Mirror von
https://github.com/ViaVersion/ViaVersion.git
synchronisiert 2024-12-26 00:00:28 +01:00
Merge pull request #1148 from KennyTV/master
Add fixes for custom flowerstems and snowcollision for 1.13 clients
Dieser Commit ist enthalten in:
Commit
b129ef04f3
@ -234,4 +234,14 @@ public class BukkitViaConfig extends Config implements ViaVersionConfig {
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public boolean isReduceBlockStorageMemory() {
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public boolean isReduceBlockStorageMemory() {
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return getBoolean("reduce-blockstorage-memory", false);
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return getBoolean("reduce-blockstorage-memory", false);
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}
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}
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@Override
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public boolean isStemWhenBlockAbove() {
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return getBoolean("flowerstem-when-block-above", false);
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}
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@Override
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public boolean isSnowCollisionFix() {
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return getBoolean("fix-low-snow-collision", false);
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}
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}
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}
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@ -287,4 +287,14 @@ public class BungeeViaConfig extends Config implements ViaVersionConfig {
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public boolean isReduceBlockStorageMemory() {
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public boolean isReduceBlockStorageMemory() {
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return getBoolean("reduce-blockstorage-memory", false);
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return getBoolean("reduce-blockstorage-memory", false);
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}
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}
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@Override
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public boolean isStemWhenBlockAbove() {
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return getBoolean("flowerstem-when-block-above", false);
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}
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@Override
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public boolean isSnowCollisionFix() {
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return getBoolean("fix-low-snow-collision", false);
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}
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}
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}
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@ -287,4 +287,19 @@ public interface ViaVersionConfig {
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* @return True if enabled
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* @return True if enabled
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*/
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*/
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boolean isReduceBlockStorageMemory();
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boolean isReduceBlockStorageMemory();
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/**
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* When activated with serverside-blockconnections, flower parts with blocks above will be sent as stems.
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* Useful for lobbyservers where users can't build and those stems are used decoratively.
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*
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* @return True if enabled
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*/
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boolean isStemWhenBlockAbove();
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/**
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* When activated, the 1-layer snow will be sent as 2-layer snow to 1.13+ clients to have collision.
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*
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* @return True if enabled
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*/
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boolean isSnowCollisionFix();
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}
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}
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@ -1,5 +1,6 @@
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package us.myles.ViaVersion.protocols.protocol1_13to1_12_2.blockconnections;
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package us.myles.ViaVersion.protocols.protocol1_13to1_12_2.blockconnections;
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import us.myles.ViaVersion.api.Via;
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import us.myles.ViaVersion.api.data.UserConnection;
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import us.myles.ViaVersion.api.data.UserConnection;
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import us.myles.ViaVersion.api.minecraft.BlockFace;
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import us.myles.ViaVersion.api.minecraft.BlockFace;
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import us.myles.ViaVersion.api.minecraft.Position;
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import us.myles.ViaVersion.api.minecraft.Position;
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@ -11,10 +12,10 @@ import java.util.Set;
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public class FlowerConnectionHandler extends ConnectionHandler {
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public class FlowerConnectionHandler extends ConnectionHandler {
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private static Set<String> baseFlower = new HashSet<>();
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private static Map<Integer, Integer> flowers = new HashMap<>();
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private static Map<Integer, Integer> flowers = new HashMap<>();
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static void init() {
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static void init() {
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Set<String> baseFlower = new HashSet<>();
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baseFlower.add("minecraft:rose_bush");
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baseFlower.add("minecraft:rose_bush");
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baseFlower.add("minecraft:sunflower");
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baseFlower.add("minecraft:sunflower");
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baseFlower.add("minecraft:peony");
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baseFlower.add("minecraft:peony");
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@ -22,9 +23,7 @@ public class FlowerConnectionHandler extends ConnectionHandler {
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baseFlower.add("minecraft:large_fern");
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baseFlower.add("minecraft:large_fern");
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baseFlower.add("minecraft:lilac");
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baseFlower.add("minecraft:lilac");
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FlowerConnectionHandler handler = new FlowerConnectionHandler();
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FlowerConnectionHandler handler = new FlowerConnectionHandler();
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for (Map.Entry<String, Integer> blockState : ConnectionData.keyToId.entrySet()) {
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for (Map.Entry<String, Integer> blockState : ConnectionData.keyToId.entrySet()) {
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WrappedBlockData data = WrappedBlockData.fromString(blockState.getKey());
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WrappedBlockData data = WrappedBlockData.fromString(blockState.getKey());
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if (baseFlower.contains(data.getMinecraftKey())) {
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if (baseFlower.contains(data.getMinecraftKey())) {
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@ -40,8 +39,15 @@ public class FlowerConnectionHandler extends ConnectionHandler {
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@Override
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@Override
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public int connect(UserConnection user, Position position, int blockState) {
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public int connect(UserConnection user, Position position, int blockState) {
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int blockBelowId = getBlockData(user, position.getRelative(BlockFace.BOTTOM));
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int blockBelowId = getBlockData(user, position.getRelative(BlockFace.BOTTOM));
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if (flowers.containsKey(blockBelowId) && !flowers.containsKey(getBlockData(user, position.getRelative(BlockFace.TOP)))) {
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if (flowers.containsKey(blockBelowId)) {
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return flowers.get(blockBelowId);
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int blockAboveId = getBlockData(user, position.getRelative(BlockFace.TOP));
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if (Via.getConfig().isStemWhenBlockAbove()) {
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if (blockAboveId == 0) {
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return flowers.get(blockBelowId);
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}
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} else if (!flowers.containsKey(blockAboveId)) {
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return flowers.get(blockBelowId);
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}
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}
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}
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return blockState;
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return blockState;
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}
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}
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@ -195,6 +195,10 @@ public class MappingData {
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private BlockMappingsShortArray(JsonObject mapping1_12, JsonObject mapping1_13) {
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private BlockMappingsShortArray(JsonObject mapping1_12, JsonObject mapping1_13) {
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Arrays.fill(oldToNew, (short) -1);
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Arrays.fill(oldToNew, (short) -1);
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mapIdentifiers(oldToNew, mapping1_12, mapping1_13);
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mapIdentifiers(oldToNew, mapping1_12, mapping1_13);
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// Map minecraft:snow[layers=1] of 1.12 to minecraft:snow[layers=2] in 1.13
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if (Via.getConfig().isSnowCollisionFix()) {
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oldToNew[1248] = 3416;
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}
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}
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}
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@Override
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@Override
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@ -114,9 +114,21 @@ team-colour-fix: true
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suppress-1_13-conversion-errors: false
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suppress-1_13-conversion-errors: false
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# 1.13 introduced new auto complete which can trigger "Kicked for spamming" for servers older than 1.13, the following option will disable it completely.
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# 1.13 introduced new auto complete which can trigger "Kicked for spamming" for servers older than 1.13, the following option will disable it completely.
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disable-1_13-auto-complete: false
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disable-1_13-auto-complete: false
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# For 1.13 clients the smallest (1 layer) snow doesn't have collision, this will send these as 2 snowlayers for 1.13+ clients to prevent them bugging through them
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fix-low-snow-collision: false
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#
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# Enable serverside block-connections for 1.13+ clients
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serverside-blockconnections: false
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# Sets the method for the block connections (world for world-level or packet for packet-level)
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blockconnection-method: world
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# When activated, only the most important blocks are stored in the blockstorage. (fences, glass panes etc. won't connect to solid blocks)
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reduce-blockstorage-memory: false
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# When activated with serverside-blockconnections, flower parts with blocks above will be sent as stems
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# Useful for lobbyservers where users can't build and those stems are used decoratively
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flowerstem-when-block-above: false
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#
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#
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#----------------------------------------------------------#
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#----------------------------------------------------------#
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# 1.9 & 1.10 CLIENTS ON 1.8 SERVERS OPTIONS #
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# 1.9+ CLIENTS ON 1.8 SERVERS OPTIONS #
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#----------------------------------------------------------#
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#----------------------------------------------------------#
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#
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#
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# No collide options, these allow you to configure how collision works.
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# No collide options, these allow you to configure how collision works.
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@ -126,7 +138,7 @@ prevent-collision: true
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auto-team: true
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auto-team: true
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# When enabled if certain metadata can't be read we won't tell you about it
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# When enabled if certain metadata can't be read we won't tell you about it
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suppress-metadata-errors: false
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suppress-metadata-errors: false
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# When enabled 1.9 & 1.10 will be able to block by using shields
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# When enabled 1.9+ will be able to block by using shields
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shield-blocking: true
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shield-blocking: true
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# Enable player tick simulation, this fixes eating, drinking, nether portals.
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# Enable player tick simulation, this fixes eating, drinking, nether portals.
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simulate-pt: true
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simulate-pt: true
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@ -134,15 +146,15 @@ simulate-pt: true
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nms-player-ticking: true
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nms-player-ticking: true
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# Should we patch boss bars so they work? (Default: true, disable if you're having issues)
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# Should we patch boss bars so they work? (Default: true, disable if you're having issues)
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bossbar-patch: true
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bossbar-patch: true
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# If your boss bar flickers on 1.9 & 1.10, set this to 'true'. It will keep all boss bars on 100% (not recommended)
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# If your boss bar flickers on 1.9+, set this to 'true'. It will keep all boss bars on 100% (not recommended)
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bossbar-anti-flicker: false
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bossbar-anti-flicker: false
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# This will show the new effect indicator in the top-right corner for 1.9 & 1.10 players.
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# This will show the new effect indicator in the top-right corner for 1.9+ players.
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use-new-effect-indicator: true
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use-new-effect-indicator: true
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# Show the new death messages for 1.9 & 1.10 on the death screen
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# Show the new death messages for 1.9+ on the death screen
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use-new-deathmessages: true
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use-new-deathmessages: true
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# Should we cache our items, this will prevent server from being lagged out, however the cost is a constant task caching items
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# Should we cache our items, this will prevent server from being lagged out, however the cost is a constant task caching items
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item-cache: true
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item-cache: true
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# Patch the Anti xray to work on 1.9 & 1.10 (If your server is 1.8) This can cost more performance, so disable it if you don't use it.
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# Patch the anti xray to work on 1.9+ (If your server is 1.8) This can cost more performance, so disable it if you don't use it.
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anti-xray-patch: true
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anti-xray-patch: true
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# Should we replace extended pistons to fix 1.10.1 (Only on chunk load)
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# Should we replace extended pistons to fix 1.10.1 (Only on chunk load)
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replace-pistons: false
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replace-pistons: false
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@ -152,9 +164,3 @@ replacement-piston-id: 0
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force-json-transform: false
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force-json-transform: false
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# Minimize the cooldown animation in 1.8 servers
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# Minimize the cooldown animation in 1.8 servers
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minimize-cooldown: true
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minimize-cooldown: true
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# Enable serverside block-connections for 1.13+ clients
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serverside-blockconnections: false
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# Sets the method for the block connections (world for world-level or packet for packet-level)
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blockconnection-method: world
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# When activated, only the most important blocks are stored in the blockstorage. (fences, glass panes etc. won't connect to solid blocks)
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reduce-blockstorage-memory: false
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@ -240,4 +240,14 @@ public class SpongeViaConfig extends Config implements ViaVersionConfig {
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public boolean isReduceBlockStorageMemory() {
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public boolean isReduceBlockStorageMemory() {
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return getBoolean("reduce-blockstorage-memory", false);
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return getBoolean("reduce-blockstorage-memory", false);
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}
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}
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@Override
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public boolean isStemWhenBlockAbove() {
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return getBoolean("flowerstem-when-block-above", false);
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}
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@Override
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public boolean isSnowCollisionFix() {
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return getBoolean("fix-low-snow-collision", false);
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}
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}
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}
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@ -292,4 +292,14 @@ public class VelocityViaConfig extends Config implements ViaVersionConfig {
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public boolean isReduceBlockStorageMemory() {
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public boolean isReduceBlockStorageMemory() {
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return getBoolean("reduce-blockstorage-memory", false);
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return getBoolean("reduce-blockstorage-memory", false);
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}
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}
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@Override
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public boolean isStemWhenBlockAbove() {
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return getBoolean("flowerstem-when-block-above", false);
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}
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@Override
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public boolean isSnowCollisionFix() {
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return getBoolean("fix-low-snow-collision", false);
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}
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}
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}
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