Mirror von
https://github.com/ViaVersion/ViaVersion.git
synchronisiert 2024-11-20 06:50:08 +01:00
Update to 0.5.3, add inventory title tracking so we're working towards some of the inventory bugs with new ones.
Dieser Commit ist enthalten in:
Ursprung
0d0e1c16ea
Commit
e487eeb395
@ -1,4 +1,4 @@
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# ViaVersion 0.5.2
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# ViaVersion 0.5.3
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**Allows the connection of 1.9 clients to 1.8**
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This plugin modifies netty to allow connection of 1.9 clients to 1.8,
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2
pom.xml
2
pom.xml
@ -5,7 +5,7 @@
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<groupId>us.myles</groupId>
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<artifactId>ViaVersion</artifactId>
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<version>0.5.2</version>
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<version>0.5.3</version>
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<build>
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<finalName>ViaVersion-${project.version}</finalName>
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<plugins>
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@ -14,6 +14,7 @@ public class ConnectionInfo {
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private Object lastPacket;
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private java.util.UUID UUID;
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private State state = State.HANDSHAKE;
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private String openWindow;
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private int protocol = 0;
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private int compression = 0;
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private boolean active = true;
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@ -87,4 +88,16 @@ public class ConnectionInfo {
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}
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});
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}
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public String getOpenWindow() {
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return openWindow;
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}
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public void setOpenWindow(String openWindow) {
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this.openWindow = openWindow;
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}
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public void closeWindow() {
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this.openWindow = null;
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}
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}
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@ -136,6 +136,9 @@ public class IncomingTransformer {
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ItemSlotRewriter.rewrite1_9To1_8(input, output);
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return;
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}
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if (packet == PacketType.PLAY_CLOSE_WINDOW_REQUEST) {
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info.closeWindow();
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}
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if (packet == PacketType.PLAY_CLIENT_SETTINGS) {
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String locale = PacketUtil.readString(input);
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PacketUtil.writeString(locale, output);
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@ -411,14 +411,23 @@ public class OutgoingTransformer {
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if (packet == PacketType.PLAY_OPEN_WINDOW) {
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int windowId = input.readUnsignedByte();
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String type = readString(input);
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info.setOpenWindow(type);
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String windowTitle = readString(input);
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output.writeByte(windowId);
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writeString(type, output);
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writeString(fixJson(windowTitle), output);
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int slots = input.readUnsignedByte();
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if(type.equals("minecraft:brewing_stand")){
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slots = slots + 1; // new slot
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}
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output.writeByte(slots);
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output.writeBytes(input);
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return;
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}
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if (packet == PacketType.PLAY_CLOSE_WINDOW) {
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info.closeWindow();
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}
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if (packet == PacketType.PLAY_SET_SLOT) {
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int windowId = input.readUnsignedByte();
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output.writeByte(windowId);
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