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Mirror von https://github.com/ViaVersion/ViaVersion.git synchronisiert 2024-11-03 14:50:30 +01:00

Add item-cache as a less expensive way of getting items. (Will rewrite eventually to not depend on Bukkit)

Dieser Commit ist enthalten in:
Myles 2016-04-17 00:52:35 +01:00
Ursprung 57d58db35e
Commit 4f8a248c6b
4 geänderte Dateien mit 66 neuen und 19 gelöschten Zeilen

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@ -10,6 +10,7 @@ import us.myles.ViaVersion.ViaVersionPlugin;
import us.myles.ViaVersion.api.PacketWrapper;
import us.myles.ViaVersion.api.ViaVersion;
import us.myles.ViaVersion.api.data.UserConnection;
import us.myles.ViaVersion.api.minecraft.item.Item;
import us.myles.ViaVersion.api.minecraft.metadata.Metadata;
import us.myles.ViaVersion.api.protocol.Protocol;
import us.myles.ViaVersion.api.remapper.ValueTransformer;
@ -62,14 +63,17 @@ public class Protocol1_9TO1_8 extends Protocol {
return line;
}
public static ItemStack getHandItem(final UserConnection info) {
public static Item getHandItem(final UserConnection info) {
if(HandItemCache.CACHE){
return HandItemCache.getHandItem(info.get(ProtocolInfo.class).getUuid());
}else {
try {
return Bukkit.getScheduler().callSyncMethod(Bukkit.getPluginManager().getPlugin("ViaVersion"), new Callable<ItemStack>() {
return Bukkit.getScheduler().callSyncMethod(Bukkit.getPluginManager().getPlugin("ViaVersion"), new Callable<Item>() {
@Override
public ItemStack call() throws Exception {
public Item call() throws Exception {
UUID playerUUID = info.get(ProtocolInfo.class).getUuid();
if (Bukkit.getPlayer(playerUUID) != null) {
return Bukkit.getPlayer(playerUUID).getItemInHand();
return Item.getItem(Bukkit.getPlayer(playerUUID).getItemInHand());
}
return null;
}
@ -81,6 +85,7 @@ public class Protocol1_9TO1_8 extends Protocol {
return null;
}
}
}
@Override
protected void registerPackets() {
@ -104,6 +109,10 @@ public class Protocol1_9TO1_8 extends Protocol {
}
if (plugin.getConfig().getBoolean("simulate-pt", true))
new ViaIdleThread(plugin.getPortedPlayers()).runTaskTimerAsynchronously(plugin, 1L, 1L); // Updates player's idle status
if (plugin.getConfig().getBoolean("item-cache", true)) {
new HandItemCache().runTaskTimerAsynchronously(plugin, 2L, 2L); // Updates player's items :)
HandItemCache.CACHE = true;
}
}
@Override

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@ -0,0 +1,36 @@
package us.myles.ViaVersion.protocols.protocol1_9to1_8.listeners;
import org.bukkit.Bukkit;
import org.bukkit.entity.Player;
import org.bukkit.scheduler.BukkitRunnable;
import us.myles.ViaVersion.api.minecraft.item.Item;
import java.util.ArrayList;
import java.util.List;
import java.util.UUID;
import java.util.concurrent.ConcurrentHashMap;
public class HandItemCache extends BukkitRunnable {
public static boolean CACHE = false;
private static ConcurrentHashMap<UUID, Item> handCache = new ConcurrentHashMap<>();
public static Item getHandItem(UUID player) {
if (!handCache.containsKey(player))
return null;
return handCache.get(player);
}
@Override
public void run() {
List<UUID> players = new ArrayList<>(handCache.keySet());
for (Player p : Bukkit.getOnlinePlayers()) {
handCache.put(p.getUniqueId(), Item.getItem(p.getItemInHand()));
players.remove(p.getUniqueId());
}
// Remove offline players
for (UUID uuid : players) {
handCache.remove(uuid);
}
}
}

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@ -288,7 +288,7 @@ public class WorldPackets {
wrapper.write(Type.LONG, -1L);
wrapper.write(Type.BYTE, (byte) 255);
// Write item in hand
Item item = Item.getItem(Protocol1_9TO1_8.getHandItem(wrapper.user()));
Item item = Protocol1_9TO1_8.getHandItem(wrapper.user());
// Blocking patch
if (ViaVersion.getConfig().isShieldBlocking()) {
if (item != null) {
@ -368,7 +368,7 @@ public class WorldPackets {
create(new ValueCreator() {
@Override
public void write(PacketWrapper wrapper) throws Exception {
Item item = Item.getItem(Protocol1_9TO1_8.getHandItem(wrapper.user()));
Item item = Protocol1_9TO1_8.getHandItem(wrapper.user());
wrapper.write(Type.ITEM, item); // 3 - Item
}
});

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@ -29,3 +29,5 @@ use-new-deathmessages: false
suppress-entityid-errors: false
# Our patch for block breaking issue, if you have issues with block updates then disable this.
block-break-patch: true
# Should we cache our items, this will prevent server from being lagged out, however the cost is a constant task caching items
item-cache: true