Mirror von
https://github.com/ViaVersion/ViaVersion.git
synchronisiert 2024-12-28 00:50:13 +01:00
Add option to fix delayed shield blocking (#2415)
Dieser Commit ist enthalten in:
Ursprung
1d311284fd
Commit
956492bca6
@ -76,6 +76,13 @@ public interface ViaVersionConfig {
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*/
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*/
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boolean isShieldBlocking();
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boolean isShieldBlocking();
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/**
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* Whether the player can block with the shield without a delay.
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*
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* @return {@code true} if non delayed shield blocking is enabled.
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*/
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boolean isNoDelayShieldBlocking();
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/**
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/**
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* Get if armor stand positions are fixed so holograms show up at the correct height in 1.9 & 1.10
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* Get if armor stand positions are fixed so holograms show up at the correct height in 1.9 & 1.10
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*
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*
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@ -32,6 +32,7 @@ public abstract class AbstractViaConfig extends Config implements ViaVersionConf
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private boolean useNewDeathmessages;
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private boolean useNewDeathmessages;
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private boolean suppressMetadataErrors;
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private boolean suppressMetadataErrors;
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private boolean shieldBlocking;
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private boolean shieldBlocking;
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private boolean noDelayShieldBlocking;
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private boolean hologramPatch;
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private boolean hologramPatch;
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private boolean pistonAnimationPatch;
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private boolean pistonAnimationPatch;
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private boolean bossbarPatch;
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private boolean bossbarPatch;
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@ -91,6 +92,7 @@ public abstract class AbstractViaConfig extends Config implements ViaVersionConf
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useNewDeathmessages = getBoolean("use-new-deathmessages", true);
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useNewDeathmessages = getBoolean("use-new-deathmessages", true);
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suppressMetadataErrors = getBoolean("suppress-metadata-errors", false);
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suppressMetadataErrors = getBoolean("suppress-metadata-errors", false);
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shieldBlocking = getBoolean("shield-blocking", true);
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shieldBlocking = getBoolean("shield-blocking", true);
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noDelayShieldBlocking = getBoolean("no-delay-shield-blocking", false);
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hologramPatch = getBoolean("hologram-patch", false);
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hologramPatch = getBoolean("hologram-patch", false);
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pistonAnimationPatch = getBoolean("piston-animation-patch", false);
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pistonAnimationPatch = getBoolean("piston-animation-patch", false);
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bossbarPatch = getBoolean("bossbar-patch", true);
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bossbarPatch = getBoolean("bossbar-patch", true);
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@ -170,6 +172,11 @@ public abstract class AbstractViaConfig extends Config implements ViaVersionConf
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return shieldBlocking;
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return shieldBlocking;
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}
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}
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@Override
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public boolean isNoDelayShieldBlocking() {
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return noDelayShieldBlocking;
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}
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@Override
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@Override
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public boolean isHologramPatch() {
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public boolean isHologramPatch() {
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return hologramPatch;
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return hologramPatch;
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@ -303,6 +303,12 @@ public class WorldPackets {
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Item shield = new Item(442, (byte) 1, (short) 0, null);
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Item shield = new Item(442, (byte) 1, (short) 0, null);
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tracker.setSecondHand(shield);
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tracker.setSecondHand(shield);
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}
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}
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}
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// Uses left or right hand to start blocking depending on the no delay setting
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boolean noDelayBlocking = Via.getConfig().isNoDelayShieldBlocking();
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if (noDelayBlocking && hand == 1 || !noDelayBlocking && hand == 0) {
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wrapper.cancel();
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wrapper.cancel();
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}
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}
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} else {
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} else {
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@ -167,6 +167,9 @@ auto-team: true
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suppress-metadata-errors: false
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suppress-metadata-errors: false
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# When enabled 1.9+ will be able to block by using shields
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# When enabled 1.9+ will be able to block by using shields
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shield-blocking: true
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shield-blocking: true
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# If this setting is active, the main hand is used instead of the off hand to trigger the blocking of the player.
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# With the main hand the blocking starts way faster.
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no-delay-shield-blocking: false
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# Enable player tick simulation, this fixes eating, drinking, nether portals.
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# Enable player tick simulation, this fixes eating, drinking, nether portals.
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simulate-pt: true
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simulate-pt: true
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# Should we use nms player to simulate packets, (may fix anti-cheat issues)
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# Should we use nms player to simulate packets, (may fix anti-cheat issues)
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