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Merge pull request #56 from gigosaurus/master
Fix PLAY_USE_BED's old ID
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fc00dd2b38
@ -96,7 +96,7 @@ public enum PacketType {
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PLAY_COMBAT_EVENT(State.PLAY, Direction.OUTGOING, 0x42, 0x2C),
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PLAY_COMBAT_EVENT(State.PLAY, Direction.OUTGOING, 0x42, 0x2C),
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PLAY_PLAYER_LIST_ITEM(State.PLAY, Direction.OUTGOING, 0x38, 0x2D),
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PLAY_PLAYER_LIST_ITEM(State.PLAY, Direction.OUTGOING, 0x38, 0x2D),
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PLAY_PLAYER_POSITION_LOOK(State.PLAY, Direction.OUTGOING, 0x08, 0x2E),
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PLAY_PLAYER_POSITION_LOOK(State.PLAY, Direction.OUTGOING, 0x08, 0x2E),
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PLAY_USE_BED(State.PLAY, Direction.OUTGOING, 0x2F, 0x2F),
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PLAY_USE_BED(State.PLAY, Direction.OUTGOING, 0x0A, 0x2F),
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PLAY_DESTROY_ENTITIES(State.PLAY, Direction.OUTGOING, 0x13, 0x30),
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PLAY_DESTROY_ENTITIES(State.PLAY, Direction.OUTGOING, 0x13, 0x30),
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PLAY_REMOVE_ENTITY_EFFECT(State.PLAY, Direction.OUTGOING, 0x1E, 0x31),
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PLAY_REMOVE_ENTITY_EFFECT(State.PLAY, Direction.OUTGOING, 0x1E, 0x31),
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PLAY_RESOURCE_PACK_SEND(State.PLAY, Direction.OUTGOING, 0x48, 0x32),
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PLAY_RESOURCE_PACK_SEND(State.PLAY, Direction.OUTGOING, 0x48, 0x32),
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