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Mirror von https://github.com/ViaVersion/ViaVersion.git synchronisiert 2024-12-27 00:22:51 +01:00

Merge pull request #56 from gigosaurus/master

Fix PLAY_USE_BED's old ID
Dieser Commit ist enthalten in:
Myles 2016-03-02 23:08:57 +00:00
Commit fc00dd2b38

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@ -96,7 +96,7 @@ public enum PacketType {
PLAY_COMBAT_EVENT(State.PLAY, Direction.OUTGOING, 0x42, 0x2C), PLAY_COMBAT_EVENT(State.PLAY, Direction.OUTGOING, 0x42, 0x2C),
PLAY_PLAYER_LIST_ITEM(State.PLAY, Direction.OUTGOING, 0x38, 0x2D), PLAY_PLAYER_LIST_ITEM(State.PLAY, Direction.OUTGOING, 0x38, 0x2D),
PLAY_PLAYER_POSITION_LOOK(State.PLAY, Direction.OUTGOING, 0x08, 0x2E), PLAY_PLAYER_POSITION_LOOK(State.PLAY, Direction.OUTGOING, 0x08, 0x2E),
PLAY_USE_BED(State.PLAY, Direction.OUTGOING, 0x2F, 0x2F), PLAY_USE_BED(State.PLAY, Direction.OUTGOING, 0x0A, 0x2F),
PLAY_DESTROY_ENTITIES(State.PLAY, Direction.OUTGOING, 0x13, 0x30), PLAY_DESTROY_ENTITIES(State.PLAY, Direction.OUTGOING, 0x13, 0x30),
PLAY_REMOVE_ENTITY_EFFECT(State.PLAY, Direction.OUTGOING, 0x1E, 0x31), PLAY_REMOVE_ENTITY_EFFECT(State.PLAY, Direction.OUTGOING, 0x1E, 0x31),
PLAY_RESOURCE_PACK_SEND(State.PLAY, Direction.OUTGOING, 0x48, 0x32), PLAY_RESOURCE_PACK_SEND(State.PLAY, Direction.OUTGOING, 0x48, 0x32),