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Mirror von https://github.com/ViaVersion/ViaVersion.git synchronisiert 2024-09-16 01:01:21 +02:00

Merge pull request #1558 from Gerrygames/abstraction

Merge dev into abstraction
Dieser Commit ist enthalten in:
Myles 2019-12-09 11:11:15 +00:00 committet von GitHub
Commit 7c38a77f60
Es konnte kein GPG-Schlüssel zu dieser Signatur gefunden werden
GPG-Schlüssel-ID: 4AEE18F83AFDEB23
6 geänderte Dateien mit 34 neuen und 16 gelöschten Zeilen

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@ -39,11 +39,11 @@ public class Entity1_15Types {
LLAMA_SPIT(40, ENTITY),
TNT(59, ENTITY),
SHULKER_BULLET(64, ENTITY),
FISHING_BOBBER(111, ENTITY),
FISHING_BOBBER(102, ENTITY),
LIVINGENTITY(-1, ENTITY),
ARMOR_STAND(1, LIVINGENTITY),
PLAYER(110, LIVINGENTITY),
PLAYER(101, LIVINGENTITY),
ABSTRACT_INSENTIENT(-1, LIVINGENTITY),
ENDER_DRAGON(19, ABSTRACT_INSENTIENT),

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@ -17,6 +17,8 @@ public interface Chunk {
int[] getBiomeData();
void setBiomeData(int[] biomeData);
CompoundTag getHeightMap();
void setHeightMap(CompoundTag heightMap);

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@ -77,7 +77,7 @@ public class ProtocolVersion {
register(v1_14_2 = new ProtocolVersion(485, "1.14.2"));
register(v1_14_3 = new ProtocolVersion(490, "1.14.3"));
register(v1_14_4 = new ProtocolVersion(498, "1.14.4"));
register(v1_15 = new ProtocolVersion(565, "1.15"));
register(v1_15 = new ProtocolVersion(571, "1.15"));
register(unknown = new ProtocolVersion(-1, "UNKNOWN"));
}

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@ -161,6 +161,7 @@ public class Protocol1_15To1_14_4 extends Protocol {
registerOutgoing(State.PLAY, 0x08, 0x09);
registerOutgoing(State.PLAY, 0x09, 0x0A);
registerOutgoing(State.PLAY, 0x0C, 0x0D);
registerOutgoing(State.PLAY, 0x0D, 0x0E);
registerOutgoing(State.PLAY, 0x0E, 0x0F);
registerOutgoing(State.PLAY, 0x10, 0x11);
@ -201,6 +202,7 @@ public class Protocol1_15To1_14_4 extends Protocol {
registerOutgoing(State.PLAY, 0x34, 0x35);
registerOutgoing(State.PLAY, 0x35, 0x36);
registerOutgoing(State.PLAY, 0x36, 0x37);
registerOutgoing(State.PLAY, 0x38, 0x39);
registerOutgoing(State.PLAY, 0x39, 0x3A);
registerOutgoing(State.PLAY, 0x3B, 0x3C);

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@ -83,6 +83,26 @@ public class WorldPackets {
Chunk chunk = wrapper.read(new Chunk1_14Type(clientWorld));
wrapper.write(new Chunk1_15Type(clientWorld), chunk);
if (chunk.isGroundUp()) {
int[] biomeData = chunk.getBiomeData();
int[] newBiomeData = new int[1024];
// Now in 4x4x4 areas - take the biome of each "middle"
for (int i = 0; i < 4; ++i) {
for (int j = 0; j < 4; ++j) {
int x = (j << 2) + 2;
int z = (i << 2) + 2;
int oldIndex = (z << 4 | x);
newBiomeData[i << 2 | j] = biomeData[oldIndex];
}
}
// ... and copy it to the new y layers
for (int i = 1; i < 64; ++i) {
System.arraycopy(newBiomeData, 0, newBiomeData, i * 16, 16);
}
chunk.setBiomeData(newBiomeData);
}
for (int s = 0; s < 16; s++) {
ChunkSection section = chunk.getSections()[s];
if (section == null) continue;
@ -125,9 +145,9 @@ public class WorldPackets {
public void registerMap() {
map(Type.INT); // 0 - Particle ID
map(Type.BOOLEAN); // 1 - Long Distance
map(Type.FLOAT); // 2 - X
map(Type.FLOAT); // 3 - Y
map(Type.FLOAT); // 4 - Z
map(Type.FLOAT, Type.DOUBLE); // 2 - X
map(Type.FLOAT, Type.DOUBLE); // 3 - Y
map(Type.FLOAT, Type.DOUBLE); // 4 - Z
map(Type.FLOAT); // 5 - Offset X
map(Type.FLOAT); // 6 - Offset Y
map(Type.FLOAT); // 7 - Offset Z

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@ -32,12 +32,10 @@ public class Chunk1_15Type extends PartialType<Chunk, ClientWorld> {
int primaryBitmask = Type.VAR_INT.read(input);
CompoundTag heightMap = Type.NBT.read(input);
int[] biomeData = groundUp ? new int[256] : null;
int[] biomeData = groundUp ? new int[1024] : null;
if (groundUp) {
//TODO Why 1024 ints?
for (int i = 0; i < 1024; i++) {
//biomeData[i] = input.readInt();
input.readInt();
biomeData[i] = input.readInt();
}
}
@ -85,13 +83,9 @@ public class Chunk1_15Type extends PartialType<Chunk, ClientWorld> {
// Write biome data
if (chunk.isBiomeData()) {
//TODO Why 1024 ints?
for (int i = 0; i < 1024; i++) {
output.writeInt(0);
for (int value : chunk.getBiomeData()) {
output.writeInt(value);
}
/*for (int value : chunk.getBiomeData()) {
output.writeInt(value & 0xFF); // This is a temporary workaround, we'll look into fixing this soon :)
}*/
}
ByteBuf buf = output.alloc().buffer();