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Mirror von https://github.com/ViaVersion/ViaVersion.git synchronisiert 2024-11-04 23:30:24 +01:00
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2267 Commits

Autor SHA1 Nachricht Datum
Nassim Jahnke
2d41eb52a6
Remove invalid chunk entities for 1.20.5 clients
Fixes #3804
2024-05-14 18:47:57 +02:00
EnZaXD
2aec3ce6d1
Expose StructuredDataConverter#removeBackupTag (#3838) 2024-05-09 20:50:45 +02:00
EnZaXD
f60e31ac78
Add block entity ids in 1.20.3->.5 conversion (#3837) 2024-05-09 20:37:20 +02:00
EnZaXD
8c4ff7ebfc
Remove fix which got merged into MCStructs (#3836) 2024-05-09 20:04:36 +02:00
Nassim Jahnke
4c7729e602
Fixup banner handling, some other fixes 2024-05-09 19:33:26 +02:00
Nassim Jahnke
3dfc3bb15b
Actually add properties tag in 1.20.5->1.20.4 item handler 2024-05-09 17:21:53 +02:00
EnZaXD
69b33dc2d2
Handle invalid disconnect message in 1.8->1.9 (#3834) 2024-05-09 09:26:28 +02:00
EnZaXD
c24169c410
[ci skip] Use login/status packet enums in older protocols (#3835) 2024-05-09 09:25:54 +02:00
Nassim Jahnke
31211c2214
Fix tipped arrow and area effect cloud color 2024-05-08 20:28:55 +02:00
Nassim Jahnke
cb5fc9fb08
Fix empty effect handling
Fixes #3832
2024-05-08 11:55:35 +02:00
EnZaXD
a8d7ab62e3
Add alpha to particle colors in 1.20.3->.5 (#3827) 2024-05-06 09:51:41 +02:00
Nassim Jahnke
71313b4753
Simplify raider check in 1.13->1.14 entity data handler 2024-05-06 09:42:49 +02:00
Nassim Jahnke
994bc8eefc
Move down super onMappingDataLoaded calls 2024-05-05 23:15:20 +02:00
Nassim Jahnke
e993be751c
Filter items in entity data with amount < 1 2024-05-05 16:36:46 +02:00
Nassim Jahnke
fc9d5b6d9d
Clean up entriesLength usage 2024-05-05 13:33:21 +02:00
EnZaXD
9549a18cec
Handle duplicated registry ids in 1.20.3->.5 (#3825)
Minecraft 1.20.4 and earlier silently overrides the previous values if multiple registry elements have the same id (Tested using a Fabric 1.20.4 mod by parsing a registry sent by a server and then printing the parsed objects).
2024-05-05 13:08:09 +02:00
Nassim Jahnke
d691096ce1
Move around types, apply to other enums
This doesn't include ALL abstract types, mostly if they are single-use or not at all relevant to our handling and most likely never will
2024-05-05 12:10:57 +02:00
Nassim Jahnke
73ed425bf7
Fixup entity type hierarchy 2024-05-04 18:11:50 +02:00
EnZaXD
cdc9c3ae95
Update mappings (#3823)
48167fe5b6
2024-05-03 19:12:24 +02:00
EnZaXD
d3af70d76c
Add optional registry utils to TagUtil (#3819) 2024-05-02 15:45:19 +02:00
Nassim Jahnke
c00bc6b667
Check both namespaced and implicit key when replacing registry 2024-05-01 10:28:53 +02:00
Nassim Jahnke
fa3c933b2f
Fix banner pattern backup
Fixes #3816
2024-05-01 00:06:22 +02:00
Nassim Jahnke
07bb0269c3
Auto: Update copyright headers 2024-04-30 22:23:11 +02:00
Nassim Jahnke
57c0d83608
Clean up component rewriter 2024-04-30 16:09:11 +02:00
Nassim Jahnke
4854b131b8
Some cleanup 2024-04-30 09:02:24 +02:00
Nassim Jahnke
1864b66e42
Handle new banner patterns in backwards translation 2024-04-29 23:58:57 +02:00
Nassim Jahnke
8aa6769193
Handle empty items in item lists 2024-04-29 23:11:10 +02:00
Nassim Jahnke
a77e328dfe
Put components in entity data through component rewriter
Cursed, but possibly needed
2024-04-27 21:39:20 +02:00
Gero
9c84e0dbe9 Fix remapping of 1.20.5 CLICK_WINDOW_BUTTON 2024-04-27 21:26:28 +02:00
Nassim Jahnke
66e0453398
Fix block protocols disconnect packet 2024-04-27 12:13:09 +02:00
Nassim Jahnke
7ec6888a30
Handle invalid command argument types
The client ignores these presumably for modded servers
Fixes #3806
2024-04-27 11:26:18 +02:00
Nassim Jahnke
c9733948b3
Use raw data filler in 1.12->1.13 2024-04-27 10:23:04 +02:00
Nassim Jahnke
798b70cbe6
Be even more defensive about half valid items in hover events
While they aren't particularly useful or intended, they were valid
2024-04-26 19:00:37 +02:00
Nassim Jahnke
a1c182f291
Ignore invalid names in the data component for hover events as well 2024-04-26 10:01:29 +02:00
Nassim Jahnke
8e63fd635b
Ignore invalid names in player heads 2024-04-26 09:29:19 +02:00
FlorianMichael
f422e03348
Rename ranged protocol version names 2024-04-25 20:31:22 +02:00
Nassim Jahnke
fdf735420f
Add enforce-secure-chat setting to determine what is sent to the client by default 2024-04-25 20:21:36 +02:00
Nassim Jahnke
b13fbbe175
Fix various issues in hover events serialization 2024-04-25 10:34:24 +02:00
Nassim Jahnke
3dfcd6b9b9
Fix written book hover serialization 2024-04-24 15:47:56 +02:00
Nassim Jahnke
8df0c0ae2e
Catch component parsing exceptions separately instead of failing the entire item 2024-04-24 15:47:47 +02:00
Nassim Jahnke
d2ca6a82be
Assume enforce secure chat as false by default
Setting it to true will result in chat validation errors on the client for other players without chat sessions or valid signatures
2024-04-24 10:26:35 +02:00
Nassim Jahnke
9654a613cd
Put combat kill through component rewriter 2024-04-24 10:15:53 +02:00
Nassim Jahnke
c5e6fa7d0c
Fix trim material ids at tail 2024-04-24 10:11:22 +02:00
Nassim Jahnke
b78f9d350b
Check for lore length, not component length 2024-04-23 23:53:24 +02:00
Nassim Jahnke
ebbe1b6da2
Make backwards enchantment code more readable 2024-04-23 23:44:12 +02:00
Nassim Jahnke
3aed7cb949
Fix mending translation from getting the id from the wrong class 2024-04-23 19:56:17 +02:00
Nassim Jahnke
e2f3dc7572
Limit enchantments to 0-255 2024-04-23 19:32:32 +02:00
Nassim Jahnke
9894671274
Add back default method 2024-04-23 13:47:05 +02:00
Nassim Jahnke
71ab15b331
Serialize to 1.20.3 components in conversion
Aside from hover events, only reading of components changed and we need the 1.20.3 hover input. Hover events are already handled by us.
2024-04-23 13:39:15 +02:00
Nassim Jahnke
34bc5b9d36
Put item name and lore through component rewriter
An absolute classic moment where servers are putting hover events into not hoverable item names and lore
2024-04-23 13:07:05 +02:00