From 2734b18d0733ad8b8454a1e47c2177ad8310e1df Mon Sep 17 00:00:00 2001 From: Myles Date: Sun, 19 Apr 2020 18:59:38 +0100 Subject: [PATCH] Block connections true by default While we didn't have this enabled when it launched, most of the bugs are gone and the number of people using this option is pretty high. --- common/src/main/java/us/myles/ViaVersion/AbstractViaConfig.java | 2 +- common/src/main/resources/assets/viaversion/config.yml | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/common/src/main/java/us/myles/ViaVersion/AbstractViaConfig.java b/common/src/main/java/us/myles/ViaVersion/AbstractViaConfig.java index 409dbb36c..b8fc1c378 100644 --- a/common/src/main/java/us/myles/ViaVersion/AbstractViaConfig.java +++ b/common/src/main/java/us/myles/ViaVersion/AbstractViaConfig.java @@ -99,7 +99,7 @@ public abstract class AbstractViaConfig extends Config implements ViaVersionConf teamColourFix = getBoolean("team-colour-fix", true); suppressConversionWarnings = getBoolean("suppress-conversion-warnings", false); disable1_13TabComplete = getBoolean("disable-1_13-auto-complete", false); - serversideBlockConnections = getBoolean("serverside-blockconnections", false); + serversideBlockConnections = getBoolean("serverside-blockconnections", true); reduceBlockStorageMemory = getBoolean("reduce-blockstorage-memory", false); flowerStemWhenBlockAbove = getBoolean("flowerstem-when-block-above", false); vineClimbFix = getBoolean("vine-climb-fix", false); diff --git a/common/src/main/resources/assets/viaversion/config.yml b/common/src/main/resources/assets/viaversion/config.yml index b4172f8db..6c4586da3 100644 --- a/common/src/main/resources/assets/viaversion/config.yml +++ b/common/src/main/resources/assets/viaversion/config.yml @@ -136,7 +136,7 @@ fix-1_14-health-nan: true use-1_15-instant-respawn: false # # Enable serverside block-connections for 1.13+ clients - all of the options in this section are built around this option -serverside-blockconnections: false +serverside-blockconnections: true # Sets the method for the block connections (world for highly experimental (USE AT OWN RISK) world-level or packet for packet-level) blockconnection-method: packet # When activated, only the most important blocks are stored in the blockstorage. (fences, glass panes etc. won't connect to solid blocks)