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Mirror von https://github.com/ViaVersion/ViaVersion.git synchronisiert 2024-12-26 08:10:09 +01:00

Fix enchantment emulation in 1.20.5->1.21 on non Paper servers (#4060)

Dieser Commit ist enthalten in:
EnZaXD 2024-08-02 11:05:17 +02:00 committet von GitHub
Ursprung 48d5aaf8fa
Commit 040f85659d
Es konnte kein GPG-Schlüssel zu dieser Signatur gefunden werden
GPG-Schlüssel-ID: B5690EEEBB952194
4 geänderte Dateien mit 76 neuen und 31 gelöschten Zeilen

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@ -0,0 +1,51 @@
/*
* This file is part of ViaVersion - https://github.com/ViaVersion/ViaVersion
* Copyright (C) 2016-2024 ViaVersion and contributors
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.viaversion.viaversion.bukkit.listeners.v1_20_5to1_21;
import com.viaversion.viaversion.ViaVersionPlugin;
import io.papermc.paper.event.player.PlayerInventorySlotChangeEvent;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.PlayerInventory;
public final class PaperPlayerChangeItemListener extends PlayerChangeItemListener {
public PaperPlayerChangeItemListener(final ViaVersionPlugin plugin) {
super(plugin);
}
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
public void onPlayerInventorySlotChangedEvent(final PlayerInventorySlotChangeEvent event) {
final Player player = event.getPlayer();
final ItemStack item = event.getNewItemStack();
final PlayerInventory inventory = player.getInventory();
final int slot = event.getSlot();
if (slot == inventory.getHeldItemSlot()) {
sendAttributeUpdate(player, item, Slot.HAND);
} else if (slot == 36) {
sendAttributeUpdate(player, item, Slot.BOOTS);
} else if (slot == 37) {
sendAttributeUpdate(player, item, Slot.LEGGINGS);
} else if (slot == 39) {
sendAttributeUpdate(player, item, Slot.HELMET);
}
}
}

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@ -23,50 +23,31 @@ import com.viaversion.viaversion.api.connection.UserConnection;
import com.viaversion.viaversion.bukkit.listeners.ViaBukkitListener; import com.viaversion.viaversion.bukkit.listeners.ViaBukkitListener;
import com.viaversion.viaversion.protocols.v1_20_5to1_21.Protocol1_20_5To1_21; import com.viaversion.viaversion.protocols.v1_20_5to1_21.Protocol1_20_5To1_21;
import com.viaversion.viaversion.protocols.v1_20_5to1_21.storage.EfficiencyAttributeStorage; import com.viaversion.viaversion.protocols.v1_20_5to1_21.storage.EfficiencyAttributeStorage;
import io.papermc.paper.event.player.PlayerInventorySlotChangeEvent;
import org.bukkit.NamespacedKey;
import org.bukkit.enchantments.Enchantment; import org.bukkit.enchantments.Enchantment;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler; import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority; import org.bukkit.event.EventPriority;
import org.bukkit.event.player.PlayerItemHeldEvent; import org.bukkit.event.player.PlayerItemHeldEvent;
import org.bukkit.inventory.ItemStack; import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.PlayerInventory;
import org.checkerframework.checker.nullness.qual.Nullable; import org.checkerframework.checker.nullness.qual.Nullable;
/** /**
* For some reason, mining efficiency is not calculated by the client anymore, but by the server, * For some reason, mining efficiency is not calculated by the client anymore, but by the server,
* then sending the current value to the client every time the item changes. This roughly emulates that behavior. * then sending the current value to the client every time the item changes. This roughly emulates that behavior.
*/ */
public final class PlayerChangeItemListener extends ViaBukkitListener { public class PlayerChangeItemListener extends ViaBukkitListener {
private final Enchantment efficiency = Enchantment.getByKey(NamespacedKey.minecraft("efficiency")); // Use legacy function and names here to support all versions
private final Enchantment aquaAffinity = Enchantment.getByKey(NamespacedKey.minecraft("aqua_affinity")); private final Enchantment efficiency = getByName("efficiency", "DIG_SPEED");
private final Enchantment depthStrider = Enchantment.getByKey(NamespacedKey.minecraft("depth_strider")); private final Enchantment aquaAffinity = getByName("aqua_affinity", "WATER_WORKER");
private final Enchantment soulSpeed = Enchantment.getByKey(NamespacedKey.minecraft("soul_speed")); private final Enchantment depthStrider = getByName("depth_strider", "DEPTH_STRIDER");
private final Enchantment swiftSneak = Enchantment.getByKey(NamespacedKey.minecraft("swift_sneak")); private final Enchantment soulSpeed = getByName("soul_speed", "SOUL_SPEED");
private final Enchantment swiftSneak = getByName("swift_sneak", "SWIFT_SNEAK");
public PlayerChangeItemListener(final ViaVersionPlugin plugin) { public PlayerChangeItemListener(final ViaVersionPlugin plugin) {
super(plugin, Protocol1_20_5To1_21.class); super(plugin, Protocol1_20_5To1_21.class);
} }
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
public void onPlayerInventorySlotChangedEvent(final PlayerInventorySlotChangeEvent event) {
final Player player = event.getPlayer();
final ItemStack item = event.getNewItemStack();
final PlayerInventory inventory = player.getInventory();
final int slot = event.getSlot();
if (slot == inventory.getHeldItemSlot()) {
sendAttributeUpdate(player, item, Slot.HAND);
} else if (slot == 36) {
sendAttributeUpdate(player, item, Slot.BOOTS);
} else if (slot == 37) {
sendAttributeUpdate(player, item, Slot.LEGGINGS);
} else if (slot == 39) {
sendAttributeUpdate(player, item, Slot.HELMET);
}
}
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true) @EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
public void onPlayerItemHeld(final PlayerItemHeldEvent event) { public void onPlayerItemHeld(final PlayerItemHeldEvent event) {
final Player player = event.getPlayer(); final Player player = event.getPlayer();
@ -74,7 +55,7 @@ public final class PlayerChangeItemListener extends ViaBukkitListener {
sendAttributeUpdate(player, item, Slot.HAND); sendAttributeUpdate(player, item, Slot.HAND);
} }
private void sendAttributeUpdate(final Player player, @Nullable final ItemStack item, final Slot slot) { void sendAttributeUpdate(final Player player, @Nullable final ItemStack item, final Slot slot) {
final UserConnection connection = Via.getAPI().getConnection(player.getUniqueId()); final UserConnection connection = Via.getAPI().getConnection(player.getUniqueId());
if (connection == null || !isOnPipe(player)) { if (connection == null || !isOnPipe(player)) {
return; return;
@ -105,7 +86,15 @@ public final class PlayerChangeItemListener extends ViaBukkitListener {
storage.setEnchants(player.getEntityId(), connection, efficiencyLevel, soulSpeedLevel, swiftSneakLevel, aquaAffinityLevel, depthStriderLevel); storage.setEnchants(player.getEntityId(), connection, efficiencyLevel, soulSpeedLevel, swiftSneakLevel, aquaAffinityLevel, depthStriderLevel);
} }
private enum Slot { enum Slot {
HAND, BOOTS, LEGGINGS, HELMET HAND, BOOTS, LEGGINGS, HELMET
} }
private Enchantment getByName(final String newName, final String oldName) {
final Enchantment enchantment = Enchantment.getByName(newName);
if (enchantment == null) {
return Enchantment.getByName(oldName);
}
return enchantment;
}
} }

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@ -33,6 +33,7 @@ import com.viaversion.viaversion.bukkit.listeners.protocol1_9to1_8.BlockListener
import com.viaversion.viaversion.bukkit.listeners.protocol1_9to1_8.DeathListener; import com.viaversion.viaversion.bukkit.listeners.protocol1_9to1_8.DeathListener;
import com.viaversion.viaversion.bukkit.listeners.protocol1_9to1_8.HandItemCache; import com.viaversion.viaversion.bukkit.listeners.protocol1_9to1_8.HandItemCache;
import com.viaversion.viaversion.bukkit.listeners.protocol1_9to1_8.PaperPatch; import com.viaversion.viaversion.bukkit.listeners.protocol1_9to1_8.PaperPatch;
import com.viaversion.viaversion.bukkit.listeners.v1_20_5to1_21.PaperPlayerChangeItemListener;
import com.viaversion.viaversion.bukkit.listeners.v1_20_5to1_21.PlayerChangeItemListener; import com.viaversion.viaversion.bukkit.listeners.v1_20_5to1_21.PlayerChangeItemListener;
import com.viaversion.viaversion.bukkit.providers.BukkitAckSequenceProvider; import com.viaversion.viaversion.bukkit.providers.BukkitAckSequenceProvider;
import com.viaversion.viaversion.bukkit.providers.BukkitBlockConnectionProvider; import com.viaversion.viaversion.bukkit.providers.BukkitBlockConnectionProvider;
@ -179,8 +180,12 @@ public class BukkitViaLoader implements ViaPlatformLoader {
Via.getManager().getProviders().use(AckSequenceProvider.class, new BukkitAckSequenceProvider(plugin)); Via.getManager().getProviders().use(AckSequenceProvider.class, new BukkitAckSequenceProvider(plugin));
new BlockBreakListener(plugin).register(); new BlockBreakListener(plugin).register();
} }
if (serverProtocolVersion.olderThan(ProtocolVersion.v1_21) && PaperViaInjector.hasClass("io.papermc.paper.event.player.PlayerInventorySlotChangeEvent")) { if (serverProtocolVersion.olderThan(ProtocolVersion.v1_21)) {
new PlayerChangeItemListener(plugin).register(); if (PaperViaInjector.hasClass("io.papermc.paper.event.player.PlayerInventorySlotChangeEvent")) {
new PaperPlayerChangeItemListener(plugin).register();
} else {
new PlayerChangeItemListener(plugin).register();
}
} }
} }

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@ -1,5 +1,5 @@
# Project properties - we put these here so they can be modified without causing a recompile of the build scripts # Project properties - we put these here so they can be modified without causing a recompile of the build scripts
projectVersion=5.0.2 projectVersion=5.0.3-SNAPSHOT
# Smile emoji # Smile emoji
mcVersions=1.21,1.20.6,1.20.5,1.20.4, 1.20.3, 1.20.2, 1.20.1, 1.20, 1.19.4, 1.19.3, 1.19.2, 1.19.1, 1.19, 1.18.2, 1.18.1, 1.18, 1.17.1, 1.17, 1.16.5, 1.16.4, 1.16.3, 1.16.2, 1.16.1, 1.16, 1.15.2, 1.15.1, 1.15, 1.14.4, 1.14.3, 1.14.2, 1.14.1, 1.14, 1.13.2, 1.13.1, 1.13, 1.12.2, 1.12.1, 1.12, 1.11.2, 1.11.1, 1.11, 1.10.2, 1.10.1, 1.10, 1.9.4, 1.9.3, 1.9.2, 1.9.1, 1.9, 1.8.9 mcVersions=1.21,1.20.6,1.20.5,1.20.4, 1.20.3, 1.20.2, 1.20.1, 1.20, 1.19.4, 1.19.3, 1.19.2, 1.19.1, 1.19, 1.18.2, 1.18.1, 1.18, 1.17.1, 1.17, 1.16.5, 1.16.4, 1.16.3, 1.16.2, 1.16.1, 1.16, 1.15.2, 1.15.1, 1.15, 1.14.4, 1.14.3, 1.14.2, 1.14.1, 1.14, 1.13.2, 1.13.1, 1.13, 1.12.2, 1.12.1, 1.12, 1.11.2, 1.11.1, 1.11, 1.10.2, 1.10.1, 1.10, 1.9.4, 1.9.3, 1.9.2, 1.9.1, 1.9, 1.8.9