a
Perform deep copy in DataItem#copy ( #3883 )
2024-05-27 13:28:39 +02:00
Nassim Jahnke
792f52e637
Fix firework flight show item conversion
...
Fixes #3877
2024-05-26 13:02:38 +02:00
Nassim Jahnke
c5756fe45c
Rename Position to BlockPosition
2024-05-21 13:05:15 +02:00
EnZaXD
f92d241028
Use Key#namespaced in entity type enums ( #3858 )
2024-05-17 21:04:54 +02:00
RK_01
91f31b578f
Clean up tags rewriting ( #3856 )
2024-05-16 10:31:05 +02:00
EnZaXD
04b31d70b2
Fixup legacy entity type hierarchy and namings ( #3849 )
2024-05-14 20:56:07 +02:00
Nassim Jahnke
75d86851ce
Apply IJ code reformat, rename rewriter methods, change metadata references to entity data
...
Doing lots of things in one commit to not muddy file history too much - almost all of these changes are fully automated
2024-05-14 20:55:33 +02:00
Nassim Jahnke
d6b5b5dc3e
Move PS compatibility to an addon
...
PS has long been dead, so moving it away removes unnecessary complexity/the extra module. The additional code when getting the protocol version was long dead as well, since all connections are injected.
2024-05-14 18:54:24 +02:00
EnZaXD
fcfea24b36
Rework logging inside protocols, add Protocol#getLogger() ( #3843 )
2024-05-14 18:54:23 +02:00
FlorianMichael
d47b5be7f3
Move GameMode enum into api module
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Actually not needed there but still fits in there
2024-05-14 18:54:22 +02:00