Mirror von
https://github.com/ViaVersion/ViaVersion.git
synchronisiert 2024-12-26 08:10:09 +01:00
Added remaining missing sounds
Dieser Commit ist enthalten in:
Ursprung
ba4e6e5d2f
Commit
45dfe7261b
@ -223,35 +223,31 @@ public enum SoundEffect {
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MOB_SKELETON_DEATH("mob.skeleton.death", "entity.skeleton.death", SoundCategory.HOSTILE),
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MOB_SKELETON_DEATH("mob.skeleton.death", "entity.skeleton.death", SoundCategory.HOSTILE),
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MOB_HORSE_HIT("mob.horse.hit", "entity.horse.hurt", SoundCategory.NEUTRAL),
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MOB_HORSE_HIT("mob.horse.hit", "entity.horse.hurt", SoundCategory.NEUTRAL),
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MOB_VILLAGER_HIT("mob.villager.hit", "entity.villager.hurt", SoundCategory.NEUTRAL),
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MOB_VILLAGER_HIT("mob.villager.hit", "entity.villager.hurt", SoundCategory.NEUTRAL),
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MOB_HORSE_SKELETON_IDLE("mob.horse.skeleton.idle", "entity.skeleton_horse.ambient", SoundCategory.NEUTRAL);
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MOB_HORSE_SKELETON_IDLE("mob.horse.skeleton.idle", "entity.skeleton_horse.ambient", SoundCategory.NEUTRAL),
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RECORDS_CHIRP("records.chirp", "record.chirp", SoundCategory.RECORD),
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//NOT ALL SOUNDS INCLUDED!
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MOB_RABBIT_HURT("mob.rabbit.hurt", "entity.rabbit.hurt", SoundCategory.NEUTRAL),
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//Missing all new 1.9 sounds
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RECORDS_STAL("records.stal", "record.stal", SoundCategory.RECORD),
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//Missing (1.8 sound names):
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MUSIC_GAME_NETHER("music.game.nether", "music.nether", SoundCategory.MUSIC),
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//records.ward
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MUSIC_MENU("music.menu", "music.menu", SoundCategory.MUSIC),
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//music.game.nether
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RECORDS_MELLOHI("records.mellohi", "record.mellohi", SoundCategory.RECORD),
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//music.game.end.dragon
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RECORDS_CAT("records.cat", "record.cat", SoundCategory.RECORD),
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//mob.rabbit.death
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RECORDS_FAR("records.far", "record.far", SoundCategory.RECORD),
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//records.chirp
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MUSIC_GAME_END_DRAGON("music.game.end.dragon", "music.dragon", SoundCategory.MUSIC),
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//records.13
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MOB_RABBIT_DEATH("mob.rabbit.death", "entity.rabbit.death", SoundCategory.NEUTRAL),
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//records.11
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MOB_RABBIT_IDLE("mob.rabbit.idle", "entity.rabbit.ambient", SoundCategory.NEUTRAL),
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//music.game.end.credits
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MUSIC_GAME_END("music.game.end", "music.end", SoundCategory.MUSIC),
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//records.mellohi
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MUSIC_GAME("music.game", "music.game", SoundCategory.MUSIC),
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//music.game
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MOB_GUARDIAN_IDLE("mob.guardian.idle", "null", SoundCategory.HOSTILE),
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//records.mall
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RECORDS_WARD("records.ward", "record.ward", SoundCategory.RECORD),
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//records.stal
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RECORDS_13("records.13", "record.13", SoundCategory.RECORD),
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//records.far
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MOB_RABBIT_HOP("mob.rabbit.hop", "entity.rabbit.jump", SoundCategory.NEUTRAL),
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//records.blocks
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RECORDS_STRAD("records.strad", "record.strad", SoundCategory.RECORD),
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//music.game.creative
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RECORDS_11("records.11", "record.11", SoundCategory.RECORD),
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//records.wait
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RECORDS_MALL("records.mall", "record.mall", SoundCategory.RECORD),
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//music.menu
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RECORDS_BLOCKS("records.blocks", "record.blocks", SoundCategory.RECORD),
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//music.game.end
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RECORDS_WAIT("records.wait", "record.wait", SoundCategory.RECORD),
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//mob.rabbit.hurt
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MUSIC_GAME_END_CREDITS("music.game.end.credits", "music.credits", SoundCategory.MUSIC),
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//records.cat
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MUSIC_GAME_CREATIVE("music.game.creative", "music.creative", SoundCategory.MUSIC);
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//mob.guardian.idle
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//mob.rabbit.hop
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//mob.rabbit.idle
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//records.strad
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private String name;
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private String name;
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private String newname;
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private String newname;
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