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Mirror von https://github.com/ViaVersion/ViaVersion.git synchronisiert 2024-10-03 08:41:05 +02:00

Improve some grammar and rename update checker setting (#3900)

Dieser Commit ist enthalten in:
EnZaXD 2024-06-04 12:41:12 +02:00 committet von GitHub
Ursprung 3f72e9ea47
Commit 1ea27f1077
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GPG-Schlüssel-ID: B5690EEEBB952194
2 geänderte Dateien mit 16 neuen und 15 gelöschten Zeilen

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@ -103,7 +103,7 @@ public abstract class AbstractViaConfig extends Config implements ViaVersionConf
}
protected void loadFields() {
checkForUpdates = getBoolean("checkforupdates", true);
checkForUpdates = getBoolean("check-for-updates", true);
preventCollision = getBoolean("prevent-collision", true);
useNewEffectIndicator = getBoolean("use-new-effect-indicator", true);
useNewDeathmessages = getBoolean("use-new-deathmessages", true);

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@ -9,7 +9,7 @@
#----------------------------------------------------------#
#
# Should ViaVersion check for updates?
checkforupdates: true
check-for-updates: true
# Send the supported versions with the Status (Ping) response packet
send-supported-versions: false
# Easier to configure alternative to 'block-protocols'. Uses readable version strings with possible '<' and '>' prefixes.
@ -23,7 +23,7 @@ block-protocols: []
block-disconnect-msg: "You are using an unsupported Minecraft version!"
# If you use ProtocolLib, we can't reload without kicking the players.
# (We don't suggest using reload either, use a plugin manager)
# You can customise the message we kick people with if you use ProtocolLib here.
# You can customize the message we kick people with if you use ProtocolLib here.
reload-disconnect-msg: "Server reload, please rejoin!"
# We warn when there's an error converting item and block data over versions, should we suppress these? (Only suggested if spamming)
suppress-conversion-warnings: false
@ -68,11 +68,12 @@ max-pps-kick-msg: "You are sending too many packets!"
# Period to track (in seconds)
# Use -1 to disable.
tracking-period: 6
# How many packets per second counts as a warning
# How many packets per second count as a warning?
tracking-warning-pps: 120
# How many warnings over the interval can we have
# This can never be higher than "tracking-period"
# This can never be higher than "tracking-period"?
tracking-max-warnings: 4
# The kick message sent if the user hits the max packets per second.
tracking-max-kick-msg: "You are sending too many packets, :("
#
#----------------------------------------------------------#
@ -83,24 +84,24 @@ tracking-max-kick-msg: "You are sending too many packets, :("
# You may disable this for faster startup/join time if you are 100% sure no plugin requires this.
register-userconnections-on-join: true
# Should we enable our hologram patch?
# If they're in the wrong place enable this
# If they're in the wrong place, enable this
hologram-patch: false
# This is the offset, should work as default when enabled.
hologram-y: -0.96
# Should we disable piston animation for 1.11/1.11.1 clients?
# In some cases when firing lots of pistons it crashes them.
# In some cases, when firing lots of pistons, it crashes them.
piston-animation-patch: false
# Should we fix nbt for 1.12 and above clients in chat messages (causes invalid item)
chat-nbt-fix: true
# Experimental - Should we fix shift quick move action for 1.12 clients (causes shift + double click not to work when moving items) (only works on 1.8-1.11.2 bukkit based servers)
quick-move-action-fix: false
# Should we use prefix for team colour on 1.13 and above clients
# Should we use prefix for team color on 1.13 and above clients?
team-colour-fix: true
# 1.13 introduced new auto complete which can trigger "Kicked for spamming" for servers older than 1.13, the following option will disable it completely.
disable-1_13-auto-complete: false
# The following option will delay the tab complete request in x ticks if greater than 0, if other tab-complete is received, the previous is cancelled
1_13-tab-complete-delay: 0
# For 1.13 clients the smallest (1 layer) snow doesn't have collision, this will send these as 2 snowlayers for 1.13+ clients to prevent them bugging through them
# For 1.13 clients the smallest (1 layer) snow doesn't have collisions, this will send these as 2 snowlayers for 1.13+ clients to prevent them bugging through them
fix-low-snow-collision: false
# Infested blocks are instantly breakable for 1.13+ clients, resulting in them being unable to break them on sub 1.13 servers. This remaps them to their normal stone variants
fix-infested-block-breaking: true
@ -140,7 +141,7 @@ forced-use-1_17-resource-pack: false
# The message to be displayed at the prompt when the 1.17+ client receives the server resource pack.
resource-pack-1_17-prompt: ''
#
# Caches light until chunks are unloaded to allow subsequent chunk update packets as opposed to instantly uncaching when the first chunk data is sent.
# Caches light until chunks are unloaded to allow later chunk update packets as opposed to instantly uncaching when the first chunk data is sent.
# Only disable this if you know what you are doing.
cache-1_17-light: true
#
@ -172,12 +173,12 @@ handle-invalid-item-count: false
prevent-collision: true
# If the above is true, should we automatically team players until you do?
auto-team: true
# When enabled if certain metadata can't be read we won't tell you about it
# When enabled if certain metadata can't be read, we won't tell you about it
suppress-metadata-errors: false
# When enabled 1.9+ will be able to block by using shields
# When enabled, 1.9+ will be able to block by using shields
shield-blocking: true
# If this setting is active, the main hand is used instead of the off-hand to trigger the blocking of the player.
# With the main hand the blocking starts way faster.
# With the main hand, the blocking starts way faster.
# (Requires "show-shield-when-sword-in-hand" to be disabled)
no-delay-shield-blocking: false
# If this setting is active, the shield will appear immediately for 1.9+ when you hold a sword in your main hand.
@ -196,9 +197,9 @@ bossbar-anti-flicker: false
use-new-effect-indicator: true
# Show the new death messages for 1.9+ on the death screen
use-new-deathmessages: true
# Should we cache our items, this will prevent server from being lagged out, however the cost is a constant task caching items
# Should we cache our items, this will prevent the server from being lagged out, however, the cost is a constant task caching items
item-cache: true
# Should we replace extended pistons to fix 1.10.1 (Only on chunk load)
# Should we replace extended pistons to fix 1.10.1 (Only on chunk loading)?
replace-pistons: false
# What id should we replace with, default is air. (careful of players getting stuck standing on them)
replacement-piston-id: 0