Mirror von
https://github.com/ViaVersion/ViaVersion.git
synchronisiert 2024-12-27 16:40:10 +01:00
Complete 23w31a protocol
Dieser Commit ist enthalten in:
Ursprung
1bc3d407d1
Commit
ac10bb3fd0
@ -25,9 +25,11 @@ package com.viaversion.viaversion.api.protocol.packet.provider;
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import java.util.Arrays;
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import java.util.Collection;
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import java.util.Map;
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import com.viaversion.viaversion.api.protocol.packet.PacketType;
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import org.checkerframework.checker.nullness.qual.Nullable;
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final class PacketTypeArrayMap<P> implements PacketTypeMap<P> {
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final class PacketTypeArrayMap<P extends PacketType> implements PacketTypeMap<P> {
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private final Map<String, P> packetsByName;
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private final P[] packets;
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@ -29,7 +29,7 @@ import java.util.HashMap;
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import java.util.Map;
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import org.checkerframework.checker.nullness.qual.Nullable;
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public interface PacketTypeMap<P> {
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public interface PacketTypeMap<P extends PacketType> {
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/**
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* Returns the packet type by the given name.
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@ -67,11 +67,11 @@ public interface PacketTypeMap<P> {
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return of(byName, types);
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}
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static <T> PacketTypeMap<T> of(final Map<String, T> packetsByName, final Int2ObjectMap<T> packetsById) {
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static <T extends PacketType> PacketTypeMap<T> of(final Map<String, T> packetsByName, final Int2ObjectMap<T> packetsById) {
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return new PacketTypeMapMap<>(packetsByName, packetsById);
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}
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static <T> PacketTypeMap<T> of(final Map<String, T> packetsByName, final T[] packets) {
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static <T extends PacketType> PacketTypeMap<T> of(final Map<String, T> packetsByName, final T[] packets) {
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return new PacketTypeArrayMap<>(packetsByName, packets);
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}
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}
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@ -22,12 +22,13 @@
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*/
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package com.viaversion.viaversion.api.protocol.packet.provider;
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import com.viaversion.viaversion.api.protocol.packet.PacketType;
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import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
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import java.util.Collection;
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import java.util.Map;
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import org.checkerframework.checker.nullness.qual.Nullable;
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final class PacketTypeMapMap<P> implements PacketTypeMap<P> {
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final class PacketTypeMapMap<P extends PacketType> implements PacketTypeMap<P> {
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private final Map<String, P> packetsByName;
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private final Int2ObjectMap<P> packetsById;
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@ -0,0 +1,53 @@
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/*
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* This file is part of ViaVersion - https://github.com/ViaVersion/ViaVersion
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* Copyright (C) 2016-2023 ViaVersion and contributors
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in all
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* copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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package com.viaversion.viaversion.api.type.types.version;
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import com.github.steveice10.opennbt.tag.builtin.CompoundTag;
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import com.viaversion.viaversion.api.minecraft.blockentity.BlockEntity;
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import com.viaversion.viaversion.api.minecraft.blockentity.BlockEntityImpl;
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import com.viaversion.viaversion.api.type.Type;
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import io.netty.buffer.ByteBuf;
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public class BlockEntityType1_20_2 extends Type<BlockEntity> {
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public BlockEntityType1_20_2() {
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super(BlockEntity.class);
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}
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@Override
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public BlockEntity read(final ByteBuf buffer) throws Exception {
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final byte xz = buffer.readByte();
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final short y = buffer.readShort();
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final int typeId = Type.VAR_INT.readPrimitive(buffer);
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final CompoundTag tag = Type.NAMELESS_NBT.read(buffer);
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return new BlockEntityImpl(xz, y, typeId, tag);
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}
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@Override
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public void write(final ByteBuf buffer, final BlockEntity entity) throws Exception {
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buffer.writeByte(entity.packedXZ());
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buffer.writeShort(entity.y());
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Type.VAR_INT.writePrimitive(buffer, entity.typeId());
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Type.NAMELESS_NBT.write(buffer, entity.tag());
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}
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}
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@ -22,8 +22,8 @@
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*/
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package com.viaversion.viaversion.api.type.types.version;
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import com.viaversion.viaversion.api.minecraft.blockentity.BlockEntity;
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import com.viaversion.viaversion.api.minecraft.metadata.Metadata;
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import com.viaversion.viaversion.api.minecraft.metadata.types.MetaTypes1_19_4;
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import com.viaversion.viaversion.api.minecraft.metadata.types.MetaTypes1_20_2;
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import com.viaversion.viaversion.api.type.Type;
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import com.viaversion.viaversion.api.type.types.minecraft.MetaListType;
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@ -33,6 +33,8 @@ import java.util.List;
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public final class Types1_20_2 {
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public static final Type<BlockEntity> BLOCK_ENTITY = new BlockEntityType1_20_2();
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public static final ParticleType PARTICLE = Types1_20.PARTICLE; // Only safe to use after protocol loading
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public static final MetaTypes1_20_2 META_TYPES = new MetaTypes1_20_2(PARTICLE);
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public static final Type<Metadata> METADATA = new MetadataType(META_TYPES);
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@ -23,6 +23,7 @@ import com.viaversion.viaversion.api.protocol.AbstractProtocol;
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import com.viaversion.viaversion.api.protocol.packet.Direction;
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import com.viaversion.viaversion.api.protocol.packet.PacketWrapper;
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import com.viaversion.viaversion.api.protocol.packet.State;
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import com.viaversion.viaversion.api.protocol.remapper.PacketHandler;
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import com.viaversion.viaversion.api.rewriter.EntityRewriter;
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import com.viaversion.viaversion.api.rewriter.ItemRewriter;
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import com.viaversion.viaversion.api.type.Type;
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@ -52,16 +53,12 @@ public final class Protocol1_20_2To1_20 extends AbstractProtocol<ClientboundPack
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private final BlockItemPacketRewriter1_20_2 itemPacketRewriter = new BlockItemPacketRewriter1_20_2(this);
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public Protocol1_20_2To1_20() {
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// Passing the class types into the super constructor is needed for automatic packet type id remapping, but can otherwise be omitted
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super(ClientboundPackets1_19_4.class, ClientboundPackets1_20_2.class, ServerboundPackets1_19_4.class, ServerboundPackets1_20_2.class);
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}
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@Override
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protected void registerPackets() {
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// Close your eyes and turn around while you still can
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// TODO Handle Enabled features and tags before configuration phase end?
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// TODO Player info, replace profile with missing name with null?
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// TODO Scoreboard objective probably okay, but there are refactors to the id
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super.registerPackets();
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final TagRewriter<ClientboundPackets1_19_4> tagRewriter = new TagRewriter<>(this);
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@ -96,62 +93,54 @@ public final class Protocol1_20_2To1_20 extends AbstractProtocol<ClientboundPack
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});
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registerServerbound(State.LOGIN, ServerboundLoginPackets.LOGIN_ACKNOWLEDGED.getId(), -1, wrapper -> {
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System.out.println("Login acknowleged!");
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wrapper.cancel();
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final ConfigurationState configurationState = wrapper.user().get(ConfigurationState.class);
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configurationState.setBridgePhase(ConfigurationState.BridgePhase.CONFIGURATION);
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wrapper.user().getProtocolInfo().setState(State.PLAY);
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for (final ConfigurationState.QueuedPacket packet : configurationState.packetQueue()) {
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final PacketWrapper queuedWrapper;
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if (packet.packetType() != null) {
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queuedWrapper = PacketWrapper.create(packet.packetType(), packet.buf(), wrapper.user());
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} else {
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//noinspection deprecation
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queuedWrapper = PacketWrapper.create(packet.packetId(), packet.buf(), wrapper.user());
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}
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queuedWrapper.send(Protocol1_20_2To1_20.class, false);
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}
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configurationState.packetQueue().clear();
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configurationState.sendQueuedPackets(wrapper.user());
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});
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cancelServerbound(State.LOGIN, ServerboundLoginPackets.CUSTOM_QUERY_ANSWER.getId()); // TODO ?
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cancelServerbound(State.LOGIN, ServerboundLoginPackets.CUSTOM_QUERY_ANSWER.getId());
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// TODO Make sure this is called in other protocols as well/the base protocol
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// TODO Needs baseprotocol logic or something to set to PLAY from the next version onwards
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registerServerbound(State.CONFIGURATION, ServerboundConfigurationPackets1_20_2.FINISH_CONFIGURATION.getId(), -1, wrapper -> {
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wrapper.user().get(ConfigurationState.class).reset();
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wrapper.cancel();
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System.out.println("CLIENT NOW ALSO ENTERING PLAY STATE");
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});
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registerServerbound(State.CONFIGURATION, ServerboundConfigurationPackets1_20_2.CUSTOM_PAYLOAD.getId(), -1, wrapper -> {
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wrapper.setPacketType(ServerboundPackets1_20_2.PLUGIN_MESSAGE);
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wrapper.user().get(ConfigurationState.class).addPacketToQueue(wrapper, false);
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});
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registerServerbound(State.CONFIGURATION, ServerboundConfigurationPackets1_20_2.KEEP_ALIVE.getId(), ServerboundPackets1_19_4.KEEP_ALIVE.getId(), wrapper -> {
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});
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registerServerbound(State.CONFIGURATION, ServerboundConfigurationPackets1_20_2.PONG.getId(), ServerboundPackets1_19_4.PONG.getId(), wrapper -> {
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});
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registerServerbound(State.CONFIGURATION, ServerboundConfigurationPackets1_20_2.RESOURCE_PACK.getId(), ServerboundPackets1_19_4.RESOURCE_PACK_STATUS.getId(), wrapper -> {
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final ConfigurationState configurationState = wrapper.user().get(ConfigurationState.class);
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configurationState.setBridgePhase(ConfigurationState.BridgePhase.NONE);
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configurationState.sendQueuedPackets(wrapper.user());
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configurationState.clear();
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});
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registerServerbound(State.CONFIGURATION, ServerboundConfigurationPackets1_20_2.CUSTOM_PAYLOAD.getId(), -1, queueServerboundPacket(ServerboundPackets1_20_2.PLUGIN_MESSAGE));
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registerServerbound(State.CONFIGURATION, ServerboundConfigurationPackets1_20_2.KEEP_ALIVE.getId(), -1, queueServerboundPacket(ServerboundPackets1_20_2.KEEP_ALIVE));
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registerServerbound(State.CONFIGURATION, ServerboundConfigurationPackets1_20_2.PONG.getId(), -1, queueServerboundPacket(ServerboundPackets1_20_2.PONG));
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registerServerbound(State.CONFIGURATION, ServerboundConfigurationPackets1_20_2.RESOURCE_PACK.getId(), -1, queueServerboundPacket(ServerboundPackets1_20_2.RESOURCE_PACK_STATUS));
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cancelClientbound(ClientboundPackets1_19_4.UPDATE_ENABLED_FEATURES); // Sad emoji
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cancelClientbound(ClientboundPackets1_19_4.UPDATE_ENABLED_FEATURES); // TODO Sad emoji
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cancelServerbound(ServerboundPackets1_20_2.CONFIGURATION_ACKNOWLEDGED);
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// TODO Check if we can just not send batches (probably fine like this)
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cancelServerbound(ServerboundPackets1_20_2.CHUNK_BATCH_RECEIVED);
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}
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private PacketHandler queueServerboundPacket(final ServerboundPackets1_20_2 packetType) {
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return wrapper -> {
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wrapper.setPacketType(packetType);
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wrapper.user().get(ConfigurationState.class).addPacketToQueue(wrapper, false);
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wrapper.cancel();
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};
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}
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@Override
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public void transform(final Direction direction, final State state, final PacketWrapper packetWrapper) throws Exception {
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final ConfigurationState configurationBridge = packetWrapper.user().get(ConfigurationState.class);
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if (configurationBridge.bridgePhase() == ConfigurationState.BridgePhase.NONE) {
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super.transform(direction, state, packetWrapper);
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return;
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}
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if (direction == Direction.SERVERBOUND) {
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// Client and server might be on two different protocol states - always let the client packets go through
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// Simply change the processed state if necessary
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super.transform(direction, configurationBridge.bridgePhase() == ConfigurationState.BridgePhase.CONFIGURATION
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? State.CONFIGURATION : state, packetWrapper);
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return;
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@ -159,17 +148,25 @@ public final class Protocol1_20_2To1_20 extends AbstractProtocol<ClientboundPack
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// Queue packets sent by the serverwhile we wait for the client to transition to the configuration state
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if (configurationBridge.bridgePhase() == ConfigurationState.BridgePhase.PROFILE_SENT) {
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System.out.println("added to queue " + packetWrapper.getId() + " " + direction + " " + state);
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configurationBridge.addPacketToQueue(packetWrapper, direction == Direction.CLIENTBOUND);
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configurationBridge.addPacketToQueue(packetWrapper, true);
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throw CancelException.generate();
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}
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// Map some of them to their configuration state counterparts
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System.out.println("Transforming " + packetWrapper.getId() + " " + direction + " " + state);
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System.out.println(configurationBridge.bridgePhase());
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// Map some of them to their configuration state counterparts, but make sure to late join game through
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if (packetWrapper.getPacketType() == null || packetWrapper.getPacketType().state() != State.CONFIGURATION) {
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final int unmappedId = packetWrapper.getId();
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if (state == State.PLAY) {
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if (unmappedId == ClientboundPackets1_19_4.JOIN_GAME.getId()) {
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// Make sure we handle the start of the play phase correctly
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super.transform(direction, state, packetWrapper);
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return;
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}
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if (configurationBridge.queuedOrSentJoinGame()) {
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// Don't try to send configuration packets after the join game packet has been queued or sent
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configurationBridge.addPacketToQueue(packetWrapper, true);
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throw CancelException.generate();
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}
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if (unmappedId == ClientboundPackets1_19_4.PLUGIN_MESSAGE.getId()) {
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packetWrapper.setPacketType(ClientboundConfigurationPackets1_20_2.CUSTOM_PAYLOAD);
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} else if (unmappedId == ClientboundPackets1_19_4.DISCONNECT.getId()) {
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@ -185,12 +182,12 @@ public final class Protocol1_20_2To1_20 extends AbstractProtocol<ClientboundPack
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} else if (unmappedId == ClientboundPackets1_19_4.TAGS.getId()) {
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packetWrapper.setPacketType(ClientboundConfigurationPackets1_20_2.UPDATE_TAGS);
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} else {
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configurationBridge.addPacketToQueue(packetWrapper, direction == Direction.CLIENTBOUND);
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// Not a packet that can be mapped to the configuration protocol
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configurationBridge.addPacketToQueue(packetWrapper, true);
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throw CancelException.generate();
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}
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return;
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}
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}
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// Redirect packets during the fake configuration phase
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// This might mess up people using Via API/other protocols down the line, but such is life. We can't have different states for server and client
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@ -73,14 +73,14 @@ public final class BlockItemPacketRewriter1_20_2 extends ItemRewriter<Clientboun
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wrapper.write(newChunkType, chunk);
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});
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// Weeeeeeeeeeeeeeeeeeeeeeeeeeeeee
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// Replace the NBT type everywhere
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protocol.registerClientbound(ClientboundPackets1_19_4.WINDOW_ITEMS, new PacketHandlers() {
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@Override
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public void register() {
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map(Type.UNSIGNED_BYTE); // Window id
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map(Type.VAR_INT); // State id
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handler(wrapper -> {
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wrapper.write(Type.ITEM1_20_2_VAR_INT_ARRAY, wrapper.read(Type.FLAT_ITEM_ARRAY_VAR_INT)); // Items
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wrapper.write(Type.ITEM1_20_2_VAR_INT_ARRAY, wrapper.read(Type.FLAT_VAR_INT_ITEM_ARRAY_VAR_INT)); // Items
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wrapper.write(Type.ITEM1_20_2, wrapper.read(Type.FLAT_VAR_INT_ITEM)); // Carried item
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});
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}
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@ -29,6 +29,7 @@ import com.viaversion.viaversion.api.type.types.version.Types1_20_2;
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import com.viaversion.viaversion.protocols.protocol1_19_4to1_19_3.ClientboundPackets1_19_4;
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import com.viaversion.viaversion.protocols.protocol1_20_2to1_20.Protocol1_20_2To1_20;
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import com.viaversion.viaversion.protocols.protocol1_20_2to1_20.packet.ClientboundConfigurationPackets1_20_2;
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import com.viaversion.viaversion.protocols.protocol1_20_2to1_20.storage.ConfigurationState;
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import com.viaversion.viaversion.rewriter.EntityRewriter;
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public final class EntityPacketRewriter1_20_2 extends EntityRewriter<ClientboundPackets1_19_4, Protocol1_20_2To1_20> {
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@ -86,17 +87,18 @@ public final class EntityPacketRewriter1_20_2 extends EntityRewriter<Clientbound
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registryDataPacket.send(Protocol1_20_2To1_20.class);
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// Enabling features is only possible during the configuraton phase
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// TODO Capture more packets after login to send them later
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// TODO Sad emoji
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final PacketWrapper enableFeaturesPacket = wrapper.create(ClientboundConfigurationPackets1_20_2.UPDATE_ENABLED_FEATURES);
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enableFeaturesPacket.write(Type.VAR_INT, 1);
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enableFeaturesPacket.write(Type.STRING, "minecraft:vanilla");
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enableFeaturesPacket.scheduleSend(Protocol1_20_2To1_20.class);
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enableFeaturesPacket.send(Protocol1_20_2To1_20.class);
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final PacketWrapper finishConfigurationPacket = wrapper.create(ClientboundConfigurationPackets1_20_2.FINISH_CONFIGURATION);
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finishConfigurationPacket.send(Protocol1_20_2To1_20.class);
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// Manually send it at the end and hope nothing breaks
|
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wrapper.send(Protocol1_20_2To1_20.class);
|
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final ConfigurationState configurationBridge = wrapper.user().get(ConfigurationState.class);
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configurationBridge.setJoinGamePacket(wrapper);
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wrapper.cancel();
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});
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handler(worldDataTrackerHandlerByKey()); // Tracks world height and name for chunk data and entity (un)tracking
|
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@ -142,6 +144,7 @@ public final class EntityPacketRewriter1_20_2 extends EntityRewriter<Clientbound
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@Override
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protected void registerRewrites() {
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filter().handler((event, meta) -> meta.setMetaType(Types1_20_2.META_TYPES.byId(meta.metaType().typeId())));
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filter().filterFamily(Entity1_19_4Types.DISPLAY).addIndex(10);
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}
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|
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@Override
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|
@ -18,8 +18,10 @@
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package com.viaversion.viaversion.protocols.protocol1_20_2to1_20.storage;
|
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|
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import com.viaversion.viaversion.api.connection.StorableObject;
|
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import com.viaversion.viaversion.api.connection.UserConnection;
|
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import com.viaversion.viaversion.api.protocol.packet.PacketType;
|
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import com.viaversion.viaversion.api.protocol.packet.PacketWrapper;
|
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import com.viaversion.viaversion.protocols.protocol1_20_2to1_20.Protocol1_20_2To1_20;
|
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import io.netty.buffer.ByteBuf;
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import io.netty.buffer.Unpooled;
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import org.checkerframework.checker.nullness.qual.Nullable;
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@ -31,6 +33,8 @@ public class ConfigurationState implements StorableObject {
|
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|
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private final List<QueuedPacket> packetQueue = new ArrayList<>();
|
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private BridgePhase bridgePhase = BridgePhase.NONE;
|
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private QueuedPacket joinGamePacket;
|
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private boolean queuedJoinGame;
|
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|
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public BridgePhase bridgePhase() {
|
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return bridgePhase;
|
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@ -41,19 +45,24 @@ public class ConfigurationState implements StorableObject {
|
||||
}
|
||||
|
||||
public void addPacketToQueue(final PacketWrapper wrapper, final boolean clientbound) throws Exception {
|
||||
packetQueue.add(toQueuedPacket(wrapper, clientbound, false));
|
||||
}
|
||||
|
||||
private QueuedPacket toQueuedPacket(final PacketWrapper wrapper, final boolean clientbound, final boolean skip1_20_2Pipeline) throws Exception {
|
||||
// Caching packet buffers is cursed, copy to heap buffers to make sure we don't start leaking in dumb cases
|
||||
final ByteBuf copy = Unpooled.buffer();
|
||||
final PacketType packetType = wrapper.getPacketType();
|
||||
final int packetId = wrapper.getId();
|
||||
// Don't write the packet id to the buffer
|
||||
//noinspection deprecation
|
||||
wrapper.setId(-1);
|
||||
wrapper.writeToBuffer(copy);
|
||||
packetQueue.add(new QueuedPacket(copy, clientbound, wrapper.getPacketType(), wrapper.getId()));
|
||||
return new QueuedPacket(copy, clientbound, packetType, packetId, skip1_20_2Pipeline);
|
||||
}
|
||||
|
||||
public List<QueuedPacket> packetQueue() {
|
||||
return packetQueue;
|
||||
}
|
||||
|
||||
public void reset() {
|
||||
packetQueue.clear();
|
||||
bridgePhase = BridgePhase.NONE;
|
||||
public void setJoinGamePacket(final PacketWrapper wrapper) throws Exception {
|
||||
this.joinGamePacket = toQueuedPacket(wrapper, true, true);
|
||||
queuedJoinGame = true;
|
||||
}
|
||||
|
||||
@Override
|
||||
@ -61,6 +70,46 @@ public class ConfigurationState implements StorableObject {
|
||||
return false; // This might be bad
|
||||
}
|
||||
|
||||
public void sendQueuedPackets(final UserConnection connection) throws Exception {
|
||||
if (joinGamePacket != null) {
|
||||
packetQueue.add(0, joinGamePacket);
|
||||
joinGamePacket = null;
|
||||
}
|
||||
|
||||
final ConfigurationState.QueuedPacket[] queuedPackets = packetQueue.toArray(new ConfigurationState.QueuedPacket[0]);
|
||||
packetQueue.clear();
|
||||
|
||||
for (final ConfigurationState.QueuedPacket packet : queuedPackets) {
|
||||
final PacketWrapper queuedWrapper;
|
||||
try {
|
||||
if (packet.packetType() != null) {
|
||||
queuedWrapper = PacketWrapper.create(packet.packetType(), packet.buf(), connection);
|
||||
} else {
|
||||
//noinspection deprecation
|
||||
queuedWrapper = PacketWrapper.create(packet.packetId(), packet.buf(), connection);
|
||||
}
|
||||
|
||||
if (packet.clientbound()) {
|
||||
queuedWrapper.send(Protocol1_20_2To1_20.class, packet.skip1_20_2Pipeline());
|
||||
} else {
|
||||
queuedWrapper.sendToServer(Protocol1_20_2To1_20.class, packet.skip1_20_2Pipeline());
|
||||
}
|
||||
} finally {
|
||||
packet.buf().release();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void clear() {
|
||||
packetQueue.clear();
|
||||
bridgePhase = BridgePhase.NONE;
|
||||
queuedJoinGame = false;
|
||||
}
|
||||
|
||||
public boolean queuedOrSentJoinGame() {
|
||||
return queuedJoinGame;
|
||||
}
|
||||
|
||||
public enum BridgePhase {
|
||||
NONE, PROFILE_SENT, CONFIGURATION
|
||||
}
|
||||
@ -70,12 +119,15 @@ public class ConfigurationState implements StorableObject {
|
||||
private final boolean clientbound;
|
||||
private final PacketType packetType;
|
||||
private final int packetId;
|
||||
private final boolean skip1_20_2Pipeline;
|
||||
|
||||
private QueuedPacket(final ByteBuf buf, final boolean clientbound, final PacketType packetType, final int packetId) {
|
||||
private QueuedPacket(final ByteBuf buf, final boolean clientbound, final PacketType packetType,
|
||||
final int packetId, final boolean skip1_20_2Pipeline) {
|
||||
this.buf = buf;
|
||||
this.clientbound = clientbound;
|
||||
this.packetType = packetType;
|
||||
this.packetId = packetId;
|
||||
this.skip1_20_2Pipeline = skip1_20_2Pipeline;
|
||||
}
|
||||
|
||||
public ByteBuf buf() {
|
||||
@ -93,5 +145,20 @@ public class ConfigurationState implements StorableObject {
|
||||
public @Nullable PacketType packetType() {
|
||||
return packetType;
|
||||
}
|
||||
|
||||
public boolean skip1_20_2Pipeline() {
|
||||
return skip1_20_2Pipeline;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String toString() {
|
||||
return "QueuedPacket{" +
|
||||
"buf=" + buf +
|
||||
", clientbound=" + clientbound +
|
||||
", packetType=" + packetType +
|
||||
", packetId=" + packetId +
|
||||
", skip1_20_2Pipeline=" + skip1_20_2Pipeline +
|
||||
'}';
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -19,7 +19,6 @@ package com.viaversion.viaversion.protocols.protocol1_20_2to1_20.types;
|
||||
|
||||
import com.github.steveice10.opennbt.tag.builtin.CompoundTag;
|
||||
import com.google.common.base.Preconditions;
|
||||
import com.viaversion.viaversion.api.Via;
|
||||
import com.viaversion.viaversion.api.minecraft.blockentity.BlockEntity;
|
||||
import com.viaversion.viaversion.api.minecraft.chunks.Chunk;
|
||||
import com.viaversion.viaversion.api.minecraft.chunks.Chunk1_18;
|
||||
@ -27,7 +26,7 @@ import com.viaversion.viaversion.api.minecraft.chunks.ChunkSection;
|
||||
import com.viaversion.viaversion.api.type.Type;
|
||||
import com.viaversion.viaversion.api.type.types.minecraft.BaseChunkType;
|
||||
import com.viaversion.viaversion.api.type.types.version.ChunkSectionType1_18;
|
||||
import com.viaversion.viaversion.api.type.types.version.Types1_18;
|
||||
import com.viaversion.viaversion.api.type.types.version.Types1_20_2;
|
||||
import io.netty.buffer.ByteBuf;
|
||||
|
||||
import java.util.ArrayList;
|
||||
@ -64,7 +63,7 @@ public final class Chunk1_20_2Type extends Type<Chunk> {
|
||||
final int blockEntitiesLength = Type.VAR_INT.readPrimitive(buffer);
|
||||
final List<BlockEntity> blockEntities = new ArrayList<>(blockEntitiesLength);
|
||||
for (int i = 0; i < blockEntitiesLength; i++) {
|
||||
blockEntities.add(Types1_18.BLOCK_ENTITY.read(buffer));
|
||||
blockEntities.add(Types1_20_2.BLOCK_ENTITY.read(buffer));
|
||||
}
|
||||
|
||||
return new Chunk1_18(chunkX, chunkZ, sections, heightMap, blockEntities);
|
||||
@ -91,7 +90,7 @@ public final class Chunk1_20_2Type extends Type<Chunk> {
|
||||
|
||||
Type.VAR_INT.writePrimitive(buffer, chunk.blockEntities().size());
|
||||
for (final BlockEntity blockEntity : chunk.blockEntities()) {
|
||||
Types1_18.BLOCK_ENTITY.write(buffer, blockEntity);
|
||||
Types1_20_2.BLOCK_ENTITY.write(buffer, blockEntity);
|
||||
}
|
||||
}
|
||||
|
||||
|
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