3
0
Mirror von https://github.com/ViaVersion/ViaVersion.git synchronisiert 2024-11-08 17:20:24 +01:00

Small update for descriptions

Dieser Commit ist enthalten in:
Hugo Kerstens 2016-03-22 17:22:49 +01:00
Ursprung e12d8ec466
Commit 25fa2eabbb
2 geänderte Dateien mit 12 neuen und 12 gelöschten Zeilen

Datei anzeigen

@ -80,7 +80,7 @@ public interface ViaVersionAPI {
BossBar createBossBar(String title, float health, BossColor color, BossStyle style); BossBar createBossBar(String title, float health, BossColor color, BossStyle style);
/** /**
* Obtain if global debug is enabled * Get if global debug is enabled
* *
* @return true if debug is enabled * @return true if debug is enabled
*/ */

Datei anzeigen

@ -3,56 +3,56 @@ package us.myles.ViaVersion.api;
public interface ViaVersionConfig { public interface ViaVersionConfig {
/** /**
* Obtain if global debug is enabled * Get if global debug is enabled
* *
* @return true if debug is enabled * @return true if debug is enabled
*/ */
boolean isDebug(); boolean isDebug();
/** /**
* Obtain if collision preventing for players is enabled * Get if collision preventing for players is enabled
* *
* @return true if collision preventing is enabled * @return true if collision preventing is enabled
*/ */
boolean isPreventCollision(); boolean isPreventCollision();
/** /**
* Obtain if 1.9 clients are shown the new effect indicator in the top-right corner * Get if 1.9 clients are shown the new effect indicator in the top-right corner
* *
* @return true if the using of the new effect indicator is enabled * @return true if the using of the new effect indicator is enabled
*/ */
boolean isNewEffectIndicator(); boolean isNewEffectIndicator();
/** /**
* Obtain if metadata errors will be suppressed * Get if metadata errors will be suppressed
* *
* @return true if metadata errors suppression is enabled * @return true if metadata errors suppression is enabled
*/ */
boolean isSuppressMetadataErrors(); boolean isSuppressMetadataErrors();
/** /**
* Obtain if blocking in 1.9 appears as a player holding a shield * Get if blocking in 1.9 appears as a player holding a shield
* *
* @return true if shield blocking is enabled * @return true if shield blocking is enabled
*/ */
boolean isShieldBlocking(); boolean isShieldBlocking();
/** /**
* Obtain if armor stand positions are fixed so holograms show up at the correct height in 1.9 * Get if armor stand positions are fixed so holograms show up at the correct height in 1.9
* *
* @return true if hologram patching is enabled * @return true if hologram patching is enabled
*/ */
boolean isHologramPatch(); boolean isHologramPatch();
/** /**
* Obtain if boss bars are fixed for 1.9 clients * Get if boss bars are fixed for 1.9 clients
* *
* @return true if boss bar patching is enabled * @return true if boss bar patching is enabled
*/ */
boolean isBossbarPatch(); boolean isBossbarPatch();
/** /**
* Obtain if the boss bars for 1.9 clients are being stopped from flickering * Get if the boss bars for 1.9 clients are being stopped from flickering
* This will keep all boss bars on 100% (not recommended) * This will keep all boss bars on 100% (not recommended)
* *
* @return true if boss bar anti flickering is enabled * @return true if boss bar anti flickering is enabled
@ -60,21 +60,21 @@ public interface ViaVersionConfig {
boolean isBossbarAntiflicker(); boolean isBossbarAntiflicker();
/** /**
* Obtain if unknown entity errors will be suppressed * Get if unknown entity errors will be suppressed
* *
* @return true if boss bar patching is enabled * @return true if boss bar patching is enabled
*/ */
boolean isUnknownEntitiesSuppressed(); boolean isUnknownEntitiesSuppressed();
/** /**
* Obtain the vertical offset armor stands are being moved with when the hologram patch is enabled * Get the vertical offset armor stands are being moved with when the hologram patch is enabled
* *
* @return the vertical offset holograms will be moved with * @return the vertical offset holograms will be moved with
*/ */
double getHologramYOffset(); double getHologramYOffset();
/** /**
* Obtain if players will be automatically put in the same team when collision preventing is enabled * Get if players will be automatically put in the same team when collision preventing is enabled
* *
* @return true if automatic teaming is enabled * @return true if automatic teaming is enabled
*/ */