2016-03-06 14:45:26 +01:00
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# Should ViaVersion check for updates?
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checkforupdates: true
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2016-03-07 00:22:45 +01:00
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# No collide options, these allow you to configure how collision works.
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# Do you want us to prevent collision?
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prevent-collision: true
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# If the above is true, should we automatically team players until you do?
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auto-team: true
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2016-03-07 23:55:57 +01:00
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# When enabled if certain metadata can't be read we won't tell you about it
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2016-03-09 13:08:21 +01:00
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suppress-metadata-errors: false
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# When enabled 1.9 will be able to block by using shields
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2016-03-09 22:08:50 +01:00
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shield-blocking: true
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# Should we enable our hologram patch?
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# If they're in the wrong place enable this
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hologram-patch: false
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# This is the offset, should work as default when enabled.
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2016-03-09 22:30:43 +01:00
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hologram-y: -1
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# Enable player tick simulation, this fixes eating, drinking, nether portals.
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2016-03-10 14:22:32 +01:00
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simulate-pt: true
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2016-04-21 17:19:29 +02:00
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# Should we use nms player to simulate packets, (may fix anti-cheat issues)
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nms-player-ticking: true
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2016-03-10 14:22:32 +01:00
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# Should we patch boss bars so they work? (Default: true, disable if you're having issues)
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2016-03-10 16:17:31 +01:00
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bossbar-patch: true
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# If your boss bar flickers on 1.9, set this to 'true'. It will keep all boss bars on 100% (not recommended)
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2016-03-15 20:20:39 +01:00
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bossbar-anti-flicker: false
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# This will show the new effect indicator in the top-right corner for 1.9 players.
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2016-03-22 16:27:39 +01:00
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use-new-effect-indicator: true
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2016-04-12 13:01:37 +02:00
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# Show the new death messages for 1.9 on the death screen
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use-new-deathmessages: false
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2016-03-22 16:27:39 +01:00
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# This will suppress the following error: 'Unable to get entity for ID: xxxx'
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# This error message means one of you plugins is sending bad packets!
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2016-04-13 17:54:18 +02:00
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suppress-entityid-errors: false
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# Our patch for block breaking issue, if you have issues with block updates then disable this.
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2016-04-17 01:52:35 +02:00
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block-break-patch: true
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# Should we cache our items, this will prevent server from being lagged out, however the cost is a constant task caching items
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2016-04-17 13:55:18 +02:00
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item-cache: true
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# Anti-Cheat, Packets Per Second (PPS) limiter
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# Clients by default send around 20-90 packets per second.
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# What is the maximum per second a client can send
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# Use -1 to disable.
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max-pps: 400
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max-pps-kick-msg: "You are sending too many packets!"
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# We can also kick them if over a period they send over a threshold a certain amount of times.
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# Period to track (in seconds)
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# Use -1 to disable.
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tracking-period: 6
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# How many packets per second counts as a warning
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tracking-warning-pps: 120
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# How many warnings over the interval can we have
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# This can never be higher than "tracking-interval"
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tracking-max-warnings: 4
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tracking-max-kick-msg: "You are sending too many packets, :("
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