Mirror von
https://github.com/ViaVersion/ViaVersion.git
synchronisiert 2024-11-08 17:20:24 +01:00
Fix chunk sending #667
Dieser Commit ist enthalten in:
Ursprung
cc64ffff98
Commit
ece4455130
@ -93,7 +93,26 @@ public class ProtocolSnapshotTo1_11_1 extends Protocol {
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});
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});
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registerOutgoing(State.PLAY, 0x21, 0x22);
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registerOutgoing(State.PLAY, 0x21, 0x22);
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registerOutgoing(State.PLAY, 0x22, 0x23);
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registerOutgoing(State.PLAY, 0x22, 0x23);
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registerOutgoing(State.PLAY, 0x23, 0x24);
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// Join Packet
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registerOutgoing(State.PLAY, 0x23, 0x24, new PacketRemapper() {
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@Override
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public void registerMap() {
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map(Type.INT); // 0 - Entity ID
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map(Type.UNSIGNED_BYTE); // 1 - Gamemode
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map(Type.INT); // 2 - Dimension
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handler(new PacketHandler() {
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@Override
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public void handle(PacketWrapper wrapper) throws Exception {
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ClientWorld clientChunks = wrapper.user().get(ClientWorld.class);
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int dimensionId = wrapper.get(Type.INT, 1);
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clientChunks.setEnvironment(dimensionId);
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}
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});
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}
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});
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registerOutgoing(State.PLAY, 0x24, 0x25);
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registerOutgoing(State.PLAY, 0x24, 0x25);
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registerOutgoing(State.PLAY, 0x25, 0x26);
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registerOutgoing(State.PLAY, 0x25, 0x26);
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registerOutgoing(State.PLAY, 0x26, 0x27);
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registerOutgoing(State.PLAY, 0x26, 0x27);
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@ -110,7 +129,24 @@ public class ProtocolSnapshotTo1_11_1 extends Protocol {
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// New packet at 0x31
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// New packet at 0x31
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registerOutgoing(State.PLAY, 0x31, 0x33);
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registerOutgoing(State.PLAY, 0x31, 0x33);
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registerOutgoing(State.PLAY, 0x32, 0x34);
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registerOutgoing(State.PLAY, 0x32, 0x34);
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registerOutgoing(State.PLAY, 0x33, 0x35);
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// Respawn Packet
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registerOutgoing(State.PLAY, 0x33, 0x35, new PacketRemapper() {
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@Override
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public void registerMap() {
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map(Type.INT); // 0 - Dimension ID
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handler(new PacketHandler() {
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@Override
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public void handle(PacketWrapper wrapper) throws Exception {
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ClientWorld clientWorld = wrapper.user().get(ClientWorld.class);
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int dimensionId = wrapper.get(Type.INT, 0);
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clientWorld.setEnvironment(dimensionId);
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}
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});
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}
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});
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registerOutgoing(State.PLAY, 0x34, 0x36);
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registerOutgoing(State.PLAY, 0x34, 0x36);
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registerOutgoing(State.PLAY, 0x35, 0x37);
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registerOutgoing(State.PLAY, 0x35, 0x37);
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registerOutgoing(State.PLAY, 0x36, 0x38);
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registerOutgoing(State.PLAY, 0x36, 0x38);
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@ -257,6 +293,7 @@ public class ProtocolSnapshotTo1_11_1 extends Protocol {
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@Override
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@Override
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public void init(UserConnection userConnection) {
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public void init(UserConnection userConnection) {
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if (!userConnection.has(ClientWorld.class))
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userConnection.put(new ClientWorld(userConnection));
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}
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}
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}
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}
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