Mirror von
https://github.com/ViaVersion/ViaVersion.git
synchronisiert 2024-11-04 23:30:24 +01:00
fix metadata type mismatch & add anti-flicker
Dieser Commit ist enthalten in:
Ursprung
fd42c7eba6
Commit
4a804bae7c
@ -235,6 +235,10 @@ public class ViaVersionPlugin extends JavaPlugin implements ViaVersionAPI {
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return getConfig().getBoolean("bossbar-patch", true);
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return getConfig().getBoolean("bossbar-patch", true);
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}
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}
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public boolean isBossbarAntiflicker() {
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return getConfig().getBoolean("bossbar-anti-flicker", false);
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}
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public double getHologramYOffset() {
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public double getHologramYOffset() {
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return getConfig().getDouble("hologram-y", -1D);
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return getConfig().getDouble("hologram-y", -1D);
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}
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}
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@ -846,10 +846,28 @@ public class OutgoingTransformer {
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}
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}
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// Fix: wither (crash fix)
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// Fix: wither (crash fix)
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if(type == EntityType.WITHER) {
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if(type == EntityType.WITHER) {
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// Remove custom value if already exist
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Iterator<Entry> it = list.iterator();
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while(it.hasNext()) {
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Entry e = it.next();
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if(e.getOldID() == 10) {
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it.remove();
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}
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}
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list.add(new Entry(MetaIndex.WITHER_PROPERTIES, (byte) 0, 10));
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list.add(new Entry(MetaIndex.WITHER_PROPERTIES, (byte) 0, 10));
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}
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}
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// Fix: Dragon (crash fix)
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// Fix: Dragon (crash fix)
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if(type == EntityType.ENDER_DRAGON) {
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if(type == EntityType.ENDER_DRAGON) {
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// Remove custom value if already exist
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Iterator<Entry> it = list.iterator();
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while(it.hasNext()) {
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Entry e = it.next();
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if(e.getOldID() == 11) {
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it.remove();
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}
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}
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list.add(new Entry(MetaIndex.ENDERDRAGON_PHASE, (byte) 0, 11));
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list.add(new Entry(MetaIndex.ENDERDRAGON_PHASE, (byte) 0, 11));
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}
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}
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MetadataRewriter.writeMetadata1_9(type, list, output);
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MetadataRewriter.writeMetadata1_9(type, list, output);
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@ -911,7 +929,7 @@ public class OutgoingTransformer {
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} else {
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} else {
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bar.setTitle(title);
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bar.setTitle(title);
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}
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}
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} else if (entry.getOldID() == 6) {
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} else if (entry.getOldID() == 6 && !plugin.isBossbarAntiflicker()) { // If anti flicker is enabled, don't update health
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BossBar bar = bossBarMap.get(entityID);
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BossBar bar = bossBarMap.get(entityID);
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// Make health range between 0 and 1
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// Make health range between 0 and 1
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float maxHealth = type == EntityType.ENDER_DRAGON ? 200.0f : 300.0f;
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float maxHealth = type == EntityType.ENDER_DRAGON ? 200.0f : 300.0f;
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@ -18,3 +18,5 @@ hologram-y: -1
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simulate-pt: true
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simulate-pt: true
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# Should we patch boss bars so they work? (Default: true, disable if you're having issues)
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# Should we patch boss bars so they work? (Default: true, disable if you're having issues)
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bossbar-patch: true
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bossbar-patch: true
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# If your boss bar flickers on 1.9, set this to 'true'. It will keep all boss bars on 100% (not recommended)
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bossbar-anti-flicker: false
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