Mirror von
https://github.com/ViaVersion/ViaVersion.git
synchronisiert 2024-12-26 00:00:28 +01:00
Fix ACCEPT_TELEPORTATION packet order (#11)
Dieser Commit ist enthalten in:
Ursprung
82199d9f39
Commit
2b37178482
@ -46,6 +46,8 @@ import com.viaversion.viaversion.protocols.v1_21to1_21_2.packet.ServerboundPacke
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import com.viaversion.viaversion.protocols.v1_21to1_21_2.rewriter.BlockItemPacketRewriter1_21_2;
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import com.viaversion.viaversion.protocols.v1_21to1_21_2.rewriter.ComponentRewriter1_21_2;
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import com.viaversion.viaversion.protocols.v1_21to1_21_2.rewriter.EntityPacketRewriter1_21_2;
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import com.viaversion.viaversion.protocols.v1_21to1_21_2.storage.BundleStateTracker;
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import com.viaversion.viaversion.protocols.v1_21to1_21_2.storage.PlayerPositionStorage;
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import com.viaversion.viaversion.rewriter.AttributeRewriter;
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import com.viaversion.viaversion.rewriter.SoundRewriter;
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import com.viaversion.viaversion.rewriter.StatisticsRewriter;
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@ -159,6 +161,14 @@ public final class Protocol1_21To1_21_2 extends AbstractProtocol<ClientboundPack
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componentRewriter.processTag(wrapper.user(), wrapper.passthrough(Types.OPTIONAL_TAG));
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}
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});
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registerClientbound(ClientboundPackets1_21.BUNDLE_DELIMITER, wrapper -> wrapper.user().get(BundleStateTracker.class).toggleBundling());
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registerServerbound(ServerboundPackets1_21_2.PONG, wrapper -> {
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final int id = wrapper.passthrough(Types.INT); // id
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if (wrapper.user().get(PlayerPositionStorage.class).checkPong(id)) {
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wrapper.cancel();
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}
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});
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}
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private void clientInformation(final PacketWrapper wrapper) {
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@ -215,6 +225,8 @@ public final class Protocol1_21To1_21_2 extends AbstractProtocol<ClientboundPack
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@Override
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public void init(final UserConnection connection) {
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addEntityTracker(connection, new EntityTrackerBase(connection, EntityTypes1_21_2.PLAYER));
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connection.put(new BundleStateTracker());
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connection.put(new PlayerPositionStorage());
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}
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@Override
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@ -32,9 +32,12 @@ import com.viaversion.viaversion.protocols.v1_20_5to1_21.packet.ClientboundPacke
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import com.viaversion.viaversion.protocols.v1_21to1_21_2.Protocol1_21To1_21_2;
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import com.viaversion.viaversion.protocols.v1_21to1_21_2.packet.ClientboundPackets1_21_2;
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import com.viaversion.viaversion.protocols.v1_21to1_21_2.packet.ServerboundPackets1_21_2;
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import com.viaversion.viaversion.protocols.v1_21to1_21_2.storage.BundleStateTracker;
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import com.viaversion.viaversion.protocols.v1_21to1_21_2.storage.ClientVehicleStorage;
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import com.viaversion.viaversion.protocols.v1_21to1_21_2.storage.PlayerPositionStorage;
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import com.viaversion.viaversion.rewriter.EntityRewriter;
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import com.viaversion.viaversion.rewriter.RegistryDataRewriter;
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import java.util.concurrent.ThreadLocalRandom;
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public final class EntityPacketRewriter1_21_2 extends EntityRewriter<ClientboundPacket1_21, Protocol1_21To1_21_2> {
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@ -151,6 +154,27 @@ public final class EntityPacketRewriter1_21_2 extends EntityRewriter<Clientbound
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final int teleportId = wrapper.read(Types.VAR_INT);
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wrapper.set(Types.VAR_INT, 0, teleportId);
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// Accept teleportation and player position were swapped.
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// Send a ping first to then capture and send the player position the accept teleportation
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final boolean isBundling = wrapper.user().get(BundleStateTracker.class).isBundling();
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if (!isBundling) {
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final PacketWrapper bundleStart = wrapper.create(ClientboundPackets1_21_2.BUNDLE_DELIMITER);
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bundleStart.send(Protocol1_21To1_21_2.class);
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}
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final int pingId = ThreadLocalRandom.current().nextInt();
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wrapper.user().get(PlayerPositionStorage.class).addPendingPong(pingId);
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final PacketWrapper ping = wrapper.create(ClientboundPackets1_21_2.PING);
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ping.write(Types.INT, pingId); // id
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ping.send(Protocol1_21To1_21_2.class);
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wrapper.send(Protocol1_21To1_21_2.class);
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wrapper.cancel();
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if (!isBundling) {
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final PacketWrapper bundleEnd = wrapper.create(ClientboundPackets1_21_2.BUNDLE_DELIMITER);
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bundleEnd.send(Protocol1_21To1_21_2.class);
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}
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});
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protocol.registerClientbound(ClientboundPackets1_21.SET_PASSENGERS, wrapper -> {
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@ -236,12 +260,20 @@ public final class EntityPacketRewriter1_21_2 extends EntityRewriter<Clientbound
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readOnGround(wrapper);
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});
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protocol.registerServerbound(ServerboundPackets1_21_2.MOVE_PLAYER_POS_ROT, wrapper -> {
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wrapper.passthrough(Types.DOUBLE); // X
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wrapper.passthrough(Types.DOUBLE); // Y
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wrapper.passthrough(Types.DOUBLE); // Z
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wrapper.passthrough(Types.FLOAT); // Yaw
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wrapper.passthrough(Types.FLOAT); // Pitch
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final double x = wrapper.passthrough(Types.DOUBLE); // X
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final double y = wrapper.passthrough(Types.DOUBLE); // Y
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final double z = wrapper.passthrough(Types.DOUBLE); // Z
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final float yaw = wrapper.passthrough(Types.FLOAT); // Yaw
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final float pitch = wrapper.passthrough(Types.FLOAT); // Pitch
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readOnGround(wrapper);
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final PlayerPositionStorage playerPositionStorage = wrapper.user().get(PlayerPositionStorage.class);
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if (playerPositionStorage.checkCaptureNextPlayerPositionPacket()) {
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// Capture this packet and send it after accept teleportation
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final boolean onGround = wrapper.get(Types.BOOLEAN, 0);
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playerPositionStorage.setPlayerPosition(new PlayerPositionStorage.PlayerPosition(x, y, z, yaw, pitch, onGround));
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wrapper.cancel();
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}
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});
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protocol.registerServerbound(ServerboundPackets1_21_2.MOVE_PLAYER_ROT, wrapper -> {
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wrapper.passthrough(Types.FLOAT); // Yaw
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@ -249,6 +281,15 @@ public final class EntityPacketRewriter1_21_2 extends EntityRewriter<Clientbound
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readOnGround(wrapper);
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});
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protocol.registerServerbound(ServerboundPackets1_21_2.MOVE_PLAYER_STATUS_ONLY, this::readOnGround);
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protocol.registerServerbound(ServerboundPackets1_21_2.ACCEPT_TELEPORTATION, wrapper -> {
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final PlayerPositionStorage playerPositionStorage = wrapper.user().get(PlayerPositionStorage.class);
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if (playerPositionStorage.hasPlayerPosition()) {
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// Send move player after accept teleportation
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wrapper.sendToServer(Protocol1_21To1_21_2.class);
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wrapper.cancel();
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playerPositionStorage.sendMovePlayerPosRot(wrapper.user());
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}
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});
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}
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private RegistryDataRewriter registryDataRewriter() {
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@ -0,0 +1,34 @@
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/*
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* This file is part of ViaVersion - https://github.com/ViaVersion/ViaVersion
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* Copyright (C) 2016-2024 ViaVersion and contributors
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.viaversion.viaversion.protocols.v1_21to1_21_2.storage;
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import com.viaversion.viaversion.api.connection.StorableObject;
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public class BundleStateTracker implements StorableObject {
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private boolean bundling;
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public boolean isBundling() {
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return this.bundling;
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}
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public void toggleBundling() {
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this.bundling = !this.bundling;
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}
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}
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@ -0,0 +1,83 @@
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/*
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* This file is part of ViaVersion - https://github.com/ViaVersion/ViaVersion
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* Copyright (C) 2016-2024 ViaVersion and contributors
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.viaversion.viaversion.protocols.v1_21to1_21_2.storage;
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import com.viaversion.viaversion.api.connection.StorableObject;
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import com.viaversion.viaversion.api.connection.UserConnection;
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import com.viaversion.viaversion.api.protocol.packet.PacketWrapper;
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import com.viaversion.viaversion.api.type.Types;
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import com.viaversion.viaversion.protocols.v1_20_3to1_20_5.packet.ServerboundPackets1_20_5;
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import com.viaversion.viaversion.protocols.v1_21to1_21_2.Protocol1_21To1_21_2;
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import it.unimi.dsi.fastutil.ints.IntOpenHashSet;
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import it.unimi.dsi.fastutil.ints.IntSet;
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public class PlayerPositionStorage implements StorableObject {
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private final IntSet pendingPongs = new IntOpenHashSet();
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private boolean captureNextPlayerPositionPacket;
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private PlayerPosition playerPosition;
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public void addPendingPong(final int id) {
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if (!this.pendingPongs.add(id)) {
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throw new IllegalStateException("Pong already pending for id " + id);
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}
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}
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public boolean checkPong(final int id) {
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if (this.pendingPongs.remove(id)) {
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this.captureNextPlayerPositionPacket = true;
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return true;
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} else {
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return false;
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}
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}
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public boolean checkCaptureNextPlayerPositionPacket() {
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if (this.captureNextPlayerPositionPacket) {
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this.captureNextPlayerPositionPacket = false;
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return true;
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} else {
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return false;
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}
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}
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public void setPlayerPosition(final PlayerPosition playerPosition) {
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this.playerPosition = playerPosition;
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}
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public boolean hasPlayerPosition() {
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return this.playerPosition != null;
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}
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public void sendMovePlayerPosRot(final UserConnection user) {
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final PacketWrapper movePlayerPosRot = PacketWrapper.create(ServerboundPackets1_20_5.MOVE_PLAYER_POS_ROT, user);
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movePlayerPosRot.write(Types.DOUBLE, this.playerPosition.x); // X
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movePlayerPosRot.write(Types.DOUBLE, this.playerPosition.y); // Y
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movePlayerPosRot.write(Types.DOUBLE, this.playerPosition.z); // Z
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movePlayerPosRot.write(Types.FLOAT, this.playerPosition.yaw); // Yaw
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movePlayerPosRot.write(Types.FLOAT, this.playerPosition.pitch); // Pitch
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movePlayerPosRot.write(Types.BOOLEAN, this.playerPosition.onGround); // On Ground
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movePlayerPosRot.sendToServer(Protocol1_21To1_21_2.class);
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this.captureNextPlayerPositionPacket = false;
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this.playerPosition = null;
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}
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public record PlayerPosition(double x, double y, double z, float yaw, float pitch, boolean onGround) {
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}
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}
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