3
0
Mirror von https://github.com/ViaVersion/ViaVersion.git synchronisiert 2024-11-14 20:10:16 +01:00
Commit graph

3494 Commits

Autor SHA1 Nachricht Datum
Nassim Jahnke
56e1d0a69d
Add optional type for smol cleanup 2022-07-09 11:47:58 +02:00
Nassim Jahnke
63ffb51df5
Fix player chat packet id
Mojang didn't register that in the correct spot alphabetically :(
2022-07-08 21:07:42 +02:00
Nassim Jahnke
b33bd2ac2b
1.19.1-pre4 2022-07-08 16:20:54 +02:00
Nassim Jahnke
1afff77a0f
1.19.1-pre3 2022-07-06 17:47:47 +02:00
Nassim Jahnke
26af09f2a4
Update unsupported software list 2022-07-05 20:37:19 +02:00
Nassim Jahnke
a8e475dbf0
Bump version to 4.4.0-SNAPSHOT
Too many funky things for a patch version
2022-07-01 12:35:57 +02:00
Nassim Jahnke
6388021c6d
Fix 1.18.2->1.19.0 transforming, warn on 1.19.0 server 2022-06-30 20:00:55 +02:00
Nassim Jahnke
f4aa96a5f8
1.19.1-pre2 2022-06-30 19:34:14 +02:00
Nassim Jahnke
6baae5e4f7
Merge remote-tracking branch 'origin/master' into dev 2022-06-30 10:42:27 +02:00
Nassim Jahnke
189b244a3a
Delay ack by a tick, update warning for bad dimension registry 2022-06-30 10:41:54 +02:00
creeper123123321
12d538fe0d
Use most similar dimension when the proper is not found (#2990) 2022-06-30 10:31:10 +02:00
_tomcraft
34f0dbf642
Safely handle bad configuration of 'block-protocols' and 'block-versions' (#2983) 2022-06-28 11:22:42 +02:00
Myles
548f80bb7c
Add label for Feature Requests 2022-06-27 13:36:10 +01:00
Nassim Jahnke
9113a77331
1.19.1-rc1 except not really 2022-06-23 20:45:42 +02:00
Nassim Jahnke
e3e85db02a
1.19.1-pre1 2022-06-21 21:01:24 +02:00
Camotoy
c4d9209c81
Rewrite statistics for 1.19 (#2954) 2022-06-15 10:13:14 +02:00
Nassim Jahnke
24d887a53d
Properly handle 1.19 acks on backend
Fixes #2935
2022-06-12 11:14:05 +02:00
Owen
702ced200e
Generate a random seed to simulate random sounds (#2944) 2022-06-11 19:02:54 +02:00
qlow
40f5cb6e71
Fixed Bungeecord madness (#2934)
Co-authored-by: qlow <info@qlow.eu>
2022-06-09 17:10:22 +02:00
Nassim Jahnke
7ab0c41be6
Fix villager trade offers
Fixes #2919
2022-06-08 10:07:47 +02:00
Nassim Jahnke
66b21431f2
Fix sending of empty titles
Fixes #2923
2022-06-08 09:51:38 +02:00
Nassim Jahnke
c6cd655f7e
Bump version to 4.3.2-SNAPSHOT 2022-06-08 09:09:37 +02:00
Myles
e9bccda259 4.3.1 Release - Fix set display preview being sent prematurely #2918 2022-06-07 23:11:21 +01:00
Nassim Jahnke
9a34ff2a51
4.3.0 Release 2022-06-05 11:31:07 +02:00
trickypr
f01d9408de
1.19-rc2 (#2910) 2022-06-04 11:08:04 +02:00
Nassim Jahnke
15ff7b4c9d
1.19-rc1 2022-06-02 17:49:25 +02:00
Nassim Jahnke
d47765ce45
1.19-pre5 2022-06-01 15:16:47 +02:00
Gero
b82b067745
Actually make every message a system message (#2903) 2022-05-25 21:24:26 +02:00
Nassim Jahnke
b7005f2400
1.19-pre3 2022-05-25 14:33:39 +02:00
roro1506HD
312fe3a851
Fixed wrong packet in MovementTransmitter when not using NMS player ticking (#2900) 2022-05-23 20:29:21 +02:00
Nassim Jahnke
69d50fa992
Join game fixes 2022-05-23 19:38:38 +02:00
Nassim Jahnke
1308dcb8dd
No need to queue messages anymore
The client now uses the main registry instead of the level registry
2022-05-23 18:24:32 +02:00
Nassim Jahnke
b4ecba8382
1.19-pre2 2022-05-23 18:03:18 +02:00
Nassim Jahnke
3529d6a229
Sanity check for queued messages 2022-05-21 11:00:55 +02:00
Nassim Jahnke
4213c4cce5
Queue up messages before the chat type registry has been sent
Fixes #2898
2022-05-20 15:32:10 +02:00
Nassim Jahnke
3d3e09977c
Fix big fat dumb 2022-05-20 14:16:31 +02:00
Nassim Jahnke
90feac8c83
Update DebugHandler 2022-05-20 14:10:23 +02:00
Nassim Jahnke
80a807e366
Fix head yaw and pitch being swapped for mob spawns 2022-05-20 10:00:31 +02:00
Nassim Jahnke
3eba8ba922
More consistent client entity tracking 2022-05-20 09:53:39 +02:00
Nassim Jahnke
71a68bf36e
Fix the client entity being untracked on world changes
Fixes #2894 and probably other things
2022-05-19 23:04:18 +02:00
Nassim Jahnke
e67501cde3
Fix painting id being used too early
Fixes #2893
2022-05-19 19:54:27 +02:00
Nassim Jahnke
9aa7f5e879
Fix data stored on join being lost on Bungee
Bungee doesn't resend a join game for old servers, so we will have to keep data stored there across server switches
This likely fixes other issues with chunk data writing after server switches on legacy servers as well
2022-05-19 12:37:04 +02:00
Nassim Jahnke
854ecf0b47
1.19-pre1 2022-05-18 21:29:18 +02:00
Nassim Jahnke
f538f25d63
Update OpenNBT 2022-05-16 13:33:41 +02:00
Nassim Jahnke
48a7fdc1d1
Fix command rewriter npe 2022-05-15 18:11:36 +02:00
Nassim Jahnke
1d5ae0e3e0
Use mappings instead of hardcoding entity ids 2022-05-14 11:58:45 +02:00
Nassim Jahnke
f0462085d3
Add id->string methods to FullMappingData 2022-05-13 13:23:57 +02:00
Nassim Jahnke
7dc7b62cc9
22w19a (and a varying mix of removed and added dread) 2022-05-12 23:49:15 +02:00
Nassim Jahnke
b9f80754e0
22w18a 2022-05-04 19:15:23 +02:00
Nassim Jahnke
5b9f775743
Use normal uuid type in gameprofile packet 2022-04-27 21:49:37 +02:00