Mirror von
https://github.com/ViaVersion/ViaVersion.git
synchronisiert 2024-11-03 14:50:30 +01:00
Add item-cache as a less expensive way of getting items. (Will rewrite eventually to not depend on Bukkit)
Dieser Commit ist enthalten in:
Ursprung
57d58db35e
Commit
4f8a248c6b
@ -10,6 +10,7 @@ import us.myles.ViaVersion.ViaVersionPlugin;
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import us.myles.ViaVersion.api.PacketWrapper;
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import us.myles.ViaVersion.api.ViaVersion;
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import us.myles.ViaVersion.api.data.UserConnection;
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import us.myles.ViaVersion.api.minecraft.item.Item;
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import us.myles.ViaVersion.api.minecraft.metadata.Metadata;
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import us.myles.ViaVersion.api.protocol.Protocol;
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import us.myles.ViaVersion.api.remapper.ValueTransformer;
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@ -62,14 +63,17 @@ public class Protocol1_9TO1_8 extends Protocol {
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return line;
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}
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public static ItemStack getHandItem(final UserConnection info) {
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public static Item getHandItem(final UserConnection info) {
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if(HandItemCache.CACHE){
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return HandItemCache.getHandItem(info.get(ProtocolInfo.class).getUuid());
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}else {
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try {
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return Bukkit.getScheduler().callSyncMethod(Bukkit.getPluginManager().getPlugin("ViaVersion"), new Callable<ItemStack>() {
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return Bukkit.getScheduler().callSyncMethod(Bukkit.getPluginManager().getPlugin("ViaVersion"), new Callable<Item>() {
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@Override
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public ItemStack call() throws Exception {
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public Item call() throws Exception {
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UUID playerUUID = info.get(ProtocolInfo.class).getUuid();
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if (Bukkit.getPlayer(playerUUID) != null) {
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return Bukkit.getPlayer(playerUUID).getItemInHand();
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return Item.getItem(Bukkit.getPlayer(playerUUID).getItemInHand());
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}
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return null;
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}
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@ -81,6 +85,7 @@ public class Protocol1_9TO1_8 extends Protocol {
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return null;
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}
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}
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}
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@Override
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protected void registerPackets() {
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@ -104,6 +109,10 @@ public class Protocol1_9TO1_8 extends Protocol {
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}
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if (plugin.getConfig().getBoolean("simulate-pt", true))
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new ViaIdleThread(plugin.getPortedPlayers()).runTaskTimerAsynchronously(plugin, 1L, 1L); // Updates player's idle status
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if (plugin.getConfig().getBoolean("item-cache", true)) {
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new HandItemCache().runTaskTimerAsynchronously(plugin, 2L, 2L); // Updates player's items :)
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HandItemCache.CACHE = true;
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}
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}
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@Override
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@ -0,0 +1,36 @@
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package us.myles.ViaVersion.protocols.protocol1_9to1_8.listeners;
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import org.bukkit.Bukkit;
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import org.bukkit.entity.Player;
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import org.bukkit.scheduler.BukkitRunnable;
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import us.myles.ViaVersion.api.minecraft.item.Item;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.UUID;
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import java.util.concurrent.ConcurrentHashMap;
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public class HandItemCache extends BukkitRunnable {
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public static boolean CACHE = false;
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private static ConcurrentHashMap<UUID, Item> handCache = new ConcurrentHashMap<>();
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public static Item getHandItem(UUID player) {
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if (!handCache.containsKey(player))
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return null;
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return handCache.get(player);
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}
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@Override
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public void run() {
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List<UUID> players = new ArrayList<>(handCache.keySet());
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for (Player p : Bukkit.getOnlinePlayers()) {
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handCache.put(p.getUniqueId(), Item.getItem(p.getItemInHand()));
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players.remove(p.getUniqueId());
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}
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// Remove offline players
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for (UUID uuid : players) {
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handCache.remove(uuid);
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}
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}
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}
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@ -288,7 +288,7 @@ public class WorldPackets {
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wrapper.write(Type.LONG, -1L);
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wrapper.write(Type.BYTE, (byte) 255);
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// Write item in hand
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Item item = Item.getItem(Protocol1_9TO1_8.getHandItem(wrapper.user()));
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Item item = Protocol1_9TO1_8.getHandItem(wrapper.user());
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// Blocking patch
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if (ViaVersion.getConfig().isShieldBlocking()) {
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if (item != null) {
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@ -368,7 +368,7 @@ public class WorldPackets {
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create(new ValueCreator() {
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@Override
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public void write(PacketWrapper wrapper) throws Exception {
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Item item = Item.getItem(Protocol1_9TO1_8.getHandItem(wrapper.user()));
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Item item = Protocol1_9TO1_8.getHandItem(wrapper.user());
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wrapper.write(Type.ITEM, item); // 3 - Item
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}
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});
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@ -29,3 +29,5 @@ use-new-deathmessages: false
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suppress-entityid-errors: false
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# Our patch for block breaking issue, if you have issues with block updates then disable this.
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block-break-patch: true
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# Should we cache our items, this will prevent server from being lagged out, however the cost is a constant task caching items
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item-cache: true
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