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Mirror von https://github.com/ViaVersion/ViaVersion.git synchronisiert 2024-11-09 17:50:23 +01:00

Progress on ParticleRewriter. (TODO finish data types / cleanup code)

Dieser Commit ist enthalten in:
Matsv 2018-04-02 20:24:44 +02:00
Ursprung 70e106eeab
Commit ace9c2d9ec

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@ -0,0 +1,182 @@
package us.myles.ViaVersion.protocols.protocolsnapshotto1_12_2.data;
import lombok.Data;
import lombok.RequiredArgsConstructor;
import us.myles.ViaVersion.api.Via;
import us.myles.ViaVersion.api.minecraft.item.Item;
import us.myles.ViaVersion.api.type.Type;
import java.util.Arrays;
import java.util.LinkedList;
import java.util.List;
public class ParticleRewriter {
private static List<NewParticle> particles = new LinkedList<>();
static {
add(34); // (0->34) explode -> minecraft:poof
add(19); // (1->19) largeexplode -> minecraft:explosion
add(18); // (2->18) hugeexplosion -> minecraft:explosion_emitter
add(21); // (3->21) fireworksSpark -> minecraft:firework
add(4); // (4->4) bubble -> minecraft:bubble
add(43); // (5->43) splash -> minecraft:splash
add(22); // (6->22) wake -> minecraft:fishing
add(42); // (7->42) suspended -> minecraft:underwater
add(42); // (8->42) depthsuspend -> minecraft:underwater (COMPLETELY REMOVED)
add(6); // (9->6) crit -> minecraft:crit
add(14); // (10->14) magicCrit -> minecraft:enchanted_hit
add(37); // (11->37) smoke -> minecraft:smoke
add(30); // (12->30) largesmoke -> minecraft:large_smoke
add(12); // (13->12) spell -> minecraft:effect
add(26); // (14->26) instantSpell -> minecraft:instant_effect
add(17); // (15->17) mobSpell -> minecraft:entity_effect
add(0); // (16->0) mobSpellAmbient -> minecraft:ambient_entity_effect
add(44); // (17->44) witchMagic -> minecraft:witch
add(10); // (18->10) dripWater -> minecraft:dripping_water
add(9); // (19->9) dripLava -> minecraft:dripping_lava
add(1); // (20->1) angryVillager -> minecraft:angry_villager
add(24); // (21->24) happyVillager -> minecraft:happy_villager
add(32); // (22->32) townaura -> minecraft:mycelium
add(33); // (23->33) note -> minecraft:note
add(35); // (24->35) portal -> minecraft:portal
add(15); // (25->15) enchantmenttable -> minecraft:enchant
add(23); // (26->23) flame -> minecraft:flame
add(31); // (27->31) lava -> minecraft:lava
add(-1); // (28->-1) footstap -> REMOVED (TODO REPLACEMENT/CLIENT_SIDED?)
add(5); // (29->5) cloud -> minecraft:cloud
add(11, reddustHandler()); // (30->11) reddust -> minecraft:dust
// Red Float Red value, 0-1
// Green Float Green value, 0-1
// Blue Float Blue value, 0-1
// Scale Float The scale, will be clamped between 0.01 and 4.
add(29); // (31->29) snowballpoof -> minecraft:item_snowball
add(34); // (32->34) snowshovel -> minecraft:poof
add(28); // (33->28) slime -> minecraft:item_slime
add(25); // (34->25) heart -> minecraft:heart
add(2); // (35->2) barrier -> minecraft:barrier
add(27, iconcrackHandler()); // (36->27) iconcrack_(id)_(data) -> minecraft:item
// Item Slot The item that will be used.
add(3, blockHandler()); // (37->3) blockcrack_(id+(data<<12)) -> minecraft:block
add(3, blockdustHandler()); // (38->3) blockdust_(id) -> minecraft:block
// BlockState VarInt The ID of the block state.
add(36); // (39->36) droplet -> minecraft:rain
add(-1); // (40->-1) take -> REMOVED (TODO REPLACENT/CLIENT_SIDED?)
add(13); // (41->13) mobappearance -> minecraft:elder_guardian
add(8); // (42->8) dragonbreath -> minecraft:dragon_breath
add(16); // (43->16) endrod -> minecraft:end_rod
add(7); // (44->7) damageindicator -> minecraft:damage_indicator
add(40); // (45->40) sweepattack -> minecraft:sweep_attack
add(20, fallingdustHandler()); // (46->20) fallingdust -> minecraft:falling_dust
// BlockState VarInt The ID of the block state.
add(41); // (47->41) totem -> minecraft:totem_of_undying
add(38); // (48->38) spit -> minecraft:spit
/*
NEW particles
minecraft:squid_ink 39 None
minecraft:bubble_pop 45 None
minecraft:current_down 46 None
minecraft:bubble_column_up 47 None
*/
}
public static Particle rewriteParticle(int particleId, int[] data) {
if (particles.size() >= particleId) {
Via.getPlatform().getLogger().severe("Failed to transform particles with id " + particleId + " and data " + Arrays.toString(data));
return null;
}
NewParticle rewrite = particles.get(particleId);
return rewrite.handle(new Particle(rewrite.getId()), data);
}
private static void add(int newId) {
particles.add(new NewParticle(newId, null));
}
private static void add(int newId, ParticleDataHandler dataHandler) {
particles.add(new NewParticle(newId, dataHandler));
}
interface ParticleDataHandler {
Particle handler(Particle particle, int[] data);
}
// TODO TEST
private static ParticleDataHandler reddustHandler() {
return new ParticleDataHandler() {
@Override
public Particle handler(Particle particle, int[] data) {
particle.getArguments().add(new Particle.ParticleData(Type.FLOAT, 1)); // Red 0 - 1
particle.getArguments().add(new Particle.ParticleData(Type.FLOAT, 0)); // Green 0 - 1
particle.getArguments().add(new Particle.ParticleData(Type.FLOAT, 0)); // Blue 0 - 1
particle.getArguments().add(new Particle.ParticleData(Type.FLOAT, 1));// Scale 0.01 - 4 TODO test scale
return particle;
}
};
}
// TODO TEST
private static ParticleDataHandler iconcrackHandler() {
return new ParticleDataHandler() {
@Override
public Particle handler(Particle particle, int[] data) {
Item item;
if (data.length == 1)
item = new Item((short) data[0], (byte) 1, (short) 0, null);
else if (data.length == 2)
item = new Item((short) data[0], (byte) 1, (short) data[1], null);
else
return particle;
particle.getArguments().add(new Particle.ParticleData(Type.FLAT_ITEM, item));
return particle;
}
};
}
// TODO HANDLE
private static ParticleDataHandler blockHandler() {
return new ParticleDataHandler() {
@Override
public Particle handler(Particle particle, int[] data) {
return particle;
}
};
}
// TODO HANDLE
private static ParticleDataHandler blockdustHandler() {
return new ParticleDataHandler() {
@Override
public Particle handler(Particle particle, int[] data) {
return particle;
}
};
}
// TODO HANDLE
private static ParticleDataHandler fallingdustHandler() {
return new ParticleDataHandler() {
@Override
public Particle handler(Particle particle, int[] data) {
return particle;
}
};
}
@Data
@RequiredArgsConstructor
private static class NewParticle {
private final int id;
private final ParticleDataHandler handler;
public Particle handle(Particle particle, int[] data) {
if (handler != null)
return handler.handler(particle, data);
return particle;
}
}
}