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Mirror von https://github.com/ViaVersion/ViaVersion.git synchronisiert 2024-12-27 00:22:51 +01:00

Fix particle arguments, randomize reddustHandler

Dieser Commit ist enthalten in:
Matsv 2018-04-04 21:45:23 +02:00
Ursprung d066c2596b
Commit 0ec5777f12
2 geänderte Dateien mit 14 neuen und 7 gelöschten Zeilen

Datei anzeigen

@ -4,13 +4,13 @@ import lombok.AllArgsConstructor;
import lombok.Data; import lombok.Data;
import us.myles.ViaVersion.api.type.Type; import us.myles.ViaVersion.api.type.Type;
import java.util.Set; import java.util.LinkedList;
import java.util.TreeSet; import java.util.List;
@Data @Data
public class Particle { public class Particle {
private int id; private int id;
private Set<ParticleData> arguments = new TreeSet<>(); private List<ParticleData> arguments = new LinkedList<>();
public Particle(int id) { public Particle(int id) {
this.id = id; this.id = id;

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@ -9,6 +9,7 @@ import us.myles.ViaVersion.api.type.Type;
import java.util.Arrays; import java.util.Arrays;
import java.util.LinkedList; import java.util.LinkedList;
import java.util.List; import java.util.List;
import java.util.Random;
public class ParticleRewriter { public class ParticleRewriter {
private static List<NewParticle> particles = new LinkedList<>(); private static List<NewParticle> particles = new LinkedList<>();
@ -102,14 +103,14 @@ public class ParticleRewriter {
Particle handler(Particle particle, Integer[] data); Particle handler(Particle particle, Integer[] data);
} }
// TODO TEST // Randomized because the previous one was a lot of different colors at once! :)
private static ParticleDataHandler reddustHandler() { private static ParticleDataHandler reddustHandler() {
return new ParticleDataHandler() { return new ParticleDataHandler() {
@Override @Override
public Particle handler(Particle particle, Integer[] data) { public Particle handler(Particle particle, Integer[] data) {
particle.getArguments().add(new Particle.ParticleData(Type.FLOAT, 1)); // Red 0 - 1 particle.getArguments().add(new Particle.ParticleData(Type.FLOAT, randomFloat())); // Red 0 - 1
particle.getArguments().add(new Particle.ParticleData(Type.FLOAT, 0)); // Green 0 - 1 particle.getArguments().add(new Particle.ParticleData(Type.FLOAT, randomFloat())); // Green 0 - 1
particle.getArguments().add(new Particle.ParticleData(Type.FLOAT, 0)); // Blue 0 - 1 particle.getArguments().add(new Particle.ParticleData(Type.FLOAT, randomFloat())); // Blue 0 - 1
particle.getArguments().add(new Particle.ParticleData(Type.FLOAT, 1));// Scale 0.01 - 4 TODO test scale particle.getArguments().add(new Particle.ParticleData(Type.FLOAT, 1));// Scale 0.01 - 4 TODO test scale
return particle; return particle;
} }
@ -178,5 +179,11 @@ public class ParticleRewriter {
} }
} }
private static Random rand = new Random();
private static float randomFloat() {
return rand.nextFloat();
}
} }