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Mirror von https://github.com/ViaVersion/ViaVersion.git synchronisiert 2024-12-26 16:12:42 +01:00

Generate Entity1_13Types

Dieser Commit ist enthalten in:
Matsv 2018-03-18 14:11:40 +01:00
Ursprung 2fb9533575
Commit 7a01376144

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@ -27,122 +27,145 @@ public class Entity1_13Types {
@AllArgsConstructor
@Getter
public enum EntityType {
ENTITY(-1),
DROPPED_ITEM(30, ENTITY),
EXPERIENCE_ORB(20, ENTITY),
LEASH_HITCH(33, ENTITY), // Actually entity hanging but it doesn't make a lot of difference for metadata
PAINTING(47, ENTITY), // Actually entity hanging but it doesn't make a lot of difference for metadata
ARROW(2, ENTITY),
SNOWBALL(65, ENTITY), // Actually EntityProjectile
FIREBALL(32, ENTITY),
SMALL_FIREBALL(63, ENTITY),
ENDER_PEARL(72, ENTITY), // Actually EntityProjectile
ENDER_SIGNAL(21, ENTITY),
THROWN_EXP_BOTTLE(73, ENTITY),
ITEM_FRAME(31, ENTITY), // Actually EntityHanging
WITHER_SKULL(82, ENTITY),
PRIMED_TNT(53, ENTITY),
FALLING_BLOCK(22, ENTITY),
FIREWORK(23, ENTITY),
SPECTRAL_ARROW(66, ARROW),
SHULKER_BULLET(58, ENTITY),
DRAGON_FIREBALL(12, FIREBALL),
EVOCATION_FANGS(18, ENTITY),
// Auto generated
ENTITY(-1), // abm
ENTITY_LIVING(-1, ENTITY),
ENTITY_INSENTIENT(-1, ENTITY_LIVING),
ENTITY_AGEABLE(-1, ENTITY_INSENTIENT),
ENTITY_TAMEABLE_ANIMAL(-1, ENTITY_AGEABLE),
ENTITY_HUMAN(-1, ENTITY_LIVING),
AREA_EFFECT_CLOUD(0, ENTITY), // abk
ENDER_CRYSTAL(15, ENTITY), // aho
EVOCATION_FANGS(19, ENTITY), // ala
XP_ORB(21, ENTITY), // abs
EYE_OF_ENDER_SIGNAL(22, ENTITY), // alb
FALLING_BLOCK(23, ENTITY), // aix
FIREWORKS_ROCKET(24, ENTITY), // alc
ITEM(31, ENTITY), // aiy
LLAMA_SPIT(36, ENTITY), // ale
TNT(54, ENTITY), // aiz
SHULKER_BULLET(59, ENTITY), // alh
FISHING_BOBBER(92, ENTITY), // ais
ARMOR_STAND(1, ENTITY_LIVING),
ENTITY_ILLAGER_ABSTRACT(-1, ENTITY_INSENTIENT),
EVOCATION_ILLAGER(19, ENTITY_ILLAGER_ABSTRACT),
VEX(75, ENTITY_INSENTIENT),
VINDICATION_ILLAGER(78, ENTITY_ILLAGER_ABSTRACT),
ILLUSION_ILLAGER(29, EVOCATION_ILLAGER),
LIVINGENTITY(-1, ENTITY), // abv
PLAYER(91, LIVINGENTITY), // aks
ABW(-1, LIVINGENTITY), // abw
ACD(-1, ABW), // acd
ABJ(-1, ACD), // abj
AGD(-1, ABJ), // agd
ACG(-1, AGD), // acg
AGR(-1, ACG), // agr
PARROT(49, AGR), // agk
OCELOT(47, ACG), // agj
WOLF(85, ACG), // agy
CHICKEN(7, AGD), // age
COW(9, AGD), // agg
MOOSHROOM(46, COW), // agi
POLAR_BEAR(53, AGD), // agm
PIG(50, AGD), // agl
RABBIT(55, AGD), // ago
SHEEP(57, AGD), // agq
TURTLE(72, AGD), // agv
// Horses
ABSTRACT_HORSE(-1, AGD), // aha
CHESTED_HORSE(-1, ABSTRACT_HORSE), // agz
DONKEY(11, CHESTED_HORSE), // ahb
MULE(45, CHESTED_HORSE), // ahf
LLAMA(35, CHESTED_HORSE), // ahe
HORSE(28, ABSTRACT_HORSE), // ahc
SKELETON_HORSE(62, ABSTRACT_HORSE), // ahg
ZOMBIE_HORSE(87, ABSTRACT_HORSE), // ahi
VILLAGER(78, ABJ), // akn
// Golem
ABSTRACT_GOLEM(-1, ACD), // agc
SNOWMAN(65, ABSTRACT_GOLEM), // ags
VILLAGER_GOLEM(79, ABSTRACT_GOLEM), // agw
SHULKER(58, ABSTRACT_GOLEM), // ajx
AGB(-1, ACD), // agb
COD_MOB(8, AGB), // agf
PUFFER_FISH(51, AGB), // agn
SALMON_MOB(56, AGB), // agp
TROPICAL_FISH(71, AGB), // agu
AJS(-1, ACD), // ajs
WITHER(82, AJS), // aij
AJB(-1, AJS), // ajb
AKB(-1, AJB), // akb
EVOCATION_ILLAGER(20, AKB), // ajl
ILLUSION_ILLAGER(30, AKB), // ajq
VINDICATION_ILLAGER(80, AJB), // akf
BLAZE(4, AJS), // ajd
AJC(-1, AJS), // ajc
SKELETON(61, AJC), // ajz
STRAY(70, AJC), // akd
WITHER_SKELETON(83, AJC), // akh
CREEPER(10, AJS), // ajf
SPIDER(68, AJS), // akc
CAVE_SPIDER(6, SPIDER), // aje
GUARDIAN(27, AJS), // ajo
ELDER_GUARDIAN(14, GUARDIAN), // ajh
ZOMBIE(86, AJS), // aki
DROWNED(13, ZOMBIE), // ajg
HUSK(29, ZOMBIE), // ajp
ZOMBIE_PIGMAN(52, ZOMBIE), // aju
ZOMBIE_VILLAGER(88, ZOMBIE), // akj
ENDERMITE(18, AJS), // ajj
ENDERMAN(17, AJS), // aji
GIANT(26, AJS), // ajn
SILVERFISH(60, AJS), // ajy
VEX(77, AJS), // ake
WITCH(81, AJS), // akg
ABT(-1, ABW), // abt
GHAST(25, ABT), // ajm
PHANTOM(89, ABT), // ajt
AFY(-1, ABW), // afy
BAT(3, AFY), // afz
AGX(-1, ABW), // agx
SQUID(69, AGX), // agt
ENDER_DRAGON(16, ABW), // ahp
SLIME(63, ABW), // aka
MAGMA_CUBE(37, SLIME), // ajr
ARMOR_STAND(1, LIVINGENTITY), // ail
AHN(-1, ENTITY), // ahn
AIM(-1, ENTITY), // aim
LEASH_KNOT(34, AIM), // aio
ITEM_FRAME(32, AIM), // ain
PAINTING(48, AIM), // aiq
AIU(-1, ENTITY), // aiu
LIGHTNING_BOLT(90, AIU), // aiv
AKW(-1, ENTITY), // akw
ARROW(2, AKW), // aky
SPECTRAL_ARROW(67, AKW), // alk
TRIDENT(93, AKW), // alq
AKX(-1, ENTITY), // akx
DRAGON_FIREBALL(12, AKX), // akz
FIREBALL(33, AKX), // ald
SMALL_FIREBALL(64, AKX), // ali
WITHER_SKULL(84, AKX), // alr
// Projectiles
PROJECTILE_ABSTRACT(-1, ENTITY), // all
SNOWBALL(66, PROJECTILE_ABSTRACT), // alj
ENDER_PEARL(74, PROJECTILE_ABSTRACT), // aln
EGG(73, PROJECTILE_ABSTRACT), // alm
POTION(76, PROJECTILE_ABSTRACT), // alp
XP_BOTTLE(75, PROJECTILE_ABSTRACT), // alo
// Vehicles
MINECART_ABSTRACT(-1, ENTITY),
MINECART_COMMAND(39, MINECART_ABSTRACT),
BOAT(5, ENTITY),
MINECART_RIDEABLE(37, MINECART_ABSTRACT),
MINECART_CHEST(38, MINECART_ABSTRACT),
MINECART_FURNACE(40, MINECART_ABSTRACT),
MINECART_TNT(43, MINECART_ABSTRACT),
MINECART_HOPPER(41, MINECART_ABSTRACT),
MINECART_MOB_SPAWNER(42, MINECART_ABSTRACT),
MINECART_ABSTRACT(-1, ENTITY), // alt
CHESTED_MINECART_ABSTRACT(-1, MINECART_ABSTRACT), // alu
CHEST_MINECART(39, CHESTED_MINECART_ABSTRACT), // alx
HOPPER_MINECART(42, CHESTED_MINECART_ABSTRACT), // ama
MINECART(38, MINECART_ABSTRACT), // alw
FURNACE_MINECART(41, MINECART_ABSTRACT), // alz
COMMANDBLOCK_MINECART(40, MINECART_ABSTRACT), // aly
TNT_MINECART(44, MINECART_ABSTRACT), // amc
SPAWNER_MINECART(43, MINECART_ABSTRACT), // amb
BOAT(5, ENTITY); // alv
CREEPER(10, ENTITY_INSENTIENT),
ABSTRACT_SKELETON(-1, ENTITY_INSENTIENT),
SKELETON(60, ABSTRACT_SKELETON),
WITHER_SKELETON(81, ABSTRACT_SKELETON),
STRAY(69, ABSTRACT_SKELETON),
SPIDER(67, ENTITY_INSENTIENT),
GIANT(25, ENTITY_INSENTIENT),
ZOMBIE(84, ENTITY_INSENTIENT),
HUSK(28, ZOMBIE),
ZOMBIE_VILLAGER(86, ZOMBIE),
SLIME(62, ENTITY_INSENTIENT),
GHAST(24, ENTITY_INSENTIENT),
PIG_ZOMBIE(51, ZOMBIE),
ENDERMAN(16, ENTITY_INSENTIENT),
CAVE_SPIDER(6, SPIDER),
SILVERFISH(59, ENTITY_INSENTIENT),
BLAZE(4, ENTITY_INSENTIENT),
MAGMA_CUBE(36, SLIME),
ENDER_DRAGON(15, ENTITY_INSENTIENT),
WITHER(80, ENTITY_INSENTIENT),
BAT(3, ENTITY_INSENTIENT),
WITCH(79, ENTITY_INSENTIENT),
ENDERMITE(17, ENTITY_INSENTIENT),
GUARDIAN(26, ENTITY_INSENTIENT),
ELDER_GUARDIAN(13, GUARDIAN), // Moved down to avoid illegal forward reference
IRON_GOLEM(77, ENTITY_INSENTIENT), // moved up to avoid illegal forward references
SHULKER(57, IRON_GOLEM),
PIG(49, ENTITY_AGEABLE),
SHEEP(56, ENTITY_AGEABLE),
COW(9, ENTITY_AGEABLE),
CHICKEN(7, ENTITY_AGEABLE),
SQUID(68, ENTITY_INSENTIENT),
WOLF(83, ENTITY_TAMEABLE_ANIMAL),
MUSHROOM_COW(45, COW),
SNOWMAN(64, IRON_GOLEM),
OCELOT(46, ENTITY_TAMEABLE_ANIMAL),
PARROT(48, ENTITY_TAMEABLE_ANIMAL),
ABSTRACT_HORSE(-1, ENTITY_AGEABLE),
HORSE(27, ABSTRACT_HORSE),
SKELETON_HORSE(61, ABSTRACT_HORSE),
ZOMBIE_HORSE(85, ABSTRACT_HORSE),
CHESTED_HORSE(-1, ABSTRACT_HORSE),
DONKEY(11, CHESTED_HORSE),
MULE(44, CHESTED_HORSE),
LIAMA(34, CHESTED_HORSE),
RABBIT(54, ENTITY_AGEABLE),
POLAR_BEAR(52, ENTITY_AGEABLE),
VILLAGER(76, ENTITY_AGEABLE),
ENDER_CRYSTAL(14, ENTITY),
SPLASH_POTION(-1, ENTITY),
LINGERING_POTION(-1, SPLASH_POTION),
AREA_EFFECT_CLOUD(-1, ENTITY),
EGG(-1, ENTITY),
FISHING_HOOK(-1, ENTITY),
LIGHTNING(-1, ENTITY),
WEATHER(-1, ENTITY),
PLAYER(-1, ENTITY_HUMAN),
COMPLEX_PART(-1, ENTITY),
LIAMA_SPIT(-1, ENTITY);
private final int id;
private final EntityType parent;
@ -192,10 +215,10 @@ public class Entity1_13Types {
@Getter
public enum ObjectTypes {
BOAT(1, EntityType.BOAT),
ITEM(2, EntityType.DROPPED_ITEM),
ITEM(2, EntityType.ITEM),
AREA_EFFECT_CLOUD(3, EntityType.AREA_EFFECT_CLOUD),
MINECART(10, EntityType.MINECART_ABSTRACT),
TNT_PRIMED(50, EntityType.PRIMED_TNT),
TNT_PRIMED(50, EntityType.TNT),
ENDER_CRYSTAL(51, EntityType.ENDER_CRYSTAL),
TIPPED_ARROW(60, EntityType.ARROW),
SNOWBALL(61, EntityType.SNOWBALL),
@ -205,17 +228,17 @@ public class Entity1_13Types {
ENDER_PEARL(65, EntityType.ENDER_PEARL),
WITHER_SKULL(66, EntityType.WITHER_SKULL),
SHULKER_BULLET(67, EntityType.SHULKER_BULLET),
LIAMA_SPIT(68, EntityType.LIAMA_SPIT),
LIAMA_SPIT(68, EntityType.LLAMA_SPIT),
FALLING_BLOCK(70, EntityType.FALLING_BLOCK),
ITEM_FRAME(71, EntityType.ITEM_FRAME),
ENDER_SIGNAL(72, EntityType.ENDER_SIGNAL),
POTION(73, EntityType.SPLASH_POTION),
THROWN_EXP_BOTTLE(75, EntityType.THROWN_EXP_BOTTLE),
FIREWORK(76, EntityType.FIREWORK),
LEASH(77, EntityType.LEASH_HITCH),
ENDER_SIGNAL(72, EntityType.EYE_OF_ENDER_SIGNAL),
POTION(73, EntityType.POTION),
THROWN_EXP_BOTTLE(75, EntityType.XP_BOTTLE),
FIREWORK(76, EntityType.FIREWORKS_ROCKET),
LEASH(77, EntityType.LEASH_KNOT),
ARMOR_STAND(78, EntityType.ARMOR_STAND),
EVOCATION_FANGS(79, EntityType.EVOCATION_FANGS),
FISHIHNG_HOOK(90, EntityType.FISHING_HOOK),
FISHIHNG_HOOK(90, EntityType.FISHING_BOBBER),
SPECTRAL_ARROW(91, EntityType.SPECTRAL_ARROW),
DRAGON_FIREBALL(93, EntityType.DRAGON_FIREBALL);